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Josef909
whit10
6 posters

    Revenge is a dish best served with cold cuts

    whit10
    whit10


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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue19/19Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (19/19)
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue1/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (1/0)
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    Post  whit10 Mon Sep 03, 2018 1:04 pm

    Isn't there something in his way of attacking me? A mast or barrel or whatever that is?


    Fine, send the Firebolt at Rogan

    "Eat fire you you son of a whore!"

    same hit and damage

    done (harumph)
    Chris
    Chris


    Posts : 9515
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue35/35Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (35/35)
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue0/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (0/0)
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    Revenge is a dish best served with cold cuts - Page 4 Empty Re: Revenge is a dish best served with cold cuts

    Post  Chris Mon Sep 03, 2018 1:40 pm

    whit10 wrote:Isn't there something in his way of attacking me?  A mast or barrel or whatever that is?


    affraid oh bugger!

    sorry, you are correct, doh!  GM is failing at map use 101

    Rogan cannot target you.  AoO doesn't work until you try to leave his reach, not just when you move within his threat zone (different from PF\3.x) and there is a 40ft mast blocking his attack.  dagnabbit  Rolling Eyes


    Ok, a bit of a retcon then is in order here, my apologies.   Sam does manage to duck away from Rogan as well as the Worg and pirate via disengage.

    Sam makes it to G-9 as intended and torches the Witch for 29 fire damage!  She burns up in a puff of smoke as she only had 20 hp left.

    Revenge is a dish best served with cold cuts - Page 4 Rogan_35

    Crispy is up


    Last edited by Chris on Mon Sep 03, 2018 1:42 pm; edited 1 time in total (Reason for editing : map update)
    whit10
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue19/19Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (19/19)
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue1/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (1/0)
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    Revenge is a dish best served with cold cuts - Page 4 Empty Re: Revenge is a dish best served with cold cuts

    Post  whit10 Mon Sep 03, 2018 10:14 pm

    lol.. no worries mate. That obstacle had figured into my movement, I also wanted to know that I hadn't messed that up.
    Whitey
    Whitey


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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue0/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (0/0)
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    Revenge is a dish best served with cold cuts - Page 4 Empty Re: Revenge is a dish best served with cold cuts

    Post  Whitey Tue Sep 04, 2018 12:01 am

    Pyriannix "Crispy"

    HP: 52 (37)
    AC: 17
    Ki: (3/3)
    Sorcery Points (5/2)
    Spells:
    1st: (4/4)
    2nd: (3/2)
    3rd: (2/1)

    Inspiration:1

    Crispy gets a little altitude to +15', eyeing that orc's anchor and chain, and swoops to J-8 +15' (35/60 flying). He rotates into a head down position as he arrives on station, arms outstretched, and blasts the mangy curs with Burning Hands (cast at 2nd level), centered on J-8 +0', encompassing the villains at I-7, J-9, and K-9 in his AoE.

    Burning Hands
    1st-level evocation
    Casting Time 1 action
    Range Self (15ft cone)
    Components V S
    Duration Instantaneous
    Flames shoot from your fingers in a 15-foot cone. Any creature in range must pass a Dexterity save or take 3d6 fire damage. They take half as much on a success.

    Flammable objects are also ignited if they are in range and aren't worn or carried.

    At Higher Levels: The damage increases by 1d6 for each slot level above 1st.
    Damage:
    Result of the throw of dice "4d6" :

    5 + 6 + 3 + 6 = 20

    Crispy banks hard right and cranks out a three quarter barrel roll to reorient himself as he streaks away to E-13 +15'(60/60 flying). He casts a glance down at the water to make sure that pesky bard isn't reconsidering his choice to flee...
    Chris
    Chris


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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue35/35Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (35/35)
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue0/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (0/0)
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    Revenge is a dish best served with cold cuts - Page 4 Empty Re: Revenge is a dish best served with cold cuts

    Post  Chris Tue Sep 04, 2018 12:23 pm

    nice move!  BH is usually thought of as a flat plane, like a fan, but it IS truly a CONE and when aimed down, it covers a MUCH bigger AoE
    damn engineer wizards......

    I think the cone would look like this from above, which is 15ft on all sides

    Revenge is a dish best served with cold cuts - Page 4 Aoe10

    in that case, Rogan, his worg and the pirate behind the table are all hit, while avoiding the 2 tiefling whores

    spell DC 14

    the pirate is only a 1st level rogue, so he will burn to death regardless of making\failing his save

    Worg Dex save

    Result of the throw of dice "1d20 +2" :

    11 + 2 = 13

    just barely misses, Worg takes 20 fire, but is still alive (barely).  sniff, sniff.... smells like burnt hair

    Rogan, being the Barbarian that he is, has Danger Sense, so he gets ADV on Dex saves that he can see

    Result of the throw of dice "1d20 +2" :

    2 + 2 = 4

    Result of the throw of dice "1d20 +2" :

    20 + 2 = 22

    Rogan takes half damage of 10, but Crispy notices that the fire seems to have less effect than he would have hoped as it gets further reduced by the Bear's Rage to 5

    Crispy can still see the Bard in the water

    Whitey wrote:

    Flammable objects are also ignited if they are in range and aren't worn or carried.


    The base of the Main Mast and the overturned gaming table are also caught in the blast and ignite!   Twisted Evil
    fire will spread on Crispy's turn


    Unfeathers cries out in alarm, "<sqwak>  Ladybug, Ladybug, fly away home.  Your  boat is fire and.... <sqwak>  Fire?  Fire! <sqwak>"

    Unfeathers takes off and begins circling the boat from the air.  


