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    Return to darkness

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    MAS
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    Re: Return to darkness

    Post  MAS on Fri Jul 07, 2017 12:16 pm

    I'd likely nerf that to 100lb per level if I were GMing, but maybe there is something I've missed in the rules that acts as a natural counterbalance already, or perhaps the 1K per lvl was errata.

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    Re: Return to darkness

    Post  whit10 on Fri Jul 07, 2017 12:52 pm

    This is why I was hesitant to allow that book. I need to spend more time reading through it to see if there is anything that limits some of those powers.
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    Re: Return to darkness

    Post  whit10 on Fri Jul 07, 2017 12:56 pm

    and, if it's still too powerful, I will adjust. Again, I don't really like to limit player creativity
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    Re: Return to darkness

    Post  Chris on Fri Jul 07, 2017 3:09 pm

    MAS wrote:I'd likely nerf that to 100lb per level if I were GMing, but maybe there is something I've missed in the rules that acts as a natural counterbalance already, or perhaps the 1K per lvl was errata.


    it starts at 100 lbs per level (free all the time) but can go to 1000 lbs per level if you take 1 pt of Drain\Burn per round

    I love the ranged combat maneuvers though! The idea of TK grapples, pins, trips, pulls just sounds like fun
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    Re: Return to darkness

    Post  MAS on Fri Jul 07, 2017 5:42 pm

    Chris wrote:
    MAS wrote:I'd likely nerf that to 100lb per level if I were GMing, but maybe there is something I've missed in the rules that acts as a natural counterbalance already, or perhaps the 1K per lvl was errata.


    it starts at 100 lbs per level (free all the time) but can go to 1000 lbs per level if you take 1 pt of Drain\Burn per round

    I love the ranged combat maneuvers though!  The idea of TK grapples, pins, trips, pulls just sounds like fun

    It's cool stuff, for sure, good visuals and lots of improv capability. I get a "superhero" vibe from the class's abilties.
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    Re: Return to darkness

    Post  Chris on Fri Jul 07, 2017 5:52 pm

    MAS wrote:
    It's cool stuff, for sure, good visuals and lots of improv capability. I get a "superhero" vibe from the class's abilties.

    Superhero or MMO class for sure. It reminds me of a caster version of the Revanant class from Guild Wars 2 who had ability to teleport on hit, use instant shields and change element (spirits) during the fight to use different flavored powers.

    I would love to see, or maybe I should make, a Mesmer from GW2. They were a combo fighter\mage class that used multiple invisibility tricks, teleporting and mirror images that actually attack. It was the most fun video game class that I ever played.
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    Re: Return to darkness

    Post  navyik on Fri Jul 07, 2017 8:57 pm

    Mmmmm... Ninja/monk/kineticist...  Dibs.
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    Re: Return to darkness

    Post  Chris on Sat Jul 08, 2017 10:58 am

    navyik wrote:Mmmmm... Ninja/monk/kineticist...  Dibs.

    kineticist with elemental AIR powers would be cool with that combo
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    Re: Return to darkness

    Post  Chris on Sat Jul 08, 2017 12:12 pm

    bounce bounce preludes.... bounce bounce bounce
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    Re: Return to darkness

    Post  whit10 on Sat Jul 08, 2017 3:41 pm

    Available time... tonight, in theory

    And, forgive me if I'm wrong, but you're the only one ready Chris (though Alan might be?)
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    Re: Return to darkness

    Post  Robyo on Sat Jul 08, 2017 10:35 pm

    Chris wrote:
    navyik wrote:Mmmmm... Ninja/monk/kineticist...  Dibs.

    kineticist with elemental AIR powers would be cool with that combo

    I had thought the class was based on the whole Avatar The Airbender shtick.

    It's a strong class no doubt, but I still think Wizard rules, or Arcanist, for pure magic utility.

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    Re: Return to darkness

    Post  Chris on Sat Jul 08, 2017 11:58 pm

    Kineticist is probably the closest to Jedi class in PF - they can even use their element to make an elemental lightsaber, not to mention the TK pushes, leaps, etc... there is even a power call "suffocate" which is exactly Force Choke with a different name.

    Vader = pure TK

    QGJ\Kenobi = TK + Paladin

    Palpatine\Dooku = Air (lightning) + TK

    Yoda = TK + monk
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    Re: Return to darkness

    Post  navyik on Sun Jul 09, 2017 1:17 pm

    Maybe you should run the next chapter in the great hunt and let the force users rebuild with this class...  Tarro is game...
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    Re: Return to darkness

    Post  Chris on Sun Jul 09, 2017 4:42 pm

    navyik wrote:Maybe you should run the next chapter in the great hunt and let the force users rebuild with this class...  Tarro is game...


    affraid I just finished being GM 6 months!

