Name: : K'tan
Race: Goblinkin
Size: Small
Speed: 30ft
Darkvision 60 ft.
Class: Magus/7th (Favored)
Languages- Racial, Common, 3 others TBD
Special: +2 Bonus to Cast Defensively
STR 15 (+2)
DEX 17 (+3) (+1@4th)
CON 15 (+2)
INT 20 (+5)
WIS 12 (+1)
CHA 10 (+0)
HP: 70 (7d8+16)
Initiative: +3
AC: 17
Touch: 14
FF: 15
FORT: +7
REF: +5
WILL: +6
SR: +17
BAB: +6
CMB: +6
CMD: +19
Proficiencies: Simple/Martial weapons, Light/med armor, Racial weapon group (Primitive), 1 other weapon
SKILLS:
Skill ranks: 56 general; +14 for mount related skills
Climb: 12
Craft Weapons: 10
Handle Animal: 10
Heal (Repair Mount): 11
Intimidate: 10
Knowledge Arcana: 12
Knowledge Geography: 10
Knowledge Nature: 10
Ride: 13
Spellcraft: 12
Stealth: 17
Survival: 11
UMD: 10
Racial Abilities:
Nimble Attacks: 2 RP
Gain weapon finesse as bonus feat
Skill Training: 1 RP
Pick 2 skills as racial class skills (Stealth, Survival)
Arcane Focus: 1 RP
+2 Racial bonus to cast defensively
Weapon Familiarity: 1 RP
Proficiency with Racial Weapon group+ 1 other weapon
Bite: 1 RP
Gain bite attack. +6 1d2+2
FEATS:
3 Bonus Feats TBD
Racial:
Weapon finesse (Terbutje)
Class feats:
Arcane Pool: 8 pts, +2 enhancement
Cantrips: 5/day
Spell Combat: -2/-2 (Dual weapon fighting- L. melee weapon & spell)
Magus Arcana: Arcane Accuracy +5
Spell Recall: 8 pts
Magus Arcana: Spell shield + 5 AC
Knowledge Pool: 5 pts
Medium Armor (No Spellcasting penalty)
ATTACKS:
Bite:
Attack Bonus +8
Damage: 1d2+2 Crit: 20x2
+1 Terbutje
Attack bonus +10 Crit: 19-20/x2
Damage 1d6+3
+1 sling
Attack Bonus +7 Crit: 20×2 Range 50ft
Damage 1d3+2
SPELLS:
Spells/day
0 lvl: 5 Spell save DC: 15
1 lvl: 6 Spell save DC: 16
2 lvl: 4 Spell save DC: 17
3 lvl: 2 Spell save DC: 18
Spells Known:
All Cantrips
1 lvl: 12
2 lvl:
Blood Transcription, Blur, Defensive Shock, Gust of Wind, Scorching Ray, Spider Climb
3 lvl:2
Wealth 15,186 gp
+1 Terbutje (Wooden/Obsidian sword) 2,075GP
Attack bonus +10 Crit: 19-20/x2
Damage 1d6+3
+1 sling 2000 GP
Attack Bonus +7 Crit: 20×2 Range 50ft
Damage 1d3+2
Exotic Military Saddle w/ provisions and bags 100 GP
Amulet of Natural Armor +1 2000 GP
Bracers of Armor +2 2000 GP
Spell Book 15 GP
Inkpot/pen
Clay pots/Alchemist's Fire x4 80 GP
Mount Repair Toolkit (reskinned Healer's kit) 50 GP
50× sling bullets
MOUNT:
Cyber-Leopard
Half Construct:
+2 saves vs. Disease, mind effects, poison, exhaustion, fatigue
Do not need to breathe, eat or sleep
Cannot be raised or resurrected
Speed: 60
Size Med
Special Qualities Darkvision 60ft, scent, sprint, combat trained
Ability Scores
STR 20 (+5)
DEX 21 (+5)
CON 16 (+3)
INT 4 (-3)
WIS 12 (+1)
CHA 6 (-2)
HP: 89 (6HD-d8+20+con)
AC:19
TOUCH: 19
FF: 14
FORT: +5
REF: +5
WILL:+2
BAB: +4
CMB: +9
CMD: 24
Racial Abilities:
Fast: +10 ft movement
Flexible:+2 to 2 ability scores
Silent Hunter: Reduce Stealth penalty for movement by 5, can make Stealth check while running
Skill Bonus +2 to Stealth
Powerful Charge: One natural attack does 2x Damage +1.5× STR bonus on a charge
Animal Companion Abilities:
Link
Shared Spells
Evasion
Devotion
SKILLS: 6 ranks
Acrobatics: +10
Climb: +10
Stealth: +12
TRICKS:
Combat Training
Fetch
Seek
Track
ATTACKS:
Bite: +9 1d6+5 plus trip (2d6+7 on charge) Crit: 20x2
Claw: +9 1d3+5 Crit: 20x2
3 feats
2 RP unspent
Race: Goblinkin
Size: Small
Speed: 30ft
Darkvision 60 ft.