    Revenge is a dish best served with cold cuts - Page 4 Rogan_36


    Chris wrote:
    initiative  Round 3


    Renda 23
    Sjon 19  FLYING
    Stout Sgt (hat) = 19
    ONE-EYED ROGAN 19
    Hawkes 16
    Sam 14
    Crispy 13 FLYING
    Witch  13
    bearded (1) 11
    bard 8
    ranger 4
    Worgs 3

    Tiefling whores 0

    Witch is ash
    pirate is ash

    at 8, the bard keeps swimming away from the Cog, though he is not a competent swimmer and makes little progress

    at 4, the Ranger decides that he can't target Big Bird up in the rigging, so he changes targets to the helicopter gunship.  It takes 3 rds to reload the ballista, so he moves to the other one and aims at Crispy....

    Revenge is a dish best served with cold cuts - Page 4 Scorpi11

    Result of the throw of dice "1d20 +7" :

    18 + 7 = 25

    hit!

    Result of the throw of dice "3d10 +3" :

    2 + 8 + 6 + 3 = 19

    19 piercing from the ballista

    at 3, the barely up Worg runs up to G-10 and bites at Sam's heels

    Result of the throw of dice "1d20 +5" :

    4 + 5 = 9

    miss


    at 0, the tiefling whore nearest the fire decides that she has had enough, pay or no pay.  She runs and jumps off the ship into the water and begins swimming for shore

    map is current

    Revenge is a dish best served with cold cuts - Page 4 Rogan_38

    Chris wrote:
    Round 4


    Renda 23
    Sjon 19  FLYING
    Stout Sgt (hat) = 19
    ONE-EYED ROGAN 19
    Hawkes 16
    Sam 14
    Crispy 13 FLYING
    Witch  13
    bearded (1) 11
    bard 8
    ranger 4
    Worgs 3

    Tiefling whores 0

    Renda is up
    Sjon on deck
    Whitey
    Whitey


    Posts : 1761
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue30/30Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (30/30)
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue0/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (0/0)
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    Revenge is a dish best served with cold cuts - Page 4 Empty Re: Revenge is a dish best served with cold cuts

    Post  Whitey Tue Sep 04, 2018 12:58 pm

    Deflect Missiles
    Starting at 3rd level, you can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack. When you do so, the damage you take from the attack is reduced by 1d10 + your Dexterity modifier + your monk level.
    If you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in one hand and you have at least one hand free. If you catch a missile in this way, you can spend 1 ki point to make a ranged attack with the weapon or piece of ammunition you just caught, as part of the same reaction. You make this attack with proficiency, regardless of your weapon proficiencies, and the missile counts as a monk weapon for the attack, which has a normal range of 20 feet and a long range of 60 feet.

    Roll(1d10)+6:
    3,+6
    Total:9
    Chris
    Chris


    Posts : 9515
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue35/35Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (35/35)
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue0/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (0/0)
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    Revenge is a dish best served with cold cuts - Page 4 Empty Re: Revenge is a dish best served with cold cuts

    Post  Chris Tue Sep 04, 2018 1:13 pm

    Whitey wrote:Deflect Missiles
    Starting at 3rd level, you can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack. When you do so, the damage you take from the attack is reduced by 1d10 + your Dexterity modifier + your monk level.
    If you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in one hand and you have at least one hand free. If you catch a missile in this way, you can spend 1 ki point to make a ranged attack with the weapon or piece of ammunition you just caught, as part of the same reaction. You make this attack with proficiency, regardless of your weapon proficiencies, and the missile counts as a monk weapon for the attack, which has a normal range of 20 feet and a long range of 60 feet.

    Roll(1d10)+6:
    3,+6
    Total:9

    cheers nice move!
    Chris
    Chris


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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue35/35Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (35/35)
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue0/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (0/0)
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    Revenge is a dish best served with cold cuts - Page 4 Empty Re: Revenge is a dish best served with cold cuts

    Post  Chris Wed Sep 05, 2018 11:22 am

    Chris wrote:
    Renda is up
    Sjon on deck


    Matt has until noon today (24hrs), then he goes on DELAY status. Renda can still act later in the turn

    Sjon is up at 12:00pm CO time

    I am on the road to Moffat county doing a Change of Venue survey, so I will be offline for a few hours anyways
    whit10
    whit10


    Posts : 6621
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue19/19Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (19/19)
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue1/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (1/0)
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    Post  whit10 Wed Sep 05, 2018 12:15 pm

    Matt's in CO seeing a buddy of his in Delta. Just an FYI
    Chris
    Chris


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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue35/35Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (35/35)
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue0/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (0/0)
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    Revenge is a dish best served with cold cuts - Page 4 Empty Re: Revenge is a dish best served with cold cuts

    Post  Chris Wed Sep 05, 2018 12:17 pm

    whit10 wrote:Matt's in CO seeing a buddy of his in Delta.  Just an FYI

    ah, thanks!


    ok, Renda can be on DELAY status and act whenever he checks back in
    Josef909
    Josef909


    Posts : 848
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue86/98Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (86/98)
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue11/11Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (11/11)
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    Revenge is a dish best served with cold cuts - Page 4 Empty Re: Revenge is a dish best served with cold cuts

    Post  Josef909 Wed Sep 05, 2018 1:47 pm

    Righty then

    Sjon Barker Druid 8
    HP: 57/57
    AC: 16
    Slots:4/3/2/2 (4/3/3/2 max)
    Wild Shape: 1 (2 max)

    The giant eagle flies from his perch on the mizzenmast to a similar elevation on the bowmast where he can find a safe landing point for his transformation (up to dm advice and using as much movement as necessary). Sjon then reverts to his human form using a bonus action.


