MAS wrote:Colonel Jim Corbett has been listening to this nonsense with an increased sense of frustration and general affrontery. he has had enough.
"Bollocks, Mr Fadula. We are NOT here to run your errands and transport illegal goods. I couldn't give less of a BLOODY FUCK about your carpets, or your bushiness concerns. There is evil afoot in Alexandria, and I am here to KILL IT, and anyone standing in the way of my hunt. This is your choice. YOU WILL come with us outside, and immediately identify the item in question, or, COLONEL JIM CORBETT will hunt you like a beast in the streets of the city, rooting you out of your lair, and SKINNING YOU ALIVE to take your hide as a trophy, as I did to those Thugee bastards in India. What is your choice?"
Intimidate -
You can use Intimidate to force an opponent to act friendly toward you for 1d6 × 10 minutes with a successful check. The DC of this check is equal to 10 + the target's Hit Dice + the target's Wisdom modifier. If successful, the target gives you the information you desire, takes actions that do not endanger it, or otherwise offers limited assistance.
Result of the throw of dice "1d20 +12" :
12 + 12 = 24
Are we playing with Hero Points? If we are I will use one to buff this +4 after the roll
He's got to be minimum 10 HD creature with minimum 18 wisdom to resist the un-buffed roll.
Do you really do this?
and Matt, what's your alignment, just out of curiosity? Couldn't find it on yer sheet.
Last edited by whit10 on Thu Aug 28, 2014 7:47 pm; edited 1 time in total