Arkus-Bast-Khafre - (the last name is actually the name he goes by)
Arkus-Bast-Menkaure
8th level Paladin – Oath of the Ancients
27 point build (+2 to Dex, +1 to Charisma)
Your size is Medium.
Speed. Your base walking speed is 30 feet.
Dark vision. 60’
Feline Agility. Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the tum. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.
Cat's Claws. Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes.
If you hit with them, you deal slashing damage equal to ld4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Cat's Talent. You have proficiency in the Perception and Stealth skills.
Languages. You can speak, read, and write Common and one other language of your choice.
Str. 12/21: +5 – Belt of Hill Giant Strength (21 Str., rare)
Dex. 16: +3
Con. 12: +1
Int. 10
Wis.12: +1 - 4th level bonus
Cha. 16: +3 – 4th level bonus
Background:
Outlander– Athletics and Survival (skills gained); flute (music instr.)
Skills:
Athletics +8
Insight +4
Persuasion +6
Perception +4
Stealth +6
Survival +4
Paladin Abilities: Saves – Wisdom and Charisma
Skills: Persuasion and Insight
Fighting Style – Great Weapon Fighting
Divine Sense
Divine Health
Divine Smite
Lay on Hands – 40 HP
Extra Attack
Aura of Protection - whenever you or a friendly creature within 10 feet of you must make a saving throw, the creature gains a bonus to the saving throw equal to your Charisma modifier (with a minimum bonus of +1). You must be conscious to grant this bonus.
Sacred Oath – Oath of the Ancients
-Channel Divinity – see page 81 PH
-Aura of Warding - You and friendly creatures within 10 feet of you have resistance to damage from spells.
Feat – Magic Initiate (Sorcerer) – 2 Cantrips: Fire bolt and Ray of Frost, 1st level spell: Comp. Languages
Spell Casting: 1st level: 4, 2nd level: 3 + Pally Oath bonus spells (see below)
Bonus Spells: Do not count against slot total for day
-3rd ensnaring strike, speak with animals
-5th moonbeam, misty step
Spell Slots - 7
Save DC: 14
Attack Mod.: +6
+1 Great Sword Attack: +9 – 2d6 +6
Claws: 1d4 +5 slashing
Armor – Mithril Half Plate – no Disadvantage on Stealth (uncommon armor)
AC: 17
Initiative: +3
Movement: 30’
HP: 88; -19
Gear:
Explorers pack – swap silk rope for hempen
2 Healing potions (common)