    He sees the fire on deck from Crispy's handiwork, as per usual, and reaches down to squeeze a bit of water from his shirt into the palm of his hand. As he stretches his hand down towards the anchor-wielding orc, his vocalizations mimic the sound of a crashing wave and he casts Tidal Wave (L3) atop Rogan. After the impact of the focused column of water lands upon their murderous adversary, it spreads out to quench the flames before vanishing.

    Tidal wave damage roll:
    Result of the throw of dice "4d8" : 6 + 7 + 5 + 6 = 24

    Tidal Wave
    A Elemental Evil spell
    Conjuration
    Level: 3
    Casting time: 1 Action
    Range: 120 feet
    Components: V, S, M (a drop of water)
    Duration: Instantaneous

    You conjure up a wave of water that crashes down on an area within range. The area can be up to 30 feet long, up to 10 feet wide, and up to 10 feet tall. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 4d8 bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. The water then spreads out across the ground in all directions, extinguishing unprotected flames in its area and within 30 feet of it, and then it vanishes.

    Page: 22 from EE Players Companion


    MAS
    MAS
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue60/112Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (60/112)
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue0/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (0/0)
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    Post  MAS Thu Sep 06, 2018 10:30 am

    Sorry 'bout the delay, guys, thought it would time out better. Detoured to see an Army buddy I haven't seen since '05 on the way to fish with the Scouts at Philmont ranch in NM. Decided along the drive that unless something earth-shattering happens in the next months, I am moving out here when my lease runs out next June. Nothing keeping me in the midwest anymore. Time to cut the BS and live where I've wanted to be for so long.




    Renda' Mon
    HP: 88/88
    SPD: 45
    AC: 18
    Prof: +3
    Ki pool: 6/6
    Condition; RAGED; +2 strength-based melee attacks, resistance vs slash, pierce, bludge
    Advantage on DEX saves vs things I can see.
    ADVANTAGE ON STR BASED ATTACKS FOR THIS ROUND.
    ENEMIES HAVE ADVANTAGE ON ATTACKS AGAINST HIM THIS ROUND.



    Renda is covered in visecera and gore...pieces of wolf intestines dangle from his maw as what is left of the canine corpse hits the deck. The towering figure of ONE-EYED ROGAN is both the largest and closest item remaining on the menu...so Renda' launches himself towards his next victim!



    *Renda' is spending 2 Chi points, 1 to activate "fury of blows" (two unarmed strikes for a bonus action).
    *Activating "Fury of blows" grants an additional 10 ft of movement and a free disengage or dash, Renda' will disengage
    *The 2nd Chi point will be used to force ONE-EYED ROGAN to make a CON save vs any attack that hits, failure will mean he is STUNNED for a full round. DC 13
    * He will then use his remaining movement to get to a space as far from "threat" icons as possible while still being on the ship deck.

    IF ANYBODY HAS A WAY TO BUFF/DEBUFF THIS STUN< PLEASE JUMP IN!

    This adds up to a "drive-by" attack with 4 bites (at advantage), a possible stun, and a disengage, with 55 ft of move.



    Attack 1a
    Result of the throw of dice "1d20 +7" :

    16 + 7 = 23
    Attack 1b
    Result of the throw of dice "1d20 +7" :

    2 + 7 = 9
    Attack 2a
    Result of the throw of dice "1d20 +7" :

    6 + 7 = 13
    Attack 2b
    Result of the throw of dice "1d20 +7" :

    10 + 7 = 17
    Attack 3a
    Result of the throw of dice "1d20 +7" :

    1 + 7 = 8
    Attack 3b
    Result of the throw of dice "1d20 +7" :

    16 + 7 = 23
    Attack 4a
    Result of the throw of dice "1d20 +7" :

    12 + 7 = 19
    Attack 4b
    Result of the throw of dice "1d20 +7" :

    7 + 7 = 14
    Dmgifhits 1
    Result of the throw of dice "1d6 +5" :

    5 + 5 = 10
    Dmgifhits 2
    Result of the throw of dice "1d6 +5" :

    3 + 5 = 8
    Dmgifhits 3
    Result of the throw of dice "1d6 +5" :

    5 + 5 = 10
    Dmgifhits 4
    Result of the throw of dice "1d6 +5" :

    3 + 5 = 8
    Chris
    Chris


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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue35/35Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (35/35)
    Action Points:
    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue0/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (0/0)
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    Revenge is a dish best served with cold cuts - Page 4 Empty Re: Revenge is a dish best served with cold cuts

    Post  Chris Thu Sep 06, 2018 10:54 am

    study Mike and Joe (mostly, though maybe others too)  please include your SPELL SAVE DC in your stat block, so I don't have to look it up, thanks!


    Josef909 wrote:
    The giant eagle flies from his perch on the mizzenmast to a similar elevation on the bowmast where he can find a safe landing point for his transformation (up to dm advice and using as much movement as necessary).  Sjon then reverts to his human form using a bonus action.


    He sees the fire on deck from Crispy's handiwork, as per usual, and reaches down to squeeze a bit of water from his shirt into the palm of his hand.  As he stretches his hand down towards the anchor-wielding orc, his vocalizations mimic the sound of a crashing wave and he casts Tidal Wave (L3) atop Rogan.  After the impact of the focused column of water lands upon their murderous adversary, it spreads out to quench the flames before vanishing.