Class: Magus/7th (Favored)
Languages- Racial, Common, 3 others TBD
Special: +2 Bonus to Cast Defensively
STR 15 (+2)
DEX 17 (+3) (+1@4th)
CON 15 (+2)
INT 20 (+5)
WIS 12 (+1)
CHA 10 (+0)
HP: 70 (7d8+16)
Initiative: +3
AC: 17
Touch: 14
FF: 15
FORT: +7
REF: +5
WILL: +6
SR: +17
BAB: +6
CMB: +6
CMD: +19
Proficiencies: Simple/Martial weapons, Light/med armor, Racial weapon group (Primitive), 1 other weapon
SKILLS:
Skill ranks: 56 general; +14 for mount related skills
Climb: 12
Craft Weapons: 10
Handle Animal: 10
Heal (Repair Mount): 11
Intimidate: 10
Knowledge Arcana: 12
Knowledge Geography: 10
Knowledge Nature: 10
Ride: 13
Spellcraft: 12
Stealth: 17
Survival: 11
UMD: 10
Racial Abilities:
Nimble Attacks: 2 RP
Gain weapon finesse as bonus feat
Skill Training: 1 RP
Pick 2 skills as racial class skills (Stealth, Survival)
Arcane Focus: 1 RP
+2 Racial bonus to cast defensively
Weapon Familiarity: 1 RP
Proficiency with Racial Weapon group+ 1 other weapon
Bite: 1 RP
Gain bite attack. +6 1d2+2
FEATS:
3 Bonus Feats TBD
Racial:
Weapon finesse (Terbutje)
Class feats:
Arcane Pool: 8 pts, +2 enhancement
Cantrips: 5/day
Spell Combat: -2/-2 (Dual weapon fighting- L. melee weapon & spell)
Magus Arcana: Arcane Accuracy +5
Spell Recall: 8 pts
Magus Arcana: Spell shield + 5 AC
Knowledge Pool: 5 pts
Medium Armor (No Spellcasting penalty)
ATTACKS:
Bite:
Attack Bonus +8
Damage: 1d2+2 Crit: 20x2
+1 Terbutje
Attack bonus +10 Crit: 19-20/x2
Damage 1d6+3
+1 sling
Attack Bonus +7 Crit: 20×2 Range 50ft
Damage 1d3+2
SPELLS:
Spells/day
0 lvl: 5 Spell save DC: 15
1 lvl: 6 Spell save DC: 16
2 lvl: 4 Spell save DC: 17
3 lvl: 2 Spell save DC: 18
Spells Known:
All Cantrips
1 lvl: 12
2 lvl:
Blood Transcription, Blur, Defensive Shock, Gust of Wind, Scorching Ray, Spider Climb
3 lvl:2
Wealth 15,186 gp
+1 Terbutje (Wooden/Obsidian sword) 2,075GP
Attack bonus +10 Crit: 19-20/x2
Damage 1d6+3
+1 sling 2000 GP
Attack Bonus +7 Crit: 20×2 Range 50ft
Damage 1d3+2
Exotic Military Saddle w/ provisions and bags 100 GP
Amulet of Natural Armor +1 2000 GP
Bracers of Armor +2 2000 GP
Spell Book 15 GP
Inkpot/pen
Clay pots/Alchemist's Fire x4 80 GP
Mount Repair Toolkit (reskinned Healer's kit) 50 GP
50× sling bullets
MOUNT:
Cyber-Leopard
Half Construct:
+2 saves vs. Disease, mind effects, poison, exhaustion, fatigue
Do not need to breathe, eat or sleep
Cannot be raised or resurrected
Speed: 60
Size Med
Special Qualities Darkvision 60ft, scent, sprint, combat trained
Ability Scores
STR 20 (+5)
DEX 21 (+5)
CON 16 (+3)
INT 4 (-3)
WIS 12 (+1)
CHA 6 (-2)
HP: 89 (6HD-d8+20+con)
AC:19
TOUCH: 19
FF: 14
FORT: +5
REF: +5
WILL:+2
BAB: +4
CMB: +9
CMD: 24
Racial Abilities:
Fast: +10 ft movement
Flexible:+2 to 2 ability scores
Silent Hunter: Reduce Stealth penalty for movement by 5, can make Stealth check while running
Skill Bonus +2 to Stealth
Powerful Charge: One natural attack does 2x Damage +1.5× STR bonus on a charge
Animal Companion Abilities:
Link
Shared Spells
Evasion
Devotion
SKILLS: 6 ranks
Acrobatics: +10
Climb: +10
Stealth: +12
TRICKS:
Combat Training
Fetch
Seek
Track
ATTACKS:
Bite: +9 1d6+5 plus trip (2d6+7 on charge) Crit: 20x2
Claw: +9 1d3+5 Crit: 20x2
3 feats
2 RP unspent