    I will keep it in mind for 2019 Razz
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    Re: Return to darkness

    Post  whit10 on Sun Jul 09, 2017 6:24 pm

    the force users can already do that anyway... and their Force skills are just awesome to begin with
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    Re: Return to darkness

    Post  Chris on Mon Jul 10, 2017 12:19 am

    whit10 wrote:the force users can already do that anyway... and their Force skills are just awesome to begin with

    but not in PF, that's all 3.x WoC SW rules
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    Re: Return to darkness

    Post  whit10 on Mon Jul 10, 2017 8:45 am

    good point
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    Re: Return to darkness

    Post  whit10 on Thu Jul 13, 2017 9:39 am

    hey guys, I have a bunch of work I need to get done today and it's going to take all my efforts since I didn't really sleep last night.

    I will update everything tomorrow for absolute certain.
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    Re: Return to darkness

    Post  whit10 on Thu Jul 13, 2017 7:19 pm

    ....updated and moving forward.


    Matt, how soon do you think you'll be done with your guy?
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    Re: Return to darkness

    Post  MAS on Thu Jul 13, 2017 11:22 pm

    I will try to be done by Sunday at the latest, but hopefully tomorrow night. Getting ready to do the National Scout Jamboree next week and things are tight.

    FYI - be on the road all Monday traveling to WV, but after that, I should be good to go for evening participation while on my trip.

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    Re: Return to darkness

    Post  MAS on Sun Jul 16, 2017 12:05 am

    Trig is done!
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    Re: Return to darkness

    Post  Chris on Sun Jul 16, 2017 11:13 am

    hey GM,

    there are 3 options when you insert a picture.  the 3rd option lets you post just a thumbnail (looks like the "crop" icon from power point, so it will make that giant head guy smaller.  like this:

    2nd option


    3rd option
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    Re: Return to darkness

    Post  whit10 on Sun Jul 16, 2017 11:37 am

    Thanks!
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    Re: Return to darkness

    Post  MAS on Sun Jul 16, 2017 12:08 pm

    Additionally, if you copy/ paste post the 1st option (a URL) when using the "insert image" button, you can enter custom dimensions for the image.

    800 x 600 px usually works well for larger images like maps.

    Drop it in increments of 200 for smaller images.
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    Re: Return to darkness

    Post  Chris on Thu Jul 20, 2017 5:45 pm

    http://www.cnn.com/2017/07/13/us/texas-sword-knives-law-trnd/index.html


    and I quote, "Pretty much anything you can whip out in a Dungeons and Dragons battle is fair game."

    cheers
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    Re: Return to darkness

    Post  navyik on Thu Jul 20, 2017 6:36 pm

    Nice!
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    Re: Return to darkness

    Post  whit10 on Thu Jul 20, 2017 7:58 pm

    oh joy. Now the nerds will think they can carry their swords around. Ugh
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    Re: Return to darkness

    Post  navyik on Thu Jul 20, 2017 8:41 pm

    Larping at the mall!
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    Re: Return to darkness

    Post  MAS on Thu Jul 20, 2017 10:10 pm

    Now, to bring back DUELING!

    I've got a few more days on the road. Should be a safe bet that I'll have time to game here on Monday.
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    Re: Return to darkness

    Post  whit10 on Thu Jul 20, 2017 11:01 pm

    ah yes... just what we need, a bunch of people who have no fucking idea how to handle a sword walking around (ok, maybe 1-2% might know what they're doing)... and then they get shot because someone feels "threatened"

    never bring a sword to gun fight
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    Re: Return to darkness

    Post  Chris on Fri Jul 21, 2017 12:09 am

    whit10 wrote:ah yes... just what we need, a bunch of people who have no fucking idea how to handle a sword walking around

    exactly the reason an entrepreneur should open a sword dojo in Texas right about now $$$$
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    Re: Return to darkness

    Post  navyik on Fri Jul 21, 2017 8:45 am

    Sir Perindor is ready to joust lonestar cruisers!   cheers
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    Re: Return to darkness

    Post  whit10 on Fri Jul 21, 2017 12:10 pm

    Chris... its TEXAS!! Everyone and their dog has a gun... hell the dogs probably have multiple guns.

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    Re: Return to darkness

    Post  Chris on Fri Jul 21, 2017 12:38 pm

    Josh.... now they can carry guns AND swords!
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    Re: Return to darkness

    Post  whit10 on Fri Jul 21, 2017 1:32 pm

    again... why?

    A gun is all you need if your not psycho or a nerd. Just carry a Bowie knife. Far more concealable and just as useful.

    I mean seriously... who the fuck carries 3 feet of steel around anymore? Armed Forces officers is all that I can think of, for ceremonial purpose of course.

    I actually find this all rather amusing. I was just reading a new Civil War book that I got. One of the Union cavalry officers kept trying to instruct his men on the use of sabers from horseback... even though everyone had realized that they were all but useless given the fact that the vast majority of cavalrymen in that war used pistols, shotguns and carbines.

    ....ah, anachronism... it just won't go away Very Happy
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    Re: Return to darkness

    Post  Robyo on Fri Jul 21, 2017 7:20 pm

    I agree with Josh, a bowie knife is probably more suitable, but just carrying a sword around feels so badass.

