Roll(1d20)+2:
19,+2
Total:21
Arcturus2 wrote:How wide is the river? Distance to each bank from canoe position? I'm sure Rob will have an amazing map as usual, but just curious in the meantime.
Robyo wrote:Arcturus2 wrote:How wide is the river? Distance to each bank from canoe position? I'm sure Rob will have an amazing map as usual, but just curious in the meantime.
Dan, are you having problems again seeing images?
River is 20'-30' across, depending. The current is strong and the water is 10' deep or so. There are many jagged rocks in the water and on the river banks.
Up till now, stern-riders have been Taking 10 on Piloting checks. Combat has begun, so now active checks are needed to keep the craft aligned and steady. A move action must be spent to move the canoe 2 squares vs. the current (to the left). Effectively, the canoes move 1 mile per hour going up-river.
A failed Piloting check potentially skews the direction of the craft. And negligence of spending a move action results in the canoe going along with the current, backwards, at a rate of 3 squares (movement to the right).
Any questions?
I have one, who wants to run JH? I've got my hands full.
Robyo wrote:
I have one, who wants to run JH? I've got my hands full.
Chirs2 wrote:GM said 1 of them was holding a bundle of dynomite - what are the rest holding? (at least the ones Virgil can see)
Chirs2 wrote:is the fuse on the dynamite lit yet or not?
which ones in Virgil's LOS are carrying dynamite?
Robyo wrote:
Spend a standard action to make a Perception check.
Robyo wrote:
Virgil easily flits over to the boulder, abandoning Warpath in the canoe. The navajo warrior is at -5 to steer, since he's in the bow.
Chirs2 wrote:Robyo wrote:
Virgil easily flits over to the boulder, abandoning Warpath in the canoe. The navajo warrior is at -5 to steer, since he's in the bow.
was Virgil driving?
I just assumed I was along for the ride..... Virgil would have dropped the paddle in the canoe before he jetted, if that was the case.
Chirs2 wrote:Robyo wrote:
Canoe/Riders:
6 - Warpath
Please let me know how your characters wish to ride (stern or bow) and in which # canoe. The Navajo are all skilled and happy to do steering duty. The trip is upriver which can be slow and tedious.
I saw DoFP, Virgil will ride with Warpath in the stern. I have a feeling this trip will be anything but tedious....
whit10 wrote:Neraka will activate his Amulet (+4 DR), Shapeshift as a swift action and jump from the boat to M-12. Using a Faith Point, he will also attack. -1 Vitality 50/51
DC 30 Athletics check for the jump:
Roll(1d20)+23:
13,+23
Total:36
Attacks:
Claws:
Roll(1d20)+14:
17,+14
Total:31
Damage: 4d6+6
Roll(4d6)+6:
6,1,5,3,+6
Total:21
Bite:
Roll(1d20)+14:
10,+14
Total:24
Er, don't know if that hits:
Damage anyway:
Roll(4d6)+6:
4,2,5,4,+6
Total:21
Robyo wrote:
Please let me know how your characters wish to ride (stern or bow) and in which # canoe. The Navajo are all skilled and happy to do steering duty.
Which I thought meant you wanted Virgil in the stern. Hmm. Not a big deal.
Chirs2 wrote:I too was going by this, I just interpreted it differently I thinkRobyo wrote:
Please let me know how your characters wish to ride (stern or bow) and in which # canoe. The Navajo are all skilled and happy to do steering duty.
Which I thought meant you wanted Virgil in the stern. Hmm. Not a big deal.
just a mis-understanding, I guess. You asked us where we wanted to ride, so I chose the stern for no particular reason. I assumed that since the Navajo were skilled (which Virgil is not) and happy to steer, that they would be handling that.
no big deal, game on
navyik wrote:Oli centers a fireball to catch those 4 guys on the peninsula. Roughly j-14. For my move action i need to know whats in my canoe. Just oli and supplies? Candy is with stormcrow, right?
Robyo wrote:
Oli is with Candy (sphere). Ray is in Oli's bag of holding. Stormcrow is by herself (with supplies). I've been posting the list of canoes and riders for awhile now. Here it is again, updated:
navyik wrote:
Dynamite caught in fireball should short-fuse, eh?
navyik wrote:Oli will execute fireball as planned. Then he will propell, the canoe intentionally DOWNstream to the shore opposite the peninsula (using the current to give him extra squares).
Pilot 14+9=23
Faith point: activate candy on the shore.
"Candy, blast them on the opposite shore! Jay, bob, row hard to this shore!"
Dynamite caught in fireball should short-fuse, eh?
navyik wrote:Oli will...propell, the canoe intentionally DOWNstream to the shore opposite the peninsula (using the current to give him extra squares).
Pilot 14+9=23
Faith point: activate candy on the shore.
"Candy, blast them on the opposite shore! Jay, bob, row hard to this shore!"
Dynamite caught in fireball should short-fuse, eh?
navyik wrote:AHEM... A 15' RADIUS is a 30' DIAMETER fireball... Engineering 101...
Robyo wrote:navyik wrote:AHEM... A 15' RADIUS is a 30' DIAMETER fireball... Engineering 101...
Oh yeah, I second guessed myself. Sorry, I'm tired. Jeez.
navyik wrote:Robyo wrote:navyik wrote:AHEM... A 15' RADIUS is a 30' DIAMETER fireball... Engineering 101...
Oh yeah, I second guessed myself. Sorry, I'm tired. Jeez.
Its all good buddy. This is one helluva scenario!
Arcturus2 wrote:Monk will avoid the rifle shot with his amazing reflexes. Deflect Arrows.
navyik wrote:Swim: 12-1=11
MAS wrote:JH swims for the shore with the most bandits on it.
Result of the throw of dice "1d20 +10" :
15 + 10 = 25
Does he get actions when he arrives or does that take the whole round?
Is that John Henry at W9?
Robyo wrote: Oli went underneath the water, if JH cares.
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