Renda' Mon
Current Init: 6
HP: 50/102
Rages daily: 2/3
SPD: 45+10= 55 (Drunken monk +10 ft when flurry-of-blows)
AC: 18
Prof: +4
Ki pool: 3/6
Advantage on DEX saves vs things he can see.
Unarmed attacks ignore resistance and immunity to nonmagical attacks and damage.
Add 1d6+1 necrotic to weapon attack dmg on the first hit of the round.
Condition; RAGED; +2 strength-based melee attack dmg, resistance vs slash, pierce, bludge
ADVANTAGE ON STR BASED ATTACKS FOR THIS ROUND.
ENEMIES HAVE ADVANTAGE ON ATTACKS AGAINST HIM THIS ROUND
Venomblood Ring, Grants resistance to poison damage, Once per day, grant yourself advantage on a Wisdom saving throw.
x1 Fire giant strength potion, Strength score changes to 25 for 1 hour. Unused.
Kracken dagger.
Handaxe +6/ 1d6+2/+4 raged S
Unarmed +7/ 1d6+3/+5 raged B
Bite +6/ 1d6+3/+5 raged P
Standard round w/ bonus action max dmg, 3 bite attacks, 4d6 +21
Flurry of blows round w/ bonus action max dmg, 4 bite attacks, 5d6 +26
Renda speaks Draconic, as per Lizardfolk racial.
Renda grew up learning to hunt in a pack...seeing the giant has been pinned down, he knows that the next step is to surround the prey. He uses his natural speed (land 45, swim 30) to reposition himself between the ship and the giant (P/11) before delivering 3 bite attacks - his route stays within the 5 ft adjacent zone to the giant, so he does not leave its reach and does not provoke AoO.
Atk_1
Result of the throw of dice "1d20 +6" :
16 + 6 = 22
Result of the throw of dice "1d20 +6" :
3 + 6 = 9
Atk_2
Result of the throw of dice "1d20 +6" :
12 + 6 = 18
Result of the throw of dice "1d20 +6" :
15 + 6 = 21
Atk_3
Result of the throw of dice "1d20 +6" :
17 + 6 = 23
Result of the throw of dice "1d20 +6" :
15 + 6 = 21
First hit necrotic/hunger dmg =
Result of the throw of dice "1d6 +1" :
4 + 1 = 5 Necrotic
dmg_1
Result of the throw of dice "1d6 +5" :
4 + 5 = 9 Piercing
dmg_2
Result of the throw of dice "1d6 +5" :
3 + 5 = 8 Piercing
dmg_3
Result of the throw of dice "1d6 +5" :
1 + 5 = 6 Piercing
Current Init: 6
HP: 50/102
Rages daily: 2/3
SPD: 45
AC: 18
Prof: +4
Ki pool: 3/6
Advantage on DEX saves vs things he can see.
Unarmed attacks ignore resistance and immunity to nonmagical attacks and damage.
Add 1d6+1 necrotic to weapon attack dmg on the first hit of the round.
Condition; RAGED; +2 strength-based melee attack dmg, resistance vs slash, pierce, bludge
ADVANTAGE ON STR BASED ATTACKS FOR THIS ROUND.
ENEMIES HAVE ADVANTAGE ON ATTACKS AGAINST HIM THIS ROUND
Venomblood Ring, Grants resistance to poison damage, Once per day, grant yourself advantage on a Wisdom saving throw.
x1 Fire giant strength potion, Strength score changes to 25 for 1 hour. Unused.
Kracken dagger.
Handaxe +6/ 1d6+2/+4 raged S
Unarmed +7/ 1d6+3/+5 raged B
Bite +6/ 1d6+3/+5 raged P
Standard round w/ bonus action max dmg, 3 bite attacks, 4d6 +21
Flurry of blows round w/ bonus action max dmg, 4 bite attacks, 5d6 +26
Renda speaks Draconic, as per Lizardfolk racial.
Renda grew up learning to hunt in a pack...seeing the giant has been pinned down, he knows that the next step is to surround the prey. He uses his natural speed (land 45, swim 30) to reposition himself between the ship and the giant (P/11) before delivering 3 bite attacks - his route stays within the 5 ft adjacent zone to the giant, so he does not leave its reach and does not provoke AoO.
Atk_1
Result of the throw of dice "1d20 +6" :
16 + 6 = 22
Result of the throw of dice "1d20 +6" :
3 + 6 = 9
Atk_2
Result of the throw of dice "1d20 +6" :
12 + 6 = 18
Result of the throw of dice "1d20 +6" :
15 + 6 = 21
Atk_3
Result of the throw of dice "1d20 +6" :
17 + 6 = 23
Result of the throw of dice "1d20 +6" :
15 + 6 = 21
First hit necrotic/hunger dmg =
Result of the throw of dice "1d6 +1" :
4 + 1 = 5 Necrotic
dmg_1
Result of the throw of dice "1d6 +5" :
4 + 5 = 9 Piercing
dmg_2
Result of the throw of dice "1d6 +5" :
3 + 5 = 8 Piercing
dmg_3
Result of the throw of dice "1d6 +5" :
1 + 5 = 6 Piercing