    In a zombie apocalypse, for melee I'd go with 2 machetes. Or maybe a machete and a metal garbage can lid (shield).
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    Re: Return to darkness

    Post  Chris on Sat Jul 22, 2017 10:39 am

    when is the last time someone went on a school-swording spree?

    blades are great for limiting casualties and are not weapons really capable of mass killings. blades also don't go through walls and hit innocent bystanders. many blades also have utility functions, etc

    and think about the potential fashion possibilities cheers
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    Re: Return to darkness

    Post  whit10 on Sat Jul 22, 2017 12:53 pm

    We're talking about implements of death. I think "limiting casualties" went by the board a while ago. Hypothetical: you're out with your sword, you actually know how to use it. You find yourself in a situation where you can use said weapon to defend someone else. You better damned sure have the situation perfectly in control... it's Texas, someone will have a gun. In fact, this being America, someone WILL have a gun.

    You're already over matched unless that person has no idea what they're doing... quite a risk.

    Fashion? Lol
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    Re: Return to darkness

    Post  navyik on Sat Jul 22, 2017 6:31 pm

    Nah, the guy with the gun is disadvantaged.  I see it on TV all the time.  The guy with the sword will just dodge all of the bullets until he closes the distance, jumping over tree branches and then strikes swiftly!
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    Re: Return to darkness

    Post  whit10 on Sun Jul 23, 2017 5:15 pm

    lol... you said "dodging bullets" LMAO...
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    Re: Return to darkness

    Post  Chris on Sun Jul 23, 2017 11:17 pm

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    Re: Return to darkness

    Post  whit10 on Tue Jul 25, 2017 12:48 pm

    hey bros...

    Sorry about the stoppage. I had a bunch of trial prep stuff the last few days and jury selection yesterday. I'll have things up and running again by tomorrow morning.
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    Re: Return to darkness

    Post  MAS on Tue Jul 25, 2017 9:01 pm

    whit10 wrote:hey bros...

    Sorry about the stoppage.  I had a bunch of trial prep stuff the last few days and jury selection yesterday.  I'll have things up and running again by tomorrow morning.

    All good. Im still trying to get caught up on everything that piled up while I was traveling.
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    Re: Return to darkness

    Post  Chris on Wed Jul 26, 2017 4:44 pm

    Hi guys,

    Momma Carbone is in the hospital with blood on her brain, surgery likely tomorrow. I am going to drive back, starting tonight and should be there tomorrow sometime. I will be offline for a bit, though I may check in just for distraction sake.

    I will be in Rockford for at least a few days, maybe we can grab a bite to eat or hang out for a few? @Matt, Alan, Rob
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    Re: Return to darkness

    Post  navyik on Wed Jul 26, 2017 5:01 pm

    Anything they need?  Can I visit?  Should I not visit?
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    Re: Return to darkness

    Post  whit10 on Wed Jul 26, 2017 5:55 pm

    Ok, for now then, I'm just going to get the party together and do some exposition. I hope everything goes ok man!

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    Re: Return to darkness

    Post  Robyo on Wed Jul 26, 2017 7:17 pm

    Sorry to hear that Chris. Hope she's doing better.

    Sure, give a call!
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    Re: Return to darkness

    Post  MAS on Wed Jul 26, 2017 10:30 pm

    Chris wrote:Hi guys,

    Momma Carbone is in the hospital with blood on her brain, surgery likely tomorrow.  I am going to drive back, starting tonight and should be there tomorrow sometime.  I will be offline for a bit, though I may check in just for distraction sake.

    I will be in Rockford for at least a few days, maybe we can grab a bite to eat or hang out for a few?  @Matt, Alan, Rob

    Please let us know if we can be of any help. Yes, I will make myself available to visit. If you are around on Sunday afternoon, there is gaming at Rob's place.

    My# if you need it 815 985 4619
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    Re: Return to darkness

    Post  Chris on Thu Jul 27, 2017 12:00 am

    navyik wrote:Anything they need?  Can I visit?  Should I not visit?

    they drill holes in her brain Thur at 1pm, maybe a full craniotomy if the holes don't work to drain the blood (there is a LOT of blood)

    for now, I don't think they are ready for visitors, but I will keep you posted

    my cell

    970-819-6259
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    Re: Return to darkness

    Post  Chris on Thu Jul 27, 2017 12:02 am

    MAS wrote:
    Please let us know if we can be of any help. Yes, I will make myself available to visit. If you are around on Sunday afternoon, there is gaming at Rob's place.

    My# if you need it 815 985 4619

    I got your cell, it hasn't changed in years cheers

    I fly out of Denver at 550am tomorrow.  I will meet Jon at O'hare and take the bus at 940 (hopefully) and be at the hospital around 12 so we can see Carole before her surgery

    my return flight is on Tue, subject to Carole's condition.


    Last edited by Chris on Thu Jul 27, 2017 12:03 am; edited 1 time in total

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      Current date/time is Tue Aug 22, 2017 11:02 am