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2 posters

    Talon (human ranger)

    Chris
    Chris


    Posts : 9503
    Join date : 2011-10-26

    Character Information
    Hit points:
    Talon  (human ranger) Left_bar_bleue35/35Talon  (human ranger) Empty_bar_bleue  (35/35)
    Action Points:
    Talon  (human ranger) Left_bar_bleue0/0Talon  (human ranger) Empty_bar_bleue  (0/0)
    Character Sheet:

    Talon  (human ranger) Empty Talon (human ranger)

    Post  Chris Tue May 19, 2020 4:17 pm

    Talon  (human ranger) Ranger10

    Talon
    variant Human (dex, con, feat, skill)

    Str 12 +1
    Dex 16 +3
    Con 14 +2
    Int 10 -
    Wis 14 +2
    Cha 8  -1

    prof +2
    Saves:  Dex +5, Str +3
    PP: 14
    AC:  15
    HP: 12

    Longbow +5  d8+3
    (sharpshooter) +0 d8+13
    Short sword +5 d6+3

    Background:  Criminal, Thieves Tools, card gaming set, Stealth, Deception, Criminal Contact

    Proficiencies

    Armor: Light armor, medium armor, shields
    Weapons: Simple weapons, martial weapons

    Skills:
    Stealth +5
    Deception +1
    Perception +4
    Athletics +3
    Survival +4
    Acrobatics +5

    Ranger Traits:

    Natural Explorer = Forest

    You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions. Choose one type of favored terrain: arctic, coast, desert, forest, grassland, mountain, swamp, or the Underdark. When you make an Intelligence or Wisdom check related to your favored terrain, your proficiency bonus is doubled if you are using a skill that you’re proficient in.

    While traveling for an hour or more in your favored terrain, you gain the following benefits:

    •    Difficult terrain doesn’t slow your group’s travel.
         Your group can’t become lost except by magical means.
         Even when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to danger.
         If you are traveling alone, you can move stealthily at a normal pace.
         When you forage, you find twice as much food as you normally would.
         While tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area.



    Favored Enemy

    Beginning at 1st level, you have significant experience studying, tracking, hunting, and even talking to a certain type of enemy.
    Choose a type of favored enemy: aberrations, beasts, celestials, constructs, dragons, elementals, fey, fiends, giants, monstrosities, oozes, plants, or undead. Alternatively, you can select two races of humanoid (such as gnolls and orcs) as favored enemies.
    You have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them.
    When you gain this feature, you also learn one language of your choice that is spoken by your favored enemies, if they speak one at all.
    You choose one additional favored enemy, as well as an associated language, at 6th and 14th level. As you gain levels, your choices should reflect the types of monsters you have encountered on your adventures.


    Feat:   Sharpshooter

    You have mastered ranged weapons and can make shots that others find impossible. You gain the following benefits:
     

    •  Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls.
         Your ranged weapon attacks ignore half and three-quarters cover.
         Before you make an attack with a ranged weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If that attack hits, you add +10 to the attack's damage.



    Languages: Common, +1 + favored

    Gear:
    Long bow
    quiver 20 arrows
    2 short swords
    explorer's pack
    std leather 12 + dex


    Last edited by Chris on Tue May 19, 2020 4:50 pm; edited 3 times in total
    Chris
    Chris


    Posts : 9503
    Join date : 2011-10-26

    Character Information
    Hit points:
    Talon  (human ranger) Left_bar_bleue35/35Talon  (human ranger) Empty_bar_bleue  (35/35)
    Action Points:
    Talon  (human ranger) Left_bar_bleue0/0Talon  (human ranger) Empty_bar_bleue  (0/0)
    Character Sheet:

    Talon  (human ranger) Empty Re: Talon (human ranger)

    Post  Chris Tue May 19, 2020 4:18 pm

    Talon  (human ranger) Ranger10
    Chris
    Chris


    Posts : 9503
    Join date : 2011-10-26

    Character Information
    Hit points:
    Talon  (human ranger) Left_bar_bleue35/35Talon  (human ranger) Empty_bar_bleue  (35/35)
    Action Points:
    Talon  (human ranger) Left_bar_bleue0/0Talon  (human ranger) Empty_bar_bleue  (0/0)
    Character Sheet:

    Talon  (human ranger) Empty Re: Talon (human ranger)

    Post  Chris Tue May 19, 2020 4:45 pm

    Talon was raised by the bandits and highwaymen in the woods south of Kingsgate.  It was a simple, if dangerous life of crime.  

    One night, after scouting for a tax collector's wagon, Talon returned to find the bandit camp had been raided.  His friends were slaughtered, though they probably all deserved worse.  The bodies were heaped in a pile and burned.  He doesn't know if any of them escaped the massacre.  

    The only clue he found was a banner left as a warning.



    Talon  (human ranger) Celtic10


    Talon has set out to look for clues about the dragon banner....
    MAS
    MAS
    Admin


    Posts : 3602
    Join date : 2011-09-12

    Character Information
    Hit points:
    Talon  (human ranger) Left_bar_bleue60/112Talon  (human ranger) Empty_bar_bleue  (60/112)
    Action Points:
    Talon  (human ranger) Left_bar_bleue0/0Talon  (human ranger) Empty_bar_bleue  (0/0)
    Character Sheet:

    Talon  (human ranger) Empty Re: Talon (human ranger)

    Post  MAS Sat May 23, 2020 5:55 pm

    looks like a solid lvl 1, and nice story seeds to work with

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    Talon  (human ranger) Empty Re: Talon (human ranger)

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