    Tidal wave damage roll:
    Result of the throw of dice "4d8" : 6 + 7 + 5 + 6 = 24

    Tidal Wave
    A Elemental Evil spell
    Conjuration
    Level: 3
    Casting time: 1 Action
    Range: 120 feet
    Components: V, S, M (a drop of water)
    Duration: Instantaneous

    You conjure up a wave of water that crashes down on an area within range. The area can be up to 30 feet long, up to 10 feet wide, and up to 10 feet tall. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 4d8 bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. The water then spreads out across the ground in all directions, extinguishing unprotected flames in its area and within 30 feet of it, and then it vanishes.

    Page: 22 from EE Players Companion



    ok, let's resolve the last 2 in sequence here, starting with Sjon


    Rogan has ADV on Dex saves that he can see as a Barb

    Result of the throw of dice "1d20 +2" :

    6 + 2 = 8

    Result of the throw of dice "1d20 +2" :

    15 + 2 = 17

    whew, just made it.

    Rogan just barely keeps his feet under him and takes 1/2 damage, so 12, then half again from Bear Rage, so 6

    Sjon does manage to extinguish both of Crispy's fires cheers

    Sjon has plenty of movement, no worries. He is up in the rigging of the main mast, the crow's nest would be a easy spot for a human

    Revenge is a dish best served with cold cuts - Page 4 Rogan_39
    Chris
    Chris


    Posts : 9515
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    Character Information
    Hit points:
    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue35/35Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (35/35)
    Action Points:
    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue0/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (0/0)
    Character Sheet:

    Revenge is a dish best served with cold cuts - Page 4 Empty Re: Revenge is a dish best served with cold cuts

    Post  Chris Thu Sep 06, 2018 11:15 am

    MAS wrote:

    Renda' Mon
    HP: 88/88
    SPD: 45
    AC: 18
    Prof: +3
    Ki pool: 6/6
    Condition; RAGED; +2 strength-based melee attacks, resistance vs slash, pierce, bludge
    Advantage on DEX saves vs things I can see.
    ADVANTAGE ON STR BASED ATTACKS FOR THIS ROUND.
    ENEMIES HAVE ADVANTAGE ON ATTACKS AGAINST HIM THIS ROUND.



    Renda is covered in visecera and gore...pieces of wolf intestines dangle from his maw as what is left of the canine corpse hits the deck. The towering figure of ONE-EYED ROGAN is both the largest and closest item remaining on the menu...so Renda' launches himself towards his next victim!



    *Renda' is spending 2 Chi points, 1 to activate "fury of blows" (two unarmed strikes for a bonus action).
    *Activating "Fury of blows" grants an additional 10 ft of movement and a free disengage or dash, Renda' will disengage
    *The 2nd Chi point will be used to force ONE-EYED ROGAN to make a CON save vs any attack that hits, failure will mean he is STUNNED for a full round. DC 13
    * He will then use his remaining movement to get to a space as far from "threat" icons as possible while still being on the ship deck.

    IF ANYBODY HAS A WAY TO BUFF/DEBUFF THIS STUN< PLEASE JUMP IN!

    This adds up to a "drive-by" attack with 4 bites (at advantage), a possible stun, and a disengage, with 55 ft of move.




    :study:Ok, sorting through some overlapping rules here.....

    Rogan has Polearm Master feat which lets him make an AoO when someone enters his reach
    But Renda uses Disengage, so he doesn't provoke attacks of opportunity on the way in to reach Rogan

    Renda makes 4 attacks vs AC 16

    1a hits
    2b hits
    3b hits
    4a hits

    Rogan takes 10,8,10,8 reduced to 5,4,5,4 so 18 damage total  (he seems lightly injured only after 4 bites, tidal wave and fire)

    cheers THANK YOU for including the DC 13 in your info

    Rogan has ADV on CON saves as a Barb and an 18 CON for +4.  If he makes the 1st save, I won't roll the second ADV part

    vs stun 1

    Result of the throw of dice "1d20 +4" :

    19 + 4 = 23

    vs stun 2

    Result of the throw of dice "1d20 +4" :

    6 + 4 = 10

    Result of the throw of dice "1d20 +4" :

    17 + 4 = 21

    vs stun 3

    Result of the throw of dice "1d20 +4" :

    5 + 4 = 9

    Result of the throw of dice "1d20 +4" :

    14 + 4 = 18

    vs stun 4

    Result of the throw of dice "1d20 +4" :

    10 + 4 = 14


    Rogan is not stunned



    MAS wrote:

    Renda' Mon
    HP: 88/88

    AC: 18

    * He will then use his remaining movement to get to a space as far from "threat" icons as possible while still being on the ship deck.


    Renda had to get adjacent to Rogan to make his bite attacks.  Renda then attempts to leave Rogan's threat zone while still enjoying Disengage.  Rogan did not use his Reaction against Josh, since Sam was blocked by the Mast, so he still has a Reaction available.  Just like the scenario with Sam, Rogan has the Sentinel feat.

    Se n t in e l
    You have mastered techniques to take advantage
    o f every drop in any enemy’s guard, gaining the
    following benefits:
    • When you hit a creature with an opportunity attack,
    the creature’s speed becomes 0 for the rest of
    the turn.
    • Creatures within 5 feet o f you provoke opportunity
    attacks from you even if they take the Disengage
    action before leaving your reach.


    Rogan will use his Reaction to swing his anchor at Renda as he tries to move away from 5ft, Rogan gets ADV due to Renda's Reckless attacks

    Result of the throw of dice "1d20 +8" :

    8 + 8 = 16

    miss

    Result of the throw of dice "1d20 +8" :

    17 + 8 = 25

    hit!

