Disable Device:
Roll(1d20)+9:
16,+9
Total:25
navyik wrote:Click
Boom
Tarek picks the lock. As the bolt clears the frame, the door explodes in a shower of splinters, chunks, and hardware.
Reflex saves for all on the stairs. Then roll initiative.
navyik wrote:Theres 1 open door at p13. (The stairs ascend away from center). So tarek and then theodras. Theodras CAN run up the other stair, but that door is not opened.
navyik wrote:
Tarek 21
Lumenor 19
Hamsters
Chef 17
Goblins 15
Ian 9
Need initiative for Theodras again.
whit10 wrote:Tarek is going to hold his action for the big armored guys to hopefully charge.
MrBrownstone75 wrote:Sorry, I thought you said I was after Tarek.
Initiative: 2+3=5
Chris wrote:nice pyro
navyik wrote:Chris wrote:nice pyro
Lumenor's action deserves a map update to clarify possible position and concentration issues.
navyik wrote:I dont think we're in sync here. The door from the stairs is in tareks square. Lumenor has to go past hamsters and armored goblins to get there. He has 6 squares of movement to do so from the bottom of the steps.
Chris wrote:navyik wrote:I dont think we're in sync here. The door from the stairs is in tareks square. Lumenor has to go past hamsters and armored goblins to get there. He has 6 squares of movement to do so from the bottom of the steps.
and you couldn't have said this before you asked for a map update?
navyik wrote:
Sorry. I guess I thought I was asking for the update so Matt could plan his move with an accurate map, but was interpreted as asking to show his move. Wish I could do powerpoint on my phone...
Robyo wrote:Map is a bit hard to read if Chef can reach the top of the stairs and engage any foes. He will follow behind Lumenor. Does his movement allow him to engage any foes and attack in melee? Or perhaps to have a clear shot with his throwing knives/axes?
Robyo wrote:Do the goblins and their giant pets have any reason to come down to us? Seems like we're doing the kick-in-the-door murder hobo thing in this tower, so I guess we're going up and exterminate.
Chef will Hustle up behind Lumenor, move thru his square and into the room, taking cover behind the spiral staircase in the center of the room, H-16 or so.
If that's a legal room, I'm done.
Robyo wrote:Oookay then. Chef will try to break open the door.
Strength check: 19 + 2 = 21 Take that, evil door! (get it, evil doer, evil door, knuck knuck...)
Chris wrote:Robyo wrote:Oookay then. Chef will try to break open the door.
Strength check: 19 + 2 = 21 Take that, evil door! (get it, evil doer, evil door, knuck knuck...)
Is that what you say when you attack your cologne too, "take that, evil Dior"
navyik wrote:Lumenor still has a standard action. Would he like to "aid another" on Chef's check?
navyik wrote:
Tarek 21
Theodras 20
Lumenor 19
Hamsters
Chef 17
Goblins 15
Ian 9
Chris wrote:
Ian Trustram
HP 39\39
AC 18 (touch 10, FF 18)
CMD 10+3+2 = 15
whit10 wrote:Tarek has the same problem with this bottleneck...
"hey, keep moving up there"
He'll just get behind Ian for now
whit10 wrote:
what is going on in the northern section of the map? Are they in the same room?
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