Species: Gotal (Energy Reading, Uncanny Dodge, Low-light Vision)
Level: Force Adept 5/ Soldier 1
Languages - Gotal, Huttese, Common
Str: 10
Dex: 14
Con: 12
Int: 12
Wis: 16
Cha: 16
Saves
Base Abil. Mod Misc. Total
Fort +5 +1 +6
Reflex +3 +2 +5
Will +4 +3 +7
Combat
Vitality: 50 -23
Force Points: 4 -1
Initiative: +3
Defense: +5
Total Defense: +5 + dex/+2 = +7
Armor: Combat Jumpsuit (DR 3, ACP -3)
Skills
^ = Soldier
+ = Background Bonus
x = Non class skill
Athletics-s
^Astrogate-I
+x Bluff-c +7 / Gotal+3
^Computer Use-I
^Craft-i
^Demolitions-I +2
x Disable Device-d +4
x Diplomacy-c +8 / Gotal+3
x Gather Information-c +3
^Intimidate-c / Gotal+3
Knowledge-i
Streetwise +1
Business +1
Politics +1
Bureaucracy +1
+History +7
Perception-w+8
^Pilot-d +6
Profession-w
Espionage +1
Infantryman
^Repair-i
x Search-I +3
Sense Motive-w +8 / Gotal+3
Stealth-d +4
Survival-w
Swim-s
Treat Injury-w
Force Skills
Enhance Senses +6
Illusion+6
Force strike+3 (skill emphasis+3)= +6
Feats-
Force Sensitive
Armor (light)*
WGP (blaster pistols)*
WGP (blaster rifles)*
WGP (heavy weapons)*
WGP (simple weapons)
WGP (primitive weapons)
WGP (vibro weapons)*
Starship Operation
Tracking
Improved initiative (+4)
Quick Draw (draw weapon as free action)
Skill emphasis (force strike) +3
Class Features-
Lvl 1 (Force Adept 1) – Force Training (Sense)
Lvl 2 (Force Adept 2) – Force Training (Alter)
Lvl 3 (Force Adept 3) – Bonus Feat (Tracking)
Lvl 4 (Soldier 1) – Starting Feats*
Lvl 5 (Force Adept 4) - Force Training (Control)
Lvl 6 (Force Adept 5) - Force weapon
Weapon Attack Bonus Damage Crit Range Ammo
Blaster Pistol +4 / 3d6 20 10m
Ion Pistol +4 / 3d6 20 8m
Vibrodagger +4 / 2d4 20 x2
Stun grenade +4 / x10
Equipment
Combat Jumpsuit (DR 3, ACP -3)
Comlink
Datapad
Electrobinoculars
Macrobinocluars
Medpac x4
Liquid Cable Dispenser x2
Security Kit (+2 disable device)
Powerpack x 10
Level bumps -
14 skill points, 16 vitality
+2 sense motive, +1 perception, +4 diplomacy ( 8 points),
+2 force points
feat - force strike +3
Last edited by MAS on Sat Dec 21, 2013 9:18 pm; edited 15 times in total