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    Jim Corbett - Big Game Hunter

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    Jim Corbett - Big Game Hunter

    Post  MAS on Mon Aug 04, 2014 2:33 pm

    Based on real life hunter Edward James Corbett:

    "Corbett held the rank of colonel in the British Indian Army and was frequently called upon by the government of the United Provinces, now the Indian states of Uttar Pradesh and Uttarakhand, to kill man-eating tigers and leopards that were preying on people in the nearby villages of the Garhwal and Kumaon regions. His hunting successes earned him longstanding respect and fame in Kumaon. Some even claim the locals considered him a sadhu (holy man)."




    James “Jim” Corbett
    Inquisitor 6 /Gunslinger 1
    Dwarf
    Darkvision

    STR 10
    DEX 17 +3
    CON 12 +1
    INT 14 +2
    WIS 18 +4
    CHA 8 -2

    FORT = +5
    REF    = +2
    WILL = +5
    +2 racial bonus on saving throws against poison, spells, and spell-like abilities.

    HP = 59
    Init = +7
    AC = 20
    Touch AC = 13                                                                   
    +4 dodge bonus to AC against monsters of the giant subtype.
    +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.

    BAB: +4
    +1 against orc and goblinoid subtypes
    Grit: 4
    Judgement: x2 daily

    Spells:
    0 lvl = 6
    brand, detect magic, detect poison, read magic, sift*, stabilize

    1st lvl = 4
    cure light wounds, protection from evil,  shield of faith,  true strike

    2nd lvl = 3
    Invisibility, See invisibility, follow aura

    Feats:
    1 - Quick Draw
    2 - Point blank Shot
    3 - Rapid Shot
    Inquisitor bonus teamwork feat - Shake It Off (+1 to saves per adjacent ally up to +4)
    Inquisitor bonus teamwork feat - Duck and Cover (take allys result on saving throw)

    Animal Domain, Granted Powers: You can speak with and befriend animals with ease. In addition, you treat Knowledge (nature) as a class skill.
    Speak with Animals (Sp): As per the spell, per day equal to 3 + your cleric level = 8 times per day.
    Animal Companion (Ex): At 4th level, you gain the service of an animal companion. Your effective druid level for this animal companion is equal to your cleric level – 3. (Druids who take this ability through their nature bond class feature use their druid level – 3 to determine the abilities of their animal companions).
    Judgment (Su): Starting at 1st level, an inquisitor can pronounce judgment upon her foes as a swift action. 3 times per day
    Monster Lore (Ex): The inquisitor adds her Wisdom modifier on Knowledge skill checks in addition to her Intelligence modifier, when making skill checks to identify the abilities and weaknesses of creatures.
    Stern Gaze (Ex): Inquisitors are skilled at sensing deception and intimidating their foes. An inquisitor receives a morale bonus on all Intimidate and Sense Motive checks equal to 1/2 her inquisitor level, +3.
    Cunning Initiative (Ex): At 2nd level, an inquisitor adds her Wisdom modifier on initiative checks, in addition to her Dexterity modifier.
    Detect Alignment (Sp): At will, an inquisitor can use detect chaos, detect evil, detect good, or detect law; can only use one of these at any given time.
    Track (Ex): Add half level on Survival skill checks made to follow or identify tracks; +3.
    Solo Tactics (Ex): At 3rd level, all of the inquisitor's allies are treated as if they possessed the same teamwork feats as the inquisitor for the purpose of determining whether the inquisitor receives a bonus from her teamwork feats.
    Teamwork Feat: At 3rd level, and every three levels thereafter, the inquisitor gains a bonus feat in addition to those gained from normal advancement. These bonus feats must be selected from those listed as teamwork feats. The inquisitor must meet the prerequisites of the selected bonus feat.
    As a standard action, the inquisitor can choose to learn a new bonus teamwork feat in place of the most recent bonus teamwork feat she has already learned. In effect, the inquisitor loses the bonus feat in exchange for the new one. She can only change the most recent teamwork feat gained. Whenever she gains a new teamwork feat, the previous teamwork feat becomes set and cannot be changed again. An inquisitor can change her most recent teamwork feat a number of times per day equal to her Wisdom modifier.
    Bane (Su): At 5th level, an inquisitor can imbue one of her weapons with the bane weapon special ability as a swift action. She must select one creature type when she uses this ability (and a subtype if the creature type selected is humanoid or outsider). Once selected, the type can be changed as a swift action. This ability only functions while the inquisitor wields the weapon. If dropped or taken, the weapon resumes granting this ability if it is returned to the inquisitor before the duration expires. This ability lasts for a number of rounds per day equal to the inquisitor's level. These rounds do not need to be consecutive.
    Discern Lies (Sp): At 5th level, an inquisitor can discern lies, as per the spell, for a number of rounds per day equal to her inquisitor level. These rounds do not need to be consecutive. Activating this ability is an immediate action.

