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    Gaston L'Vivre Half-Elf Lore Bard

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    Josef909

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    Join date : 2017-09-22

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    Gaston L'Vivre Half-Elf Lore Bard

    Post  Josef909 on Tue Oct 17, 2017 5:51 pm

    Gaston L'Vivre

    Half-Elf, Lore Bard 3
    Entertainer

    CG, 5'2'' tall, 115 lbs

    STR: 8  (-1)
    DEX: 16 (+3) (*+5)
    CON: 12 (+1)
    INT: 9 (0)
    WIS: 14 (+2)
    CHA: 16 (+3) (*+5)

    AC:15 (16), studded leather (+1)
    HP:27
    Hit Dice:3d8

    Move: 30'
    Initiative: +3
    Pass Perc: 12
    Prof Bonus: +2

    Weapons:
    Rapier (finesse): +5 Attk, 1d8+3P
    Daggers (x3): +5, 1d4+3P, range 20/60
    Hand Xbow: +5, 1d6+3P range 30/120

    Skills:
    (*Proficient)
    *Acrobatics +5 entertainer
    *Arcana +1 halfelf
    *Deception +5 bard
    *History +1 bard
    *Insight +6 bard, expertise
    *Medicine +4 lore
    *Perception +4 lore
    *Performance +5 entertainer
    *Persuasion +7 halfelf, expertise
    *Stealth +5 lore
    **all non-proficient skills get 1/2 my proficiency bonus

    Proficient: Light Armor, Simple Wpns, Hand X-bows, Longswords, Rapiers, Shortswords
    Disguise Kit (Entertainer) +2, Plinquette (mini ichigenkin stringed instrument) Percussion glove (custom)
    Languages: Common, Elvish, Abyssal

    Abilities:
    Half-Elf-
    ASI: +2cha, +1dex, +1con
    Darkvision: 60'
    Fey Ancestry: adv vs charm SV, cannot be slept by magic
    Skill Versatility: 2 extra skills
    Entertainer-
    Skill Prof: Acrobatics, Performance
    Tool Prof: Disguise kit, Plinquette
    Bard-
    Spellcasting
    Bardic Inspiration (3): d6
    Jack of all Trades: add 1/2 prof bonus to any non-prof skill
    Song of Rest: extra d6 HP when allies regain HP during short rest
    Expertise: 2x prof bonus (Insight, Persuasion)
    College of Lore:
    Bonus Prof: 3 more skills
    Cutting Words (60'): Use BI dice to subtract an enemy's attack, damage, or ability check roll

    Spells:
    Save DC 13, Spell Attk +5
    Cantrips (2)-
    Friends
    Vicious Mockery
    1st (4 slots)-
    Sleep
    Healing Word
    Dissonant Whispers
    Thunderwave
    2nd (2 slots)-
    Suggestion
    Invisibility

    Equipment:
    Entertainers Pack w bedroll
    Waterskin
    5 candles
    5 rations
    ball bearings x2
    50' silk rope
    healers kit
    disguise kit
    2 costumes (vague military unit, beggar)
    plinquette
    percussion glove
    rapier
    dagger x3
    hand Xbow w 40 bolts
    +1 studded leather armor (12+dex+1)
    1 potion of healing

    Treasure:
    128 GP
    100GP x3 (bard) + 15GP (entertainer) = 315GP
    -45 studded, -75 xbow, -2 ballbearings, -10 silkrope, -5 healers kit, -50 potion = -187GP


    Last edited by Josef909 on Wed Oct 18, 2017 6:04 pm; edited 1 time in total
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    Josef909

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    Re: Gaston L'Vivre Half-Elf Lore Bard

    Post  Josef909 on Tue Oct 17, 2017 6:32 pm

    *subject to DM changes

    On first glance Gaston seems unremarkable.  Were it not for his penchant for making friends everywhere he goes and performing whenever he gets the chance, he might go unnoticed.  As intended, no doubt, but the diminutive half-elf finds himself able to be the Robin to everyone else's Batman.  His strength lies not within his combat prowess, although he is no slouch in that regard, but in his mastery of social encounters, his capacity to control the battlefield, and his ability to make everyone around him more capable.

    Gaston's earliest memories, although distant and vague, are of the performing troupe of which he and his entire family consisted.  His mother and father were madly in love with music, and they passed this on to his brother, his sister, and himself.  Together they were simply known as 'L'Vivre'.  They toured a bit, although not too far from their quaint village of Northpine.  Their bread and butter, however, was performing locally at the village inn almost every evening.

    One night everything changed when the town was beset upon by a red dragon with a score to settle.  At first nobody noticed, due to the raucous laughter and merriment filling the inn, and so it was almost too late to do anything once the patrons became aware of the assault.  The dragon took several passes over the town laying heavy the buildings with fire from above, decimating anyone who dared to fight.  This included his parents, of course, who thought they could somehow help to protect their children and friends.  Amid the chaos and split up from his brother, sister, and parents, Gaston was whisked away to safety by a mercenary travelling through Northpine.  In an effort to spare Gaston the pain of witnessing what had happened to his parents they never returned to their once fair village, razed to the ground by a foul flying wyrm.

    Gaston has always wondered if his siblings have survived all these years, and within him still is the shred of hope that one day he might see them again.  But for now, a guy's gotta work, and there is much to learn.

    Personality Trait: I love a good insult, even one directed at me.
    Ideals: When I perform, I make the world better than it was.
    Bonds: I would do anything for the other members of my old troupe.
    Flaws: A tragedy prevents me from ever going home again. That kind of trouble follows me around.
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    MAS
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    Re: Gaston L'Vivre Half-Elf Lore Bard

    Post  MAS on Tue Oct 17, 2017 9:42 pm

    Good stuff!!!!
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    Robyo

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    Re: Gaston L'Vivre Half-Elf Lore Bard

    Post  Robyo on Wed Oct 18, 2017 8:53 am

    Nice build! I love the bard class in 5e.

    Seth doesn't like red dragons either!

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    Re: Gaston L'Vivre Half-Elf Lore Bard

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