    Renda takes

    Result of the throw of dice "1d10 +7" :

    7 + 7 = 14

    14 slashing damage from a magical weapon and his movement is reduced to 0 the moment he is hit.  Renda ends his turn adjacent to Rogan

    map updated

    Revenge is a dish best served with cold cuts - Page 4 Rogan_40
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    Post  Chris Thu Sep 06, 2018 11:23 am

    Chris wrote:
    initiative  Round 3


    Renda 23
    Sjon 19  FLYING
    Stout Sgt (hat) = 19
    ONE-EYED ROGAN 19
    Hawkes 16
    Sam 14
    Crispy 13 FLYING
    Witch  13
    bearded (1) 11
    bard 8
    ranger 4
    Worgs 3

    Tiefling whores 0


    Rogan is up!  
    Rogan eyes Renda's fine scaly hide and thinks about the fancy boots he could make.  Rogan RECKLESSLY attacks Renda. Rogan gets his main attack, 2nd for 5th and 3rd from Polearm Master (d4)

    _____________________________________________________________________________________________________________________________________

    vs AC 18

    attack 1
    Result of the throw of dice "1d20 +8" :

    19 + 8 = 27

    hit

    attack 2
    Result of the throw of dice "1d20 +8" :

    7 + 8 = 15

    Result of the throw of dice "1d20 +8" :

    18 + 8 = 26  

    hit


    attack 3  (back end of the halbred d4)

    Result of the throw of dice "1d20 +8" :

    14 + 8 = 22

    hit

    ___________________________________________________________________________________________________________________________________

    damage 1
    Result of the throw of dice "1d10 +7" :

    2 + 7 = 9

    9 magical slashing

    damage 2
    Result of the throw of dice "1d10 +7" :

    7 + 7 = 14

    14 magical slashing

    damage 3

    Result of the throw of dice "1d4 +7" :

    3 + 7 = 10

    10 magical bludgeoning

    _______________________________________________________________________________________________________________________

    9+14+10 = 33 total if not mitigated

    Rogan is going to stay put so Renda can't get away from him

    map is unchanged



    Hawkes is up
    Sam on deck
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    Post  MAS Thu Sep 06, 2018 11:46 am

    Renda has resistance to slashing, so he takes 7 dmg. Play-by-post kinda sucks for this kind of thing I don't want to jam play up too much, but I'd really like to see if anyone has a bonus action buff/debuff that they are going to throw at this before we move forward...

    and BTW, I'll be out in the backcountry of NM till Sunday night, so no internet. Please have another party member handle rolls I need done in the interim. Renda will fight as agressive as possible all toweards Rogan, here is current stat block -

    Renda' Mon
    HP: 81/88
    SPD: 45
    AC: 18
    Prof: +3
    Ki pool: 4/6
    Condition; RAGED; +2 strength-based melee attacks, resistance vs slash, pierce, bludge
    Advantage on DEX saves vs things I can see.
    ADVANTAGE ON STR BASED ATTACKS FOR THIS ROUND.
    ENEMIES HAVE ADVANTAGE ON ATTACKS AGAINST HIM THIS ROUND.
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    Post  Whitey Thu Sep 06, 2018 11:49 am

    Buffs ain’t my mojo, baby.
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    Post  Chris Thu Sep 06, 2018 12:25 pm

    MAS wrote:Renda has resistance to slashing, so he takes 7 dmg. Play-by-post kinda sucks for this kind of thing I don't want to jam play up too much, but I'd really like to see if anyone has a bonus action buff/debuff that they are going to throw at this before we move forward...

    and BTW, I'll be out in the backcountry of NM till Sunday night, so no internet.  Please have another party member handle rolls I need done in the interim. Renda will fight as agressive as possible all toweards Rogan, here is current stat block -

    Renda' Mon
    HP: 66/88
    SPD: 45
    AC: 18
    Prof: +3
    Ki pool: 4/6
    Condition; RAGED; +2 strength-based melee attacks, resistance vs slash, pierce, bludge
    Advantage on DEX saves vs things I can see.
    ADVANTAGE ON STR BASED ATTACKS FOR THIS ROUND.
    ENEMIES HAVE ADVANTAGE ON ATTACKS AGAINST HIM THIS ROUND.

    14 was the AoO
    33 from Rogan's turn
    47 less mitigation = 23 damage


    as for Buff\Debuff.... it's unlikely anyone could do anything on Renda's turn.  The only thing they can do is use Reaction.  You can only use a Bonus action on your own turn.

    B o n u s A c t io n s
    Various class features, spells, and other abilities let you
    take an additional action on your turn called a bonus
    action.


    Last edited by Chris on Thu Sep 06, 2018 1:29 pm; edited 1 time in total
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    Post  navyik Thu Sep 06, 2018 1:19 pm

    Cutting Words
    Also at 3rd level, you learn how to use your wit to distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of you makes an attack roll, an ability check, or a damage roll, you can use your reaction to expend one of your uses of Bardic Inspiration, rolling a Bardic Inspiration die and subtracting the number rolled from the creature’s roll. You can choose to use this feature after the creature makes its roll, but before the DM determines whether the attack roll or ability

    Hawkes will reduce the damage of Rogans 3rd attack.

    Result of the throw of dice "1d6" :

    3

    "Looks like you're getting a little tired there old orc..."

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    Post  Chris Thu Sep 06, 2018 1:28 pm

    navyik wrote:Cutting Words
     Also at 3rd level, you learn how to use your wit to distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of you makes an attack roll, an ability check, or a damage roll, you can use your reaction to expend one of your uses of Bardic Inspiration, rolling a Bardic Inspiration die and subtracting the number rolled from the creature’s roll. You can choose to use this feature after the creature makes its roll, but before the DM determines whether the attack roll or ability

    Hawkes will reduce the damage of Rogans 3rd attack.