    Inquisitor:
    Bluff (Cha)  +2 Rank, +3 Class bonus
    Climb (Str) +2 Rank, +3 Class bonus
    Craft (Int) +2 Rank, +3 Class bonus
    Diplomacy (Cha) +2 Rank, +3 Class bonus
    Disguise (Cha) +2 Rank, +3 Class bonus
    Heal (Wis) +2 Rank, +3 Class bonus
    Intimidate (Cha) +2 Rank, +3 Class bonus, +3 stern gaze
    Knowledge (arcana) (Int) +2 Rank, +3 Class bonus
    Knowledge (dungeoneering) (Int) +2 Rank, +3 Class bonus
    Knowledge (nature) (Int)  +2 Rank, +3 Class bonus
    Knowledge (planes) (Int) +2 Rank, +3 Class bonus
    Knowledge (religion) (Int) +2 Rank, +3 Class bonus
    Perception (Wis) +2 Rank, +3 Class bonus +2 bonus on Perception checks to potentially notice unusual stonework
    Profession (Wis) +2 Rank, +3 Class bonus
    Ride (Dex) +2 Rank, +3 Class bonus
    Sense Motive(Wis) +2 Rank, +3 Class bonus, +3 stern gaze
    Spellcraft (Int) +2 Rank, +3 Class bonus
    Stealth (Dex) +2 Rank, +3 Class bonus
    Survival (Wis) +2 Rank, +3 Class bonus
    Swim (Str) +2 Rank, +3 Class bonus

    GunSlinger:
    Acrobatics (Dex) +1 Rank, +3 Class bonus
    Handle Animal (Cha) +1 Rank, +3 Class bonus
    Knowledge (engineering) (Int) +1 Rank, +3 Class bonus
    Knowledge (local) (Int) +1 Rank, +3 Class bonus
    Sleight of Hand (Dex) +2 Rank, +3 Class bonus

    Equipment:

    Belt +2 Dex
    Invisible rifle, enfield + 1d6 fire dmg


    10 Dagger, x2 \
    Lever action big bore rifle \ 1d12, 9 round magazine, x4 crit
    +1 rifle rounds x40
    Regular rifle rounds x100

    3,444 Burrowing bullet, x1 This +1 firearm bullet deals normal damage, but when it hits a living creature, it burrows into the creature's flesh, causing wracking pain until removed or until the bullet burrows its way out of the creature. While these bullets burrow, the creature is staggered. This effect lasts for 1d3 rounds or until the bullet is removed with a DC 15 Heal check made as a standard action.

    Pistol, heavy, x2 \ 1d10, 8 round magazine, x4 crit
    1,000 \ Oil of silence, x4 vials \ 1 hour per vial
    1,000 \ Boundless Bandolier
    5,200 (modern\mithral) Breastplate +1 (counts as light for Evasion) 6 + 3 (4 max) dex, -2 ACP

    Caltrops
    Masterwork manacles, x2
    Adventuring gear (rope, lighter, etc)
    Potion, cure serious wounds, x4

    Dog
    Size Small; Speed 40 ft.; AC +2 natural armor; Attack bite (1d4); Ability Scores Str 13, Dex 17, Con 15, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, scent.


