Gorlug Burguk, Half Orc, Paladin
Str: 17 /+3
Dex: 10 /0
Con: 14 /+2
Int: 08 /-1
Wis: 12 /+1
Cha: 14 /+2
AC: 18
HP: 12
Hit Dice: 1d10
Speed: 30
Initiative: 0
Passive Perception: 11
Proficiency Bonus: +2
Weapons & Armor
Javelin
Longsword
Shield
Chain Mail
Skills (*proficient)
Athletics * +5
Survival * +3
Insight* +3
Intimidation* +4
Persuasion* +4
Half-Orc Features:
• Within 60 feet of you, treat dim light as bright, darkness as dim light
• Intimidation proficiency
• Once before resting, you can drop to 1hp when you would have been reduced to 0hp
• Gain one additional weapon die of damage on a critical hit
Outlander Feature:
• You can always remember the layout of a region's geographical features, and can usually find enough food and water for six people
Paladin Features:
• As an action, detect the location of any celestial, fiend or undead and any consecrated or desecrated place or object within 60 feet (1 + Cha mod per day)
• Gain a reservoir of healing power (5hp), and as an action, you can heal a creature you touch by draining that power. You can also cure one poison or disease from the creature by sacrificing 5hp from the reservoir
https://ddb.ac/characters/29055802/LsB4e7
Str: 17 /+3
Dex: 10 /0
Con: 14 /+2
Int: 08 /-1
Wis: 12 /+1
Cha: 14 /+2
AC: 18
HP: 12
Hit Dice: 1d10
Speed: 30
Initiative: 0
Passive Perception: 11
Proficiency Bonus: +2
Weapons & Armor
Javelin
Longsword
Shield
Chain Mail
Skills (*proficient)
Athletics * +5
Survival * +3
Insight* +3
Intimidation* +4
Persuasion* +4
Half-Orc Features:
• Within 60 feet of you, treat dim light as bright, darkness as dim light
• Intimidation proficiency
• Once before resting, you can drop to 1hp when you would have been reduced to 0hp
• Gain one additional weapon die of damage on a critical hit
Outlander Feature:
• You can always remember the layout of a region's geographical features, and can usually find enough food and water for six people
Paladin Features:
• As an action, detect the location of any celestial, fiend or undead and any consecrated or desecrated place or object within 60 feet (1 + Cha mod per day)
• Gain a reservoir of healing power (5hp), and as an action, you can heal a creature you touch by draining that power. You can also cure one poison or disease from the creature by sacrificing 5hp from the reservoir
https://ddb.ac/characters/29055802/LsB4e7
Last edited by BrettB on Wed May 27, 2020 10:15 pm; edited 2 times in total