Smoke and Thunder Gaming

Login or Register
Smoke and Thunder Gaming

Gaming Room

Dice - http://dicelog.com

D20 SRD - http://www.d20srd.org/index.htm

Pathfinder SRD - http://paizo.com/pathfinderRPG/prd/

Modern SRD - http://www.d20moderndb.com/game-rules/d20-modern-srd

Pando - http://www.pando.com/

Dropbox - http://www.dropbox.com/

Open Office - http://www.openoffice.org/


    Chef's chuckwagon rides again!

    Share
    avatar
    whit10

    Posts : 3707
    Join date : 2012-03-27

    Character Information
    Hit points:
    19/19  (19/19)
    Action Points:
    1/0  (1/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  whit10 on Wed 22 Apr 2015 - 10:24

    Korwin will advance to U - 4 (I think that's right, just south of the next tree). Just a single move, readied action to hit someone if they get close enough. Done
    avatar
    Chris

    Posts : 4924
    Join date : 2011-10-26

    Character Information
    Hit points:
    24/24  (24/24)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Chris on Wed 22 Apr 2015 - 11:37

    Ila carefully crosses the creek (I counted it as double cost for terrain, but she has more movement left if needed) and carries Tuq to R-12 (move, 10ft remaining) and ready a bite if anyone approaches. Animal Focus on Ila for +2 Dex

    Tuq draws his sling staff (move) and flings a stone at the pilot at L-7

    Result of the throw of dice "1d20 +6" :

    1 + 6 = 7

    affraid




    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Thu 23 Apr 2015 - 8:28

    Lucky for Tuq the DM forgot to draw up his usual silly fumble chart!  Tuq drops his staff, but the rock skips 7 times on the creek!  (Applause!)
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Thu 23 Apr 2015 - 10:56

    navyik wrote:Initiative order:
    Chef
    Lumenor
    Korwin
    Tuq
    Pilots
    Emil

    All four goblins look up from their tinkering.  3 of them leap into their mechs, shouting alarms. The fourth (at G-6) comes up short.  Horror fills his eyes as he is ankle tackled and wrestled down by scrub brush.

    The three mechs form up , apparently planning to hold the ramshackle bridge to the wheel house.  In the process one mech is entagled.
    avatar
    Chris

    Posts : 4924
    Join date : 2011-10-26

    Character Information
    Hit points:
    24/24  (24/24)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Chris on Thu 23 Apr 2015 - 11:09

    map updated

    red aura on Chef for Fury
    green auras on goblins for Entangled

    avatar
    whit10

    Posts : 3707
    Join date : 2012-03-27

    Character Information
    Hit points:
    19/19  (19/19)
    Action Points:
    1/0  (1/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  whit10 on Thu 23 Apr 2015 - 17:51

    doesn't Entangle also affect allies? Something for all of us to factor in (unless someone has good missile weapons)
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Thu 23 Apr 2015 - 20:08

     Chris Wrote: wrote:
    Save = Reflex DC 10 + 1 + 3 = 13 (partial)

    This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of effect or those that enter the area. Creatures that fail their save gain the entangled condition. Creatures that make their save can move as normal, but those that remain in the area must save again at the end of your turn. Creatures that move into the area must save immediately. Those that fail must end their movement and gain the entangled condition. Entangled creatures can attempt to break free as a move action, making a Strength or Escape Artist check. The DC for this check is equal to the DC of the spell. The entire area of effect is considered difficult terrain while the effect lasts.

    If the plants in the area are covered in thorns, those in the area take 1 point of damage each time they fail a save against the entangle or fail a check made to break free. Other effects, depending on the local plants, might be possible at GM discretion.


    Chef needs to save.
    avatar
    Robyo

    Posts : 2791
    Join date : 2012-04-29

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Robyo on Thu 23 Apr 2015 - 20:19

    Um, I think I already did.

    Post 48 (rob): "Okay, makes sense.

    Chef makes a double-move to behind the tree at M-3 or so, locating him inside the area of entanglement.

    Reflex save: 19 + 4 = 23"

    If I'm reading the spell correctly, an ally must save to enter the area and not be entangled. That was Chef's reflex save.


    Post 32 (chris): "Tuq seizes the initiative! (partial action for each?)

    Tuq rides to X-6, which gives him a straight and clear LOS to H-6. Tuq casts Entanlge, centered on hex H-6. Entangle has a range of 480ft and an area of effect radius of 40ft, which covers 8 hexes in all directions. That covers all the way to the west side of the map, the top of the map, down through the Gin mill and to line O on the east side in grasping vines.