    Result of the throw of dice "1d6" :

    3

    "Looks like you're getting a little tired there old orc..."


    Rogan's total damage reduced from 47 to 44, so Renda takes 22, instead of 23
    Renda's stat block is corrected


    Hawkes is up
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    Post  navyik Thu Sep 06, 2018 6:40 pm

    Cap'n Hawkes
    AC 17
    Hp 63/48

    Water Breathing

    Spell save 14
    Passive perception 14
    Passive insight 17

    Assuming that the bowsprit is difficult terrain, Hawkes can still step or hip over it and trot to the starboard stairs.

     “Rogan, it's time to settle up for what you did to Gundren!”

    Att 1 Rolling "1d20 +8" (also using a maneuvering attack to give Sam 15’  of movement).

    12 + 8 = 20. Rapier at Rogan

    Rolling "1d8" superiority die

    7

    Rolling "1d8 +5" rapier damage

    6 + 5 = 11+7=18

    Att 2 Result of the throw of dice "1d20 +8" :

    18 + 8 = 26

    Result of the throw of dice "1d8 +5" : rapier damage

    2 + 5 = 7

    Att 3 As a bonus action, Hawkes slashes with the cutlass.
    Result of the throw of dice "1d20 +7" :

    17 + 7 = 24

    Result of the throw of dice "1d6 +4" :

    5 + 4 = 9



    If Rogan doesn't drop, Hawkes will use action surge. Hawkes draws his cutlass while attacking twice with his rapier:

    Rolling "1d20 +8" 2 times

    1: 19 + 8 = 27
    2: 9 + 8 = 17

    Damage if those hit:

    Rolling "1d8 +5" 2 times

    1: 5 + 5 = 10
    2: 5 + 5 = 10


    Maneuvering Attack. When you hit a creature with a weapon attack, you can expend one superiority die to maneuver one of your comrades into a more advantageous position. You add the superiority die to the attack’s damage roll, and you choose a friendly creature who can see or hear you. That creature can use its reaction to move up to half its speed without provoking opportunity attacks from the target of your attack.
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    Post  Chris Fri Sep 07, 2018 11:09 am

    navyik wrote:

    Assuming that the bowsprit is difficult terrain, Hawkes can still step or hip over it and trot to the starboard stairs.

     “Rogan, it's time to settle up for what you did to Gundren!”


    Maneuvering Attack. When you hit a creature with a weapon attack, you can expend one superiority die to maneuver one of your comrades into a more advantageous position. You add the superiority die to the attack’s damage roll, and you choose a friendly creature who can see or hear you. That creature can use its reaction to move up to half its speed without provoking opportunity attacks from the target of your attack.

    Hawkes can make it H-6, no problem

    The dashing Captain exacts his revenge with a 1000 cuts!

    hitting 5 times for 18,7,9,10,10 = 54
    Rogan takes 27 after mitigation

    Rogan is bloodied but still in the fight

    Revenge is a dish best served with cold cuts - Page 4 Rogan_41


    Sam can use his reaction to move up to half speed without provoking AoO
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    Post  Chris Fri Sep 07, 2018 11:10 am

    Chris wrote:
    initiative Round 3


    Renda 23
    Sjon 19 FLYING
    Stout Sgt (hat) = 19
    ONE-EYED ROGAN 19
    Hawkes 16
    Sam 14
    Crispy 13 FLYING
    Witch 13
    bearded (1) 11
    bard 8
    ranger 4
    Worgs 3

    Tiefling whores 0


    Crispy is up
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    Post  whit10 Fri Sep 07, 2018 12:21 pm

    did I just get skipped?
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    Post  navyik Fri Sep 07, 2018 3:54 pm

    whit10 wrote:did I just get skipped?

    Well go then. bounce

    pirat
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    Post  whit10 Fri Sep 07, 2018 4:49 pm

    Good point...

    Sam has had enough of Rogan.

    "This is for Gundren, you pestilential cur"


    Bonus action to disengage from the worg

    Move to G-8 (I think that space is open?)

    Fire Bolt at Rogan

    Roll(1d20)+6:
    14,+6
    Total:20

    If that hits,

    Roll(2d10)+0:
    8,10,+0
    Total:18

    Sweet damage roll!

    Sam is done

    AC: 17
    +1 Studded Leather
    Saves: Dex. & Int. Immune to Magical Sleep and Advantage vs. Charm spells
    HP: 51, -10
    Movement: 30’
    Initiative: +4
    Magic Attack Mod: +6
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    Post  Chris Fri Sep 07, 2018 6:03 pm

    whit10 wrote:did I just get skipped?

    only if you let yourself get skipped pirat

    Rogan grins at the all pronouncements of his death and the weak damage that goes with them. He wonders to himself, "Do they even lift?"

    Rogan takes 18 fire damage, mitigated down to 9

    Revenge is a dish best served with cold cuts - Page 4 Rogan_42


    now Crispy?
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    Post  whit10 Fri Sep 07, 2018 7:20 pm

    just remember to move Sam to G-8.

    Get him big dragon dude!
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    Post  Whitey Sat Sep 08, 2018 12:26 pm

    Pyriannix "Crispy"

    HP: 52 (27)
    AC: 17
    Ki: (3/3)
    Sorcery Points (5/2)
    Spells:
    1st: (4/3)
    2nd: (3/1)
    3rd: (2/1)
    Spell DC: 14

    Crispy will huck a Fire Bolt at the wounded Warg at in an attempt to finish him off.
    Fire bolt:
    Evocation cantrip
    Casting Time 1 action
    Range 120 feet
    Components V S
    Duration Instantaneous
    Make a ranged spell attack. On hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.

