Chris wrote:I have read the 5e book, but sometimes they put things in places that I am used to looking (compared to PF, 4e, SW, etc)
Do casters get any bonus spells per day (spell slots) based on a high casting stat?
Does a high INT give extra skill slots? extra languages?
is there any way to gain new skills as the character progresses? (ie, not the 2 chosen at lvl 1)
feats are only gained in exchange for attribute pts every 4th level?
No, there are no bonus spell slots from casting ability mods.
No, it does not grant extra skills or languages.
This is the big effect it has for wizards, as per PHB =
"Wizards use Intelligence as their spellcasting ability,
which helps determine the saving throw DCs of
spells they cast."
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Interestingly enough, the rule set does not offer a mechanic for gaining proficiency in new skills. It assumes that your time is being spent becoming better in the fields of expertise you specialize in, hence the increase in your proficiency bonus as you advance in levels.
I think we could add an option to trade the proficiency bonus upgrade on a "level-up" for an additional proficiency. Let me work on that - we have a bit of time before level-up.
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When leveling up (every 4th lvl, as you observed), you can choose to raise one Ability score by 2, two scores by 1, or choose a feat. Many feats include an ability score increase and nifty features to boot!
Yes, it is streamlined. It depends more on ability checks than skills. Every +1 is important, and modifiers are not going to stack up into the massive heights they do in PF or other 3.5 derived systems.