    Save = Reflex DC 10 + 1 + 3 = 13 (partial)

    This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of effect or those that enter the area. Creatures that fail their save gain the entangled condition. Creatures that make their save can move as normal, but those that remain in the area must save again at the end of your turn. Creatures that move into the area must save immediately. Those that fail must end their movement and gain the entangled condition. Entangled creatures can attempt to break free as a move action, making a Strength or Escape Artist check. The DC for this check is equal to the DC of the spell. The entire area of effect is considered difficult terrain while the effect lasts.

    If the plants in the area are covered in thorns, those in the area take 1 point of damage each time they fail a save against the entangle or fail a check made to break free. Other effects, depending on the local plants, might be possible at GM discretion.

    If that is ok with GM, I will update map...."

    So, I think Chef can move and act as normal, but then must save again at the end of his turn. What do ya think, DM?
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Thu 23 Apr 2015 - 20:23

    I won't make you save twice in a round...

    Emil is up.
    avatar
    Robyo

    Posts : 2791
    Join date : 2012-04-29

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Robyo on Sat 25 Apr 2015 - 9:17

    For sake of expediency, I'll take my turn, if that's alright. Not sure what Emil could do to impact Chef's action, anyways. I'm not even sure of Emil's location on the map... We can retcon if needed.


    Round 2:

    Chef is furious. He sees red. He thinks: How dare these goblins attack the humble folk! Even the roots and twigs grasp at them in fury! The goblins will pay dearly for their mischief! Whoah, better step lively now!

    He moves over to the goblins at the tree (G-6) and swings his wicked curve blade.
    Attack (Power Attack, Fury): 15 + 5 + 2 = 22
    Damage: 4 + 6 = 10

    *current buff* (round 2)
    Chef is granted "Fury" for 4 rounds -
    Fury (Su): A shaman incites a creature within 30 feet into a primal fury. The target receives a +2 morale bonus on attack rolls and a +2 resistance bonus on saving throws against fear for a number of rounds equal to the shaman's Wisdom modifier.


    Chef's Reflex save vs Entanglement at the end of his turn: 13 + 4 = 17
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Sat 25 Apr 2015 - 9:26

    The goblin's bright purple eyes grow wide at chef's approach, and then wink out to a dull charcoal as his blade severs its pulmonary artery.
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Sat 25 Apr 2015 - 9:28

    I am abou to embark on 8 crazy days in Florida.  I can post once or twice a day.  Please keep the initiative going without my cues and I will do what I can.   cheers
    avatar
    Chris

    Posts : 4924
    Join date : 2011-10-26

    Character Information
    Hit points:
    24/24  (24/24)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Chris on Sat 25 Apr 2015 - 9:31

    navyik wrote:I am abou to embark on 8 crazy days in Florida.  I can post once or twice a day.  Please keep the initiative going without my cues and I will do what I can.   cheers

    ok, will do.  Have fun!  sunny

    map updated - I don't think Emil has actually gone at all yet, so he hasn't been placed on the map yet.

    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Sat 25 Apr 2015 - 10:56

    Put him next to nigel.... Er... Um... Korwin.
    avatar
    MAS
    Admin

    Posts : 2393
    Join date : 2011-09-12

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  MAS on Sat 25 Apr 2015 - 13:15

    I'm going to give Dan a chance to post over the weekend, besides that, the GMs driving to Florida right now.
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Sat 25 Apr 2015 - 13:42

    Yeah; no rush.  We at airport now! cheers
    avatar
    Robyo

    Posts : 2791
    Join date : 2012-04-29

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Robyo on Sat 25 Apr 2015 - 18:43

    Have fun! bounce
    avatar
    Arcturus2

    Posts : 523
    Join date : 2014-03-12

    Re: Chef's chuckwagon rides again!

    Post  Arcturus2 on Mon 27 Apr 2015 - 8:44

    Sorry guys, been a busy week as I prepare for a career change..

    If Emil comes in the map around Y-1, he'll just spend round 1 moving in on the goblins. Just place him somewhere by Lumenor or Korwin.

    He'll ready his Rapier in one hand and his tambourine in the other.
    avatar
    MAS
    Admin

    Posts : 2393
    Join date : 2011-09-12

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  MAS on Mon 27 Apr 2015 - 18:20

    Lumenor moves to a position just outside of the entangle zone, adjacent to the creek.

    He throws a flask of oil at the clump of mechs around the bridge.

    Touch attack vs ground nearby -

    Result of the throw of dice "1d20 +2" :

    14 + 2 = 16

    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Mon 27 Apr 2015 - 20:31

    The oil hits.  The mechs are lubricated...

