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    The Tomb

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    whit10

    Posts : 3700
    Join date : 2012-03-27

    Character Information
    Hit points:
    19/19  (19/19)
    Action Points:
    1/0  (1/0)
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    Re: The Tomb

    Post  whit10 on Wed Dec 10, 2014 1:38 pm

    yeah, it will appear at the end of this 'round'.


    again... one standard action and I need initiative. Then everything starts
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    Chris

    Posts : 4913
    Join date : 2011-10-26

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    Re: The Tomb

    Post  Chris on Wed Dec 10, 2014 2:04 pm

    ok, JT will use his partial (standard) action to ready overwatch with his hvy pistol, axe in other hand

    action:
    shoot target

    trigger condition:
    target becomes visible
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    MAS
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    Join date : 2011-09-12

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    Re: The Tomb

    Post  MAS on Wed Dec 10, 2014 2:30 pm

    Wasnt going to post until everything was clear.

    CJC and hound initiative:

    Result of the throw of dice "1d20 +7" :

    2 + 7 = 9

    CJC readies action - shoot hostile with rifle, condition - open firing lane, not firing into melee
    Hound readies action - move to blocking position adjacent CJC upon hostile movement towards CJC.

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    navyik

    Posts : 2697
    Join date : 2012-03-22

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    Re: The Tomb

    Post  navyik on Thu Dec 11, 2014 9:23 am

    Cr3 will ready for any approaching goons.
    Init 7
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    Arcturus2

    Posts : 523
    Join date : 2014-03-12

    Re: The Tomb

    Post  Arcturus2 on Thu Dec 11, 2014 12:14 pm

    Elliot raises his .45 and tries to shrink into the wall.

    Initiative :7+4 =11
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    whit10

    Posts : 3700
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    Re: The Tomb

    Post  whit10 on Thu Dec 11, 2014 12:46 pm

    Ok, I'm going to move everything to a new thread when I get this started just to keep things better organized.

    I'll update later today... not really feeling all that well and I have a busy day today. Will update as soon as I can.

    Go to new thread "the Tomb, part 2"

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    Re: The Tomb

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