    This spell's damage increases by 1d10 when you reach 5th, 11th, and 17th level.
    Roll(1d20)+6:
    7,+6
    Total:13 (Hit?)
    Damage:
    Roll(2d10)+0:
    1,1,+0
    Total:2 Grrrr

    Crispy will burn his last 2 sorcery points to cast Scorching Ray as a bonus action.

    Scorching Ray
    2nd-level evocation
    Casting Time 1 action
    Range 120 feet
    Components V S
    Duration Instantaneous
    You create three fire rays. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage.

    At Higher Levels: You create one additional ray for each slot level above 2nd.

    Targeting the ranger on the ballista:
    #1 Roll(1d20)+6:
    14,+6
    Total:20
    Damage: Roll(2d6)+0:
    6,1,+0
    Total:7

    #2 Roll(1d20)+6:
    12,+6
    Total:18
    Damage: Roll(2d6)+0:
    2,3,+0
    Total:5

    Assuming he is still alive (if 12 points drops him then target Big Ugly with #3)
    #3 Roll(1d20)+6:
    20,+6
    Total:26 (Crit!!)
    Damage: Roll(4d6)+0:
    3,5,4,3,+0
    Total:15

    Crispy will maintain altitude and move to E-4





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    Post  Chris Sun Sep 09, 2018 9:48 am

    sorry for the delay, I judged a brown belt test for 6 of our folks yesterday

    Crispy continues to "bring the thunder" as he circles

    He singes a bit of fur on the Worg, but it is still up

    the first 2 Scorching Rays are enough to toast the Ranger on the ballista

    the last one tags Rogan for 15, 7 after DR

    map is updated



    Revenge is a dish best served with cold cuts - Page 4 Rogan_43
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    Post  Chris Sun Sep 09, 2018 10:03 am

    Chris wrote:
    initiative  Round 3


    Renda 23
    Sjon 19  FLYING
    Stout Sgt (hat) = 19
    ONE-EYED ROGAN 19
    Hawkes 16
    Sam 14
    Crispy 13 FLYING
    Witch  13
    bearded (1) 11
    bard 8
    ranger 4
    Worgs 3

    Tiefling whores 0
    Unfeathers 0


    at 8, the bard tries to keep swimming for shore....  but something pulls him under the water.   Twisted Evil

    Since nobody is paying direct attention to him, you don't notice what happened.   scratch


    at 3, the Worg moves next to Sam and takes a bite at him

    Roll(1d20)+5:
    13,+5
    Total:18

    hit!

    Roll(1d6)+3:
    4,+3
    Total:7

    Sam takes 7 piercing and must make a STR save or be tripped


    at 0, Unfeathers turns a 180 away from Crispy and gains some altitude.  He cries out in alarm, "<sqwak>  What lies below?  Here there be monsters, lads!  <sqwak>"

    at 0, the Tiefling whore in the water also goes down.  The one in the hold continues to cower

    map is updated

    Revenge is a dish best served with cold cuts - Page 4 Rogan_44



    Chris wrote:
    initiative  Round 4


    Renda 23
    Sjon 19  (back to human form)
    Stout Sgt (hat) = 19
    ONE-EYED ROGAN 19
    Hawkes 16
    Sam 14
    Crispy 13 FLYING
    Witch  13
    bearded (1) 11
    bard 8
    ranger 4
    Worgs 3

    Tiefling whores 0
    Unfeathers 0
    Tentacles 0


    Round 4, for any timers

    Renda is up, Matt asked someone to make full attacks on Rogan
    Sjon is on deck
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    Revenge is a dish best served with cold cuts - Page 4 Left_bar_bleue1/0Revenge is a dish best served with cold cuts - Page 4 Empty_bar_bleue  (1/0)
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    Post  whit10 Sun Sep 09, 2018 11:37 am

    Str. Check for Sam:

    Roll(1d20)+0:
    19,+0
    Total:19
    navyik
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    Post  navyik Sun Sep 09, 2018 5:50 pm

    Ok.  I will help Matt.


    Renda' Mon
    HP: 81/88
    SPD: 45
    AC: 18
    Prof: +3
    Ki pool: 6/6
    Condition; RAGED; +2 strength-based melee attacks, resistance vs slash, pierce, bludge
    Advantage on DEX saves vs things I can see.
    ADVANTAGE ON STR BASED ATTACKS FOR THIS ROUND.
    ENEMIES HAVE ADVANTAGE ON ATTACKS AGAINST HIM THIS ROUND.

    Rolling "1d20 +7" 4 times

    1: 16 + 7 = 23. To hit
    2: 9 + 7 = 16
    3: 17 + 7 = 24. To hit
    4: 12 + 7 = 19

    Damage
    Rolling "1d6 +5" 2 times

    1: 6 + 5 = 11
    2: 1 + 5 = 6

    Bonus action
    Rolling "1d20 +7" 2 times

    1: 20 + 7 = 27. Crit
    2: 11 + 7 = 18

    Damage
    Result of the throw of dice "2d6 +5" :

    2 + 5 + 5 = 12

    Not my character.  Does anyone think I missed something important?


    Last edited by navyik on Sun Sep 09, 2018 6:07 pm; edited 1 time in total
    Chris
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    Post  Chris Mon Sep 10, 2018 10:43 am

    Sam keeps his feet and makes the save DC was only 13


    Renda rips into Rogan, hitting thrice 29 total slashing, mitigated to 14
    thanks Alan!


    map is unchanged

    Sjon is up
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    Post  Josef909 Mon Sep 10, 2018 10:34 pm

    Sjon Barker Druid 8
    HP: 57/57
    AC: 16
    Slots:4/3/1/2 (4/3/3/2 max)
    Wild Shape: 1 (2 max)
    Spell save DC: 16

    Conditions: water breathing

    I'm sure Sjon hears the squawking of Unfeathered as he has been up in the rigging with him recently, and since he has a bird's eye view (so to speak) he will scan across the water below.