    Korwin is up.
    avatar
    Chris

    Posts : 4924
    Join date : 2011-10-26

    Character Information
    Hit points:
    24/24  (24/24)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Chris on Mon 27 Apr 2015 - 22:29

    map is updated

    navyik wrote:Initiative order:
    Chef
    Lumenor
    Korwin
    Tuq
    Pilots
    Emil

    navyik wrote:
    Korwin is up.

    avatar
    whit10

    Posts : 3707
    Join date : 2012-03-27

    Character Information
    Hit points:
    19/19  (19/19)
    Action Points:
    1/0  (1/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  whit10 on Tue 28 Apr 2015 - 16:00

    well, as there are no targets in range, Korwin will move over the river (looks like a ford just south of him) double move to O - 13. (dude doesn't have any missile weapons, my oversight, though they'd be kinda useless anyway unless it was a upgraded comp. long bow)

    done
    avatar
    Chris

    Posts : 4924
    Join date : 2011-10-26

    Character Information
    Hit points:
    24/24  (24/24)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Chris on Tue 5 May 2015 - 10:33

    sorry, I didn't realize Tuq was up drunken

    Tuq will pick up his Slingstaff (move) and fire at J-8, targeting the pilot

    Result of the throw of dice "1d20 +6" :

    14 + 6 = 20

    if that hits, damage

    Result of the throw of dice "1d6 +1" :

    6 + 1 = 7


    Rolling Eyes since it's been over a week, you could have just skipped Tuq 6 days ago too

    avatar
    Robyo

    Posts : 2791
    Join date : 2012-04-29

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Robyo on Tue 5 May 2015 - 11:10

    Our DM seems to lean towards the "hands off" style of running things geek
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Tue 5 May 2015 - 23:48

    Sorry guys, last week was high maintenence...

    Tuq's stone threads through the mech and biunces off the pilot's pauldron.

    The pilots, realizing their alarms are being drowned out by the mechanisms in the mill, begin to fan out.

    One charges Chef and hits with a blade for 6 damage.

    The next charges Lumenor with a claw, but misses.

    The third walks upstream to the bush where it is safer to cross.

    Emil is up.
    avatar
    Chris

    Posts : 4924
    Join date : 2011-10-26

    Character Information
    Hit points:
    24/24  (24/24)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Chris on Wed 6 May 2015 - 10:19

    navyik wrote:Sorry guys, last week was high maintenence...

    Tuq's stone threads through the mech and biunces off the pilot's pauldron.

    The pilots, realizing their alarms are being drowned out by the mechanisms in the mill, begin to fan out.

    One charges Chef and hits with a blade for 6 damage.

    The next charges Lumenor with a claw, but misses.

    The third walks upstream to the bush where it is safer to cross.

    Emil is up.

    no worries, I forgot to move for a week too!

    just a reminder, all the goblin pilots\mech that remained in the AoE of Entangle (that is all of them) had to save again at the end of Tuq's turn (right before they moved).  The pilot in the H column (green aura) was Entangled, so he can't move without a Strength check or an Escape check (move action) and wouldn't be able to attack, since he would have used his move action to attempt to break free, and thus couldn't move + attack.

    Chris wrote:
    Save = Reflex DC 10 + 1 + 3 = 13 (partial)

    This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of effect or those that enter the area. Creatures that fail their save gain the entangled condition. Creatures that make their save can move as normal, but those that remain in the area must save again at the end of your turn. Creatures that move into the area must save immediately. Those that fail must end their movement and gain the entangled condition. Entangled creatures can attempt to break free as a move action, making a Strength or Escape Artist check. The DC for this check is equal to the DC of the spell. The entire area of effect is considered difficult terrain while the effect lasts.


    The others, if they passed their new saves at the end of Tuq's action, are still in "difficult terrain".  They cannot charge and all movement costs double. If either of the remaining 2 failed, they also have to use their move actions to attempt to break free. Spell duration is 1min\level, so 20 rounds, 19 remaining.

    Difficult Terrain: Difficult terrain, such as heavy undergrowth, broken ground, or steep stairs, hampers movement. Each square of difficult terrain counts as 2 squares of movement. Each diagonal move into a difficult terrain square counts as 3 squares. You can't run or charge across difficult terrain.[/i]
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Wed 6 May 2015 - 11:09

    Good reminder.

     The first mech breaks free and moves toward Chef but does Not attack. He makes his end of move save also.  

    The second gets entangled and spends the full round breaking free.

    The 3rd mech moves to the bush looking like he plans to crosd the stream.  (Don't cross the streams!)
    avatar
    Arcturus2

    Posts : 523
    Join date : 2014-03-12

    Re: Chef's chuckwagon rides again!

