Korwin
Human Fighter 3rd level
Favored Class: Fighter, 3 extra Skill Points
Alignment: CG
Str: 17 +4
Dex: 13 +1
Con: 14 +2
Int: 12 +1
Wis: 12 +1
Cha: 7 -2
Skills: 15 total ranks
Craft (Weapons): 3 Rank, Total of 7
Climb: 2 Rank, Total of 9
Knowledge: Metallurgy/Geology: 3 Rank, Total of 7
Perception: 3 Rank, total of 4
Ride: 1, total of 5
Survival: 2 Rank, Total of 6
Swim: 1 Rank, Total of 8
Feats:
1st: Power Attack, Improved Sunder, Weapon Focus – Earth Breaker
2nd: Dodge
3rd: Iron Will
Combat:
HP: 36
AC: 17
Armor: Chain Shirt, AC bonus 5, AC penalty -2
BAB: +3, CMB: +7 (9 for Sunder attempts), CMD: 17
Weapons:
Earth Breaker (MW): +7 to hit, damage: 2d6 +4
Warhammer: +6 to hit, damage: 1d8 +3
Dagger: +6 to hit, damage: 1d4 +3
Saves: Fort – 5, Reflex – 2, Will - 4
Fighter Traits: All weapon and armor proficiencies (including tower shields), Armor Training 1
Stone Cunning (as per Dwarf) but it only applies to metal. (+2 to Perception checks)
Assorted misc. gear and blacksmiths' tools. Manual of Metallurgy/Geology and trade secrets
Korwin comes from a long line of blacksmiths... four generations of them. While he has had little call for weapon making these last few years, he is always hopeful that his family's true-calling will be realized once again. Korwin is also known as the 'signing blacksmith'. He maintains that his singing (bad though it is) makes the steel stronger when he's shaping it.
Last edited by whit10 on Sat Jul 25, 2015 2:11 am; edited 15 times in total