    Last edited by MAS on Sat Oct 18, 2014 9:35 pm; edited 13 times in total
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    Re: Jim Corbett - Big Game Hunter

    Post  whit10 on Mon Aug 04, 2014 4:07 pm

    you killed a Tiger? That's it... a whole Were-tiger clan has declared a Fatwa on your murdering ass! Wink
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    Re: Jim Corbett - Big Game Hunter

    Post  MAS on Mon Aug 04, 2014 9:56 pm

    whit10 wrote:you killed a Tiger?  That's it...  a whole Were-tiger clan has declared a Fatwa on your murdering ass!  Wink

    lol !

    The official stories refer to the man-eating beast as a tiger...but a more....refined definition may be more accurate.
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    Re: Jim Corbett - Big Game Hunter

    Post  Chris on Mon Aug 04, 2014 10:16 pm

    MAS wrote:
    The official stories refer to the man-eating beast as a tiger...but a more....refined definition may be more accurate.

    JT takes a deep draw from his mug of IPA and wipes the foam from his thick black beard, "Skin dancers, eh... Like dem lions in Savo from '98? Yeah word got pressed about fer those two, let me tell you. We 'eard 'bout dem when I wuz stationed in Kamerun in 1918. Heh! 20 years later, they was still bumpin' their gums 'bout a pair of lions. The local boys said dem lions walked like men during the day, but r'verted to their true forms after they wuz shot. That's why they only found one lion, the utter one turned back into a man. Strange days these are...."

    JT's eyes glaze over as he momentarily gets lost in the horrors of seeing the dead rise and continue to fight in the Somme. "Strange days, let me tell you...."
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    Re: Jim Corbett - Big Game Hunter

    Post  navyik on Tue Aug 05, 2014 8:23 pm

    Did you trade your racial ability score bonuses for something?
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    Re: Jim Corbett - Big Game Hunter

    Post  whit10 on Tue Aug 05, 2014 8:32 pm

    yeah, Matt, your abilities look rather low.

    25 points spent like they are for a starting character (see the PF entry for Getting Started in the core book). Plus 1 point for being 4th level or higher. And Dwarves get a +2 to Con, Wis and a -2 to Charisma (which you shouldn't really need but that's your call)
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    Re: Jim Corbett - Big Game Hunter

    Post  MAS on Tue Aug 05, 2014 8:45 pm

    whit10 wrote:yeah, Matt, your abilities look rather low.

    25 points spent like they are for a starting character (see the PF entry for Getting Started in the core book).  Plus 1 point for being 4th level or higher.  And Dwarves get a +2 to Con, Wis and a -2 to Charisma (which you shouldn't really need but that's your call)


    Two 16s and a 14 cost 25 points. I had not decided on race yet last night, nor added the 4th level bump. Working on it now.

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    Re: Jim Corbett - Big Game Hunter

    Post  whit10 on Tue Aug 05, 2014 9:01 pm

    Gotcha... might want to consider one or two stats at an odd number. You guys should get at least one level out of everything I have planned, if not two levels.

    Was just surprised to see a Dwarf with a Con score that low. lol... makes sense now. Remember too, you can drop some stats to gain more points
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    Re: Jim Corbett - Big Game Hunter

    Post  Chris on Tue Aug 05, 2014 11:08 pm

    cheers  another dwarf!!

    can we sing "hi ho, hi ho, it's off to kill monsters we go" ??
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    Re: Jim Corbett - Big Game Hunter

    Post  MAS on Tue Aug 05, 2014 11:11 pm

    Chris wrote:cheers  another dwarf!!  

    can we sing "hi ho, hi ho, it's off to kill monsters we go"  ??