    Post  Arcturus2 on Wed 6 May 2015 - 21:44

    Emilian grins as the Mechs begin to mobilize in the tangleyness that Tuq created..

    He begins to nod his head and swing his hips to a tune that only he can hear.. he thumps his tambourine against his thigh rhythmically with his movements..

    He is playing a tune he just wrote for this occasion, that he calls..

    TAMBOURINES OF WAR!!

    He hums along... "daaa daaa, da-da-daaa, da-da-da-da-da-da da da da..."

    Bardic performance, Inspire Courage:

    Inspire Courage (Su): A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.

    Performance check, if the DM wants it.. 1d20+5 (16+5)=21

    Emil should be standing right by Korwin I think.

    Emil is done. Everyone's saves vs. charm should be buffed, and +1 to attack/damage.

    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Wed 6 May 2015 - 22:08

    Top of the round, chef is up.
    avatar
    Robyo

    Posts : 2791
    Join date : 2012-04-29

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Robyo on Thu 7 May 2015 - 3:08

    Hearing the sounds of the tambourine, Chef concentrates and hacks at the goblin at G-5.
    Attack (Perfect Strike, Power Attack, Fury, Inspire Courage): 15 + 5 + 2 +1 = 23
    Damage: 9 + 6 +1 = 16

    *current buff* (round 3)
    Chef is granted "Fury" for 4 rounds -
    Fury (Su): A shaman incites a creature within 30 feet into a primal fury. The target receives a +2 morale bonus on attack rolls and a +2 resistance bonus on saving throws against fear for a number of rounds equal to the shaman's Wisdom modifier.

    *current buff*
    Inspire Courage (as long as Emil performs)


    Chef's Reflex save vs Entanglement at the end of his turn: 10 + 4 = 14


    *Chef should be making saves at the end of Tuq's turn? Oh well.

    **Edited to incorporate Emil's buff.
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Fri 8 May 2015 - 1:32

    Chef's blade slices through armor, machinery, flesh and bone... Then more flesh and then air, filling the air with misty mixture of goblin blood and machine oil.  The whole kit and caboddle collapses; it seems to implode on the lifeless pilot like compacted trash.

    Lumenor is up.
    avatar
    Robyo

    Posts : 2791
    Join date : 2012-04-29

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Robyo on Fri 8 May 2015 - 11:15

    navyik wrote:Chef's blade slices through armor, machinery, flesh and bone... Then more flesh and then air, filling the air with misty mixture of goblin blood and machine oil.  The whole kit and caboddle collapses; it seems to implode on the lifeless pilot like compacted trash.

    Great description! cheers
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Fri 8 May 2015 - 12:25

    Robyo wrote:
    navyik wrote:Chef's blade slices through armor, machinery, flesh and bone... Then more flesh and then air, filling the air with misty mixture of goblin blood and machine oil.  The whole kit and caboddle collapses; it seems to implode on the lifeless pilot like compacted trash.

    Great description! cheers

    Anime freeze-frame!
    avatar
    MAS
    Admin

    Posts : 2393
    Join date : 2011-09-12

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  MAS on Fri 8 May 2015 - 18:46

    Lumenor apears to reach into the lantern he carries, and scoops out a handful of flame, which he then hurls into the oil-soaked tangle of brush around the mech's feet.

    Produce Flame

    Ranged touch attack angainst ground =

    Result of the throw of dice "1d20 +2" :

    15 + 2 = 17
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Thu 14 May 2015 - 7:30

    Sorry, work has been crazy.

    The mechs near the bridge are in flames.  The one that moved to the bush is not.

    Perception checks.
    avatar
    Robyo

    Posts : 2791
    Join date : 2012-04-29

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Robyo on Thu 14 May 2015 - 7:37

    Chef's Perception:

    (d20 + 0)

    Result of the throw of dice "1d20" : 18
    avatar
    MAS
    Admin

    Posts : 2393
    Join date : 2011-09-12

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  MAS on Thu 14 May 2015 - 8:06

    Lumenor Perception -

    Result of the throw of dice "1d20" :

    6
    avatar
    whit10

    Posts : 3707
    Join date : 2012-03-27

    Character Information
    Hit points:
    19/19  (19/19)
    Action Points:
    1/0  (1/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  whit10 on Thu 14 May 2015 - 9:29

    Korwin's perception check

    Roll(1d20)+2:
    17,+2
    Total:19
    avatar
    Chris

    Posts : 4924
    Join date : 2011-10-26

    Character Information
    Hit points:
    24/24  (24/24)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Chris on Thu 14 May 2015 - 9:45

    Tuq's perception

    Result of the throw of dice "1d20 +9" :

    15 + 9 = 24
    avatar
    Arcturus2

    Posts : 523
    Join date : 2014-03-12

    Re: Chef's chuckwagon rides again!

