Theodras of Blacrock is independent, facetious and self-reliant, largely due to his rough childhood. He was born and grew up in a small family in an important capital where he lived comfortably until he was about 15 years old, but at that point everything changed. He lost his sisters in a horrible flood and was headed for a life of crime; slinking through the city streets, scavenging food and whatever else he could find. After a time he was reunited with his lost dog, but still had to survive in a relentless world. With Theodras' determination and vigor he left the big city and headed out into the wilderness. Years later, Theodras managed to start a new life as a forest ranger in the employ of Lord Kusley of Blacrock. With the lessons of the past, he now works perfecting skills and talents. By doing so, he hopes to find safety and happiness, and finally find the pleasurable life he has never had. Recently though, Theodras has taken it upon himself to help several unfortunate families living in the village of Starfell; feeding them deer and rabbits he has taken illegally from Lord Kusley's wood. He tells himself he will do this only for a short while until these families get back on their feet.
Theodras of Blacrock
Male Half-Elf Ranger 3
Chaotic Good
Strength 12 (+1)
Dexterity 17 (+3)
Constitution 11 (+0)
Intelligence 10 (+0)
Wisdom 14 (+2)
Charisma 10 (+0)
Height: 5' 10"
Weight: 165 lb
Eyes: Green
Hair: Blond Straight; Thin Beard
Skin: Tan
Total Hit Points: 30
Speed: 30 feet
Armor Class: 16 (Studded Leather)
Touch AC: 13
Flat-footed: 13
Initiative modifier: +3
Fortitude save: + 3
Reflex save: + 6
Will save: + 3
Attack (handheld): + 4
Attack (missile): + 6
Combat Maneuver Bonus: + 4
Combat Maneuver Defense:+ 17
Languages: Common
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]
Longbow MW [1d8, crit x3, range inc. 100 ft, 3 lb, piercing]
Feats:
Alertness +2 on perception and sense motive
Endurance +4 on saves vs. nonlethal damage [free to rangers]
Point Blank Shot +1 attack on damage on ranged targets within 30 feet
Skill Focus +3 (Stealth)
Self-Sufficient +2 on heal and survival
Skills
----------------------
Acrobatics 3
Climb 6
Diplomacy 2
Heal 9
Knowledge (geography) 5
Knowledge (nature) 5
Perception 12
Ride 3
Sense Motive 4
Stealth 12
Survival 10
Swim 5
Half-Elf
• Immune to magical sleep
• + 2 racial bonus on saves vs. enchantments
• Low-light vision
• + 1 racial bonus on perception checks
• + 2 racial bonus on diplomacy and gather information checks
Ranger
• Archery track.
• Favored enemies. (Human) Bonus applies to attack, damage, bluff, knowledge, perception, sense motive, survival.
• Favored terrains. (Forest) Bonus applies to initiative, geography, perception, stealth, surival; need not leave tracks.
• Bonus to tracking
• Wild empathy (roll level + charisma bonus)
• Endurance (level 3)
• High wisdom gains bonus spells daily
• Concentration check: d20 + ranger level + wisdom modifier vs. DC
Equipment:
---------------
Studded Leather
Longsword
Dagger
Longbow
Arrows (quiver of 20)
Backpack
Bedroll
Blanket, winter
Candle
Flint and steel
Pouches x2
Rations x2
Rope (50', silk)
Sack
Torches x2
Waterskin
Whetstone
Healer's Kit
Total: 58 lbs. (Medium Load)
Theodras of Blacrock
Male Half-Elf Ranger 3
Chaotic Good
Strength 12 (+1)
Dexterity 17 (+3)
Constitution 11 (+0)
Intelligence 10 (+0)
Wisdom 14 (+2)
Charisma 10 (+0)
Height: 5' 10"
Weight: 165 lb
Eyes: Green
Hair: Blond Straight; Thin Beard
Skin: Tan
Total Hit Points: 30
Speed: 30 feet
Armor Class: 16 (Studded Leather)
Touch AC: 13
Flat-footed: 13
Initiative modifier: +3
Fortitude save: + 3
Reflex save: + 6
Will save: + 3
Attack (handheld): + 4
Attack (missile): + 6
Combat Maneuver Bonus: + 4
Combat Maneuver Defense:+ 17
Languages: Common
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]
Longbow MW [1d8, crit x3, range inc. 100 ft, 3 lb, piercing]
Feats:
Alertness +2 on perception and sense motive
Endurance +4 on saves vs. nonlethal damage [free to rangers]
Point Blank Shot +1 attack on damage on ranged targets within 30 feet
Skill Focus +3 (Stealth)
Self-Sufficient +2 on heal and survival
Skills
----------------------
Acrobatics 3
Climb 6
Diplomacy 2
Heal 9
Knowledge (geography) 5
Knowledge (nature) 5
Perception 12
Ride 3
Sense Motive 4
Stealth 12
Survival 10
Swim 5
Half-Elf
• Immune to magical sleep
• + 2 racial bonus on saves vs. enchantments
• Low-light vision
• + 1 racial bonus on perception checks
• + 2 racial bonus on diplomacy and gather information checks
Ranger
• Archery track.
• Favored enemies. (Human) Bonus applies to attack, damage, bluff, knowledge, perception, sense motive, survival.
• Favored terrains. (Forest) Bonus applies to initiative, geography, perception, stealth, surival; need not leave tracks.
• Bonus to tracking
• Wild empathy (roll level + charisma bonus)
• Endurance (level 3)
• High wisdom gains bonus spells daily
• Concentration check: d20 + ranger level + wisdom modifier vs. DC
Equipment:
---------------
Studded Leather
Longsword
Dagger
Longbow
Arrows (quiver of 20)
Backpack
Bedroll
Blanket, winter
Candle
Flint and steel
Pouches x2
Rations x2
Rope (50', silk)
Sack
Torches x2
Waterskin
Whetstone
Healer's Kit
Total: 58 lbs. (Medium Load)
Last edited by MrBrownstone75 on Fri Jan 29, 2016 2:51 pm; edited 3 times in total (Reason for editing : Character rebuild)