    Whistle while you work - THE TRIGGER!

    lol ! I went with dwarf for the darkvision and resistances.
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    Re: Jim Corbett - Big Game Hunter

    Post  Chris on Tue Aug 05, 2014 11:19 pm

    MAS wrote:
    Whistle while you work - THE TRIGGER!

    lol ! I went with dwarf for the darkvision and resistances.

    wooo hoo hoo woo hoo woo hoo
    there's so much to kill
    you know it will be a thrill

    wooo hoo hoo woo hoo woo hoo
    come on let's start to blow things apart
    and whistle while you work
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    Re: Jim Corbett - Big Game Hunter

    Post  navyik on Wed Aug 06, 2014 12:03 am

    He hunts big game to compensate?
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    Re: Jim Corbett - Big Game Hunter

    Post  whit10 on Wed Aug 06, 2014 10:40 am

    What Deity do you serve, Mr. Inquisitor?
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    Re: Jim Corbett - Big Game Hunter

    Post  MAS on Thu Aug 07, 2014 11:45 pm

    whit10 wrote:What Deity do you serve, Mr. Inquisitor?

    None in particular - its not a religious order or anything. The encounter with the guru prior to his "goblinization" was as religious as I intended to get.

    Not exactly a priestly thing...like Indiana Jones - hes not a priest, but he certainly seems to be used by the forces of good against evil an awful lot, somehow.
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    Re: Jim Corbett - Big Game Hunter

    Post  whit10 on Fri Aug 08, 2014 12:28 am

    Hmm... an Inquisitor IS kind of a priestly class though.

    (from ze book)
    Although inquisitors are dedicated to a deity, they are above many of the normal rules and conventions of the church. They answer to their deity and their own sense of justice alone, and are willing to take extreme measures to meet their goals.

    I'm more that willing to allow some wide interpretation here but, since you are primarily An Inquisitor, it would jive with the rules better if you had some sort of deity/path/thing to be dedicated to. Just due to spells and what not... and speaking of, you have to choose what spells you know, same as Sorcerers.
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    Re: Jim Corbett - Big Game Hunter

    Post  MAS on Fri Aug 08, 2014 1:15 pm

    I take the mechanics of a class and the description as separate entities; this is kind of the same thing as expecting all bards to play music. A class is simply a set of capabilities, and I believe that if it doesn't disrupt the campaign or story, it really can be explained in any way that supports the character concept.

    As stated, he does (kind of) have a path - to defend people against evil monsters, as told in the brief prologue I wrote. Whatever the source of his power, it is unknown and irrelevant to him. His cleric domain that he gets as per the Inquis class is "animal" - as he his a hunter of evil creatures, one could day that he was chosen and blessed by some natural force - but he isnt praying to it or anything.

    Another, more specific Indiana Jones example - in temple of Doom, Indy activates a Hindu artifact by virtue of him being a champion of good against evil forces (towards the end, after the brdige collapses and he is dangling there with the bad guy), not by virtue of being a Hindu.
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    Re: Jim Corbett - Big Game Hunter

    Post  Chris on Fri Aug 08, 2014 1:39 pm

    just to stick my nose in where it doesn't belong...  I tend to agree with Matt that a class's abilities and its traditional archetype are 2 different things, unless specifically otherwise stated by the GM because of some story-factor in their world.

    The 'officer' bard I was originally toying with is along the same lines.  His bardic ability would have been in the form of speeches not playing\singing\dancing, specifically Oratory.

    Especially given that we are trying to incorporate a medieval fantasy set of rules into the near-modern era Earth, I think a lot of leeway could be given here.

    A Jedi in SW, is an example of the opposite, a class-specific archetype in a story-specific world.  

    Van Helsing (in PF) was probably an Inquisitor too, but he didn't pray to a deity, he just sought to wipe out evil in the name of good. You could actualize Constantine (in PF) as a sorcerer, a rogue-paladin, an inquisitor, etc etc

    I had talked about playing a vampire and actualizing his abilities through the monk class - super speed, super strength, very hardy, etc
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    Re: Jim Corbett - Big Game Hunter

    Post  Arcturus2 on Fri Aug 08, 2014 3:04 pm

    Not to butt in, but..

    from the APG, Inquisitor base class:

    Domain: Like a cleric's deity, an inquisitor's deity influences her alignment, what magic she can perform, and her values. Although not as tied to the tenets of the deity as a cleric, an inquisitor must still hold such guidelines in high regard, despite that fact she can go against them if it serves the greater good of the faith. An inquisitor can select one domain from among those belonging to her deity. She can select an alignment domain only if her alignment matches that domain. With the GM's approval, an inquisitor can be devoted to an ideal instead of a deity, selecting one domain to represent her personal inclination and abilities. The restriction on alignment domains still applies.