    Post  Arcturus2 on Thu 14 May 2015 - 19:16

    Emil perception:

    1d20+4 (14+4)=18
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Thu 14 May 2015 - 19:35

    Lumenor's eyes are rivited to the flames.  Everyone else sees occassional goblin faces peeking out various windows of the mill as it sprawls wildly up the cliff face in a discheveled patchwork of add-ons and kitbashed repairs.  These goblins don't seem interested in the battle.

    Only tuq sees a terrified little girl peeking out at the top on tippie-toes.

    Korwin is up.
    avatar
    whit10

    Posts : 3707
    Join date : 2012-03-27

    Character Information
    Hit points:
    19/19  (19/19)
    Action Points:
    1/0  (1/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  whit10 on Fri 15 May 2015 - 17:45

    since I have no idea what to do... Korwin will just continue to charge at the house.  I assume there's some sort of damned save for the Entangle?

    Reflex save for moving into the area of effect of the Entangle:

    Roll(1d20)+1:
    19,+1
    Total:20


    Last edited by whit10 on Sun 17 May 2015 - 10:48; edited 1 time in total
    avatar
    Chris

    Posts : 4924
    Join date : 2011-10-26

    Character Information
    Hit points:
    24/24  (24/24)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Chris on Sat 16 May 2015 - 10:43

    Tuq calls out and points to the little girl, "There, in the window!  That little girl must be Wella, the missing child."

    Tuq will sling another stone at the pilot in the mech located in the bush N-8

    to hit
    Roll(1d20)+6:
    9,+6
    Total:15

    if that hits, damage
    Roll(1d6)+1:
    4,+1
    Total:5

    map should be current now

    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Sun 17 May 2015 - 20:46

    Tuq's stone bounces off the mech.  That mech carefully crosses the creek.

    In an effort to both fall back, and dodge flames, one of the pilots stumles across the narrow plank bridge, which isn't strong enough.  One crashes into the mill, right through the door, spreading flames  inside.  The second falls headlong into the creek.

    Emil is up.
    avatar
    Robyo

    Posts : 2791
    Join date : 2012-04-29

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Robyo on Wed 20 May 2015 - 17:55

    No offense, but maybe we should reinstate the "go 3 days without response: lose your turn" rule. Things have slowed way down. Still having fun though.

    I understand the map is current. What is the status of the token next to Chef?
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Wed 20 May 2015 - 22:05

    Pilot at G5 is dead.  One is drowning, one is in the mill on fire, one has crossed the river to get Tuq.
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Wed 20 May 2015 - 22:07

    Emil is corrious about the mill.  He approaches the river with a double move.

    Chef is up.
    avatar
    Robyo

    Posts : 2791
    Join date : 2012-04-29

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Robyo on Thu 21 May 2015 - 1:36

    Still furious (last round) from Lumenor's enchantment and courageously inspired by Emil's tune, Chef makes a double-move. He runs towards the mill, and with great gusto, leaps across the water and and grabs onto the old creaky water wheel. Chef is holding on as best he can.

    Um, Acrobatics check? If so:
    19 + 3 = 22

    If he has any movement left, Chef is climbing up the wheel. He wants to make his way towards the window where the little girl was seen by Tuq.

    Climbing check: 9 + 6 = 15

    DM, do you want me to make another Reflex check for Chef vs the Entanglement vines? I would assume the water wheel is out of reach, but if not:
    17 + 4 = 21
    avatar
    navyik

    Posts : 2705
    Join date : 2012-03-22

    Character Information
    Hit points:
    45/45  (45/45)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  navyik on Thu 21 May 2015 - 21:21

    While chef can jump up onto the watrwheel, the climb would be about 6 or 7 stories to the window.
    avatar
    Robyo

    Posts : 2791
    Join date : 2012-04-29

    Character Information
    Hit points:
    0/0  (0/0)
    Action Points:
    0/0  (0/0)
    Character Sheet:

    Re: Chef's chuckwagon rides again!

    Post  Robyo on Fri 22 May 2015 - 18:17

    Water splashes over Chef and he coughs. He is making his way towards the window of the little girl.

    Sponsored content

    Re: Chef's chuckwagon rides again!

    Post  Sponsored content


      Current date/time is Sun 22 Oct 2017 - 20:46