Josef909 Sun Jun 24, 2018 1:14 am
Bru Zher
HP: 32/35
AC: 15 [16 with +1 ring, 18 with mithril shield (resistant to slashing/piercing) and ring]
SV: STR (+5), CON (+5), danger sense for DEX (ADV)
Rage: 1/3, +2 damage, resistant to all damage but psychic
Battleaxe: +5tohit, 1d8/1d10(2handed) + 3
Handaxe: +5tohit (+4 if thrown), 1d6 + 3 (+2 if thrown), 20'/60'
Javelin: +4tohit, 1d6 + 2, 30'/120'
Bru responds to Ara's question before moving forward. "That big one? He's going to be tough to handle. Do what you do best and maybe we've got a chance."
Bru taps the back of his shoulder blade with his battleaxe as a bonus action and begins to rage before charging forward shield-first to M-15. He lifts the axe above his head and attempts to bring it down on the form of the creature in front of him at M-14.
Rage
In battle, you fight with primal ferocity. On Your Turn, you can enter a rage as a Bonus Action. While raging, you gain the following benefits if you aren't wearing heavy armor:
• You have advantage on Strength Checks and Strength saving throws.
• When you make a melee weapon Attack using Strength, you gain a +2 bonus to the damage roll. This bonus increases as you level.
• You have Resistance to bludgeoning, piercing, and slashing damage.
Bear
While raging, you have resistance to all damage except psychic damage. The spirit of the bear makes you tough enough to stand up to any punishment.
Result of the throw of dice "1d20 +5" : 3 + 5 = 8
dicelog hates me