    I think that summaries and legitimizes what Matt is trying to do- eschew a particular diety/faith in the service of the principles of good/righteousness.
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    Re: Jim Corbett - Big Game Hunter

    Post  Chris on Fri Aug 08, 2014 3:09 pm

    Arcturus2 wrote:Not to butt in, but..

    from the APG, Inquisitor base class:

    Domain: Like a cleric's deity, an inquisitor's deity influences her alignment, what magic she can perform, and her values. Although not as tied to the tenets of the deity as a cleric, an inquisitor must still hold such guidelines in high regard, despite that fact she can go against them if it serves the greater good of the faith. An inquisitor can select one domain from among those belonging to her deity. She can select an alignment domain only if her alignment matches that domain. With the GM's approval, an inquisitor can be devoted to an ideal instead of a deity, selecting one domain to represent her personal inclination and abilities. The restriction on alignment domains still applies.

    I think that summaries and legitimizes what Matt is trying to do- eschew a particular diety/faith in the service of the principles of good/righteousness.

     study   Dan gets +1 to his Rules Lawyer'n skill  cheers

    yeah.... this guy fits right in, well played good sir
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    Re: Jim Corbett - Big Game Hunter

    Post  whit10 on Fri Aug 08, 2014 3:34 pm

    ah, thank you Dan for finding that bit, I had missed that.

    All good then Matt
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    Re: Jim Corbett - Big Game Hunter

    Post  Arcturus2 on Fri Aug 08, 2014 3:45 pm

    My rules lawyer'n bill is in the mail, Matt. Lol

    Wasn't trying to be a dickweed, josh, just remembered I read that when I was kicking around an inquisitor idea a couple weeks back.
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    Re: Jim Corbett - Big Game Hunter

    Post  whit10 on Fri Aug 08, 2014 3:55 pm

    oh no worries man. I'm not that full of myself. I have no issue with admitting I'm wrong... and I certainly was in this case.
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    Re: Jim Corbett - Big Game Hunter

    Post  Robyo on Fri Aug 08, 2014 4:46 pm

    Well it does say "with GM approval," which pretty much gives Josh the high ground in whatever way he wants to interpret the class in HIS game. Just sayin. Strong-arming the DM is never a wise choice.
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    Re: Jim Corbett - Big Game Hunter

    Post  whit10 on Fri Aug 08, 2014 5:34 pm

    eh, I can be persuaded. I've was quite wrong in this case... no sense denying it.
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    Re: Jim Corbett - Big Game Hunter

    Post  Arcturus2 on Fri Aug 08, 2014 5:42 pm

    I read it as an optional interpretation. Just like josh's guy neraka in WW didn't really wanna have a diety..

    I made my guy Irish Catholic. I guess that makes my diety jesus maybe?

    Sidebar.. if I wanted to make a Muslim paladin, I wonder what the stats on a TNT vest would look like...? 

    Twisted Evil 
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    Re: Jim Corbett - Big Game Hunter

    Post  whit10 on Fri Aug 08, 2014 5:47 pm

    lol... that's racist! (not really of course).

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    Re: Jim Corbett - Big Game Hunter

    Post  Arcturus2 on Fri Aug 08, 2014 6:09 pm

    bom 

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    Re: Jim Corbett - Big Game Hunter

    Post  Robyo on Fri Aug 08, 2014 8:11 pm

    Damn, racist no doubt. I have friends who are Muslim. Never seen any TNT on them, but they do get to have as many wives and mistresses as they please, which doesn't seem so terrible...
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    Re: Jim Corbett - Big Game Hunter

    Post  MAS on Fri Aug 08, 2014 9:15 pm

    Dude. I barely have enough energy for ONE wife.

    lol! 

