Deckard
Human (variant) - NG
Class: Ranger (Hunter) 3
Background: Soldier
Faction: LAPD
Proficiency Bonus: +2
Passive Perception: 14
Initiative: +4
Move: 30'
AC: 19 (vest, shield)
Max HP: 33
Hit Dice: 3d10
(ATTRIBUTE: score / modifier / save *prof)
STR: 14 / +2 / +4*
DEX: 18 / +4 / +6*
CON: 12 / +1 / +1
INT: 10 / 0 / 0
WIS: 15 / +2 / +2
CHA: 10 / 0 / 0
(Weapon: Attk / Damage / Range)
Revolver +1: +7 / 2d8+5 / 40/120
Dagger: +6 / 1d4+4 / 20/60
Bonus DM Feat: Ritual Caster
Bonus Skill Proficiency: Acrobatics
Bonus Feat: Sharp Shooter
Favored Enemy: Replicants
Natural Explorer
Fighting Style: Ranged (archery)
Cybernetic Augmentation (spellcasting)
Primeval Awareness
Skills (*prof):
*Acrobatics +6
Animal Handle +4
Arcana 0
*Athletics +6
Deception 0
History 0
*Insight +4
*Intimidation +2
*Investigation +2
*Medicine +4
Nature 0
*Perception +4
Performance 0
Persuasion 0
Religion 0
Sleight of Hand +4
*Stealth +6
Survival +2
Languages and Proficiencies:
Common, Cantonese,
Light and Medium Armor, Shields,
Simple and Martial Weapons,
Card games, Vehicles (Hover)
Cybernetic Power Slots: x3 1st level
Power DC: 12
Power Attack: +4
Powers:
~Hunters Mark
~Jump
~Ensnaring Strike
Equipment:
Trophy (broken vibro-blade from an enemy)
Deck of cards
Set of common clothes
Cred stick: 0 credits
Undercover vest (light armor)
synthetic shield
x2 daggers
Revolver +1(20 rounds)
Explorer's Pack
Credits: 0