    Interwebz are healed here. Hooray!
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    Re: Jim Corbett - Big Game Hunter

    Post  Arcturus2 on Fri Aug 08, 2014 9:30 pm

    Robyo wrote:Damn, racist no doubt. I have friends who are Muslim. Never seen any TNT on them, but they do get to have as many wives and mistresses as they please, which doesn't seem so terrible...

    Meh, I thought it was funny..
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    Re: Jim Corbett - Big Game Hunter

    Post  Chris on Fri Aug 08, 2014 10:36 pm

    Robyo wrote:Damn, racist no doubt.

    Is Muslim a race?  I thought it was a religion  scratch 

    When a country is under the control of fundamental religious nutcases, who ignore science and education, degrade a woman's rights as an individual human being and preach arming every man and child... you got trouble.

    The scary thing is that it is currently impossible to differentiate whether I am talking about a Muslim nation or the USA.  

    We are just as bad as our "enemies".  The Jews are just as bad as the Palestinians.   Luke's face was in Vader's mask.

    Last time I checked, the only guy with lots of TNT on him is a dwarf named Vickers  bom 
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    whit10

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    Re: Jim Corbett - Big Game Hunter

    Post  whit10 on Sat Aug 09, 2014 12:26 am

    can we keep that sort of convo off the pages? Not to be mean but I'd just rather avoid it here.
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    Robyo

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    Re: Jim Corbett - Big Game Hunter

    Post  Robyo on Sat Aug 09, 2014 8:19 am

    Chris wrote:
    Robyo wrote:Damn, racist no doubt.

    Is Muslim a race?  I thought it was a religion  scratch 

    When a country is under the control of fundamental religious nutcases, who ignore science and education, degrade a woman's rights as an individual human being and preach arming every man and child... you got trouble.

    The scary thing is that it is currently impossible to differentiate whether I am talking about a Muslim nation or the USA.  

    We are just as bad as our "enemies".  The Jews are just as bad as the Palestinians.   Luke's face was in Vader's mask.

    Last time I checked, the only guy with lots of TNT on him is a dwarf named Vickers  bom 

    I like the cut of your jib sir! Best things is to keep everything copacetic in your own household before preaching about the problems in another. All the worlds problems can best be summed up with Star Wars analogies.

    But Islam is just as much a race as Judaism, though it kind of depends on who you ask. Definitely certain regions fall into certain sects. You'll rarely find a Hindu who isn't Indian. A Latino who isn't Catholic. Yadda Yadda. And a Semite is anyone who speaks the language, not just a Jewish person.

    But I digress. Let us stay on the topic of adventuring and killing monsters and taking their stuff. Like dynamite, I'll avoid this ignitable one, per Josh's request.

    One last thought: it appears to me that every time the economy is in trouble or the commoners begin to understand the rampant corruption of their own governments and banking system, the power elite choose to escalate another war to divert attention. Over and over again, the masses fall for the same old shell game.
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    Chris

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    Re: Jim Corbett - Big Game Hunter

    Post  Chris on Sat Aug 09, 2014 10:09 am

    whit10 wrote:can we keep that sort of convo off the pages?  Not to be mean but I'd just rather avoid it here.

    sure we can keep them off your story pages, sorry

    We have had an "off topic" forum category, but it seldom gets used for actually talking about anything other than gaming. I have moved it back up to #2 on the forum list. Let's try leaving it there, under the currently active game and see if things can be diverted there instead of just shut down or lost.
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    Robyo

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    Re: Jim Corbett - Big Game Hunter

    Post  Robyo on Sat Aug 09, 2014 11:44 am

    Good idea. Discussion is fine and a separate thread is certainly needed, but I'm more than ready to start adventuring!

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    Re: Jim Corbett - Big Game Hunter

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