    Perception roll:
    Result of the throw of dice "1d20 +5" : 7 + 5 = 12

    Still have movement and bonus action pending result. Does that perception roll use up Sjon's action?
    Chris
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    Post  Chris Mon Sep 10, 2018 10:51 pm

    Lol, it would be hard to miss 3 monstrous tentacles. That was more for suspenseful narrative not mechanical purposes, carry on

    And yes, everyone can hear Unfeathers, he isn't a quiet bird
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    Post  Josef909 Tue Sep 11, 2018 6:46 pm

    Sjon Barker Druid 8
    HP: 57/57
    AC: 16
    Slots:4/3/1/2 (4/3/3/2 max)
    Wild Shape: 1 (2 max)
    Spell save DC: 16

    Conditions: water breathing

    Sjon looks down to see something in the water and sounds the alarm. "Look alive mates, tentacles in the water around the ship! Give the bunny a squeeze before things get hairy." The crew is aware that Sjon uses this spirit to provide healing when moving through it's space. He casts L2 Healing Spirit below him at H7 using his bonus action. He will then use his movement to find a perch along the mast 25' above the deck in the rigging or on the ladder.

    Healing Spirit
    A spell from Xanathar's Guide To Everything
    Conjuration
    Level: 2
    Casting time: 1 Bonus Action
    Range: 60 feet
    Components: V, S
    Duration: Concentration, up to 1 minute

    You call forth a nature spirit to soothe the wounded. The intangible spirit appears in a space that is a 5-foot cube you can see within range. The spirit looks like a transparent beast or fey (your choice). Until the spell ends, whenever you or a creature you can see moves into the spirits space for the first time on a turn or starts its turn there, you can cause the spirit to restore ld6 hit points to that creature (no action required). The spirit can’t heal constructs or undead. As a bonus action on your turn, you can move the Spirit up to 30 feet to a space you can see.


    MAS
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    Post  MAS Tue Sep 11, 2018 8:36 pm

    Back on Station. Thank you Alan!
    Chris
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    Post  Chris Wed Sep 12, 2018 11:32 am

    A chi-pet bunny appears on the deck at H-7.  Whether you squeeze your bunny or not is up to you, not that's there anything wrong with it

    Revenge is a dish best served with cold cuts - Page 4 Bunny11


    @Joe  Sjon moved and the Healing Spirit is only a Bonus Action to cast.  I am going to take Rogan's turn since it seems like you finished, but you can still take an Action if you want






    Rogan is not a smart fellow, but even he can tell when the tide has turned against him.  He moves to L-6 with the smile of someone that knows a secret.  Rogan drops his Anchor Chain and draws a strange looking dagger as he moves

    Revenge is a dish best served with cold cuts - Page 4 Kraken10



    map updated

    Revenge is a dish best served with cold cuts - Page 4 Rogan_47


    Hawkes and Renda can make an Opportunity Attack on him as he leaves their threat zone if they have a Reaction remaining

    Rogan is not finished, just giving time for AoO
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    Post  MAS Wed Sep 12, 2018 12:01 pm

    Renda' Mon
    HP: 81/88
    SPD: 45
    AC: 18
    Prof: +3
    Ki pool: 4/6
    Condition; RAGED; +2 strength-based melee attacks, resistance vs slash, pierce, bludge
    Advantage on DEX saves vs things he can see.
    ADVANTAGE ON STR BASED ATTACKS FOR THIS ROUND.
    ENEMIES HAVE ADVANTAGE ON ATTACKS AGAINST HIM THIS ROUND



    Renda lashes out at the escaping pirate, attempting to stun his prey before it can escape!

    *Renda' is granted one attack action for AoO.

    *If he hits, he spends 1 Chi point to force ONE-EYED ROGAN to make a CON save vs any attack that hits, failure will mean he is STUNNED for a full round. DC 13

    IF ANYBODY HAS A WAY TO BUFF/DEBUFF THIS STUN< PLEASE JUMP IN!

    Roll 1, Result of the throw of dice "1d20 +7" :

    7 + 7 = 14

    Roll 2, Result of the throw of dice "1d20 +7" :

    15 + 7 = 22

    DMG if hits:

    Result of the throw of dice "1d6 +5" :

    5 + 5 = 10




    Last edited by MAS on Wed Sep 12, 2018 12:53 pm; edited 1 time in total
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    Post  Josef909 Wed Sep 12, 2018 12:05 pm

    Chris, that was Sjon's entire turn unless he couldn't finish his movement, in which case he would use his action to dash in order to complete his entire movement

    Edit: in case it needs to be specifically mentioned, the bunny will heal all of the party and none of the enemies. This will be the standard use of the spell.

    Edit2 to the party: pass through the bunny's space to receive a small font of healing. This can be done every turn until the spell ends.
    Chris
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    Post  Chris Wed Sep 12, 2018 5:10 pm

    @Joe - ok, that's cool, I just wanted to make sure



    MAS wrote:

    Renda lashes out at the escaping pirate, attempting to stun his prey before it can escape!

    *Renda' is granted one attack action for AoO.

    *If he hits, he spends 1 Chi point to force ONE-EYED ROGAN to make a CON save vs any attack that hits, failure will mean he is STUNNED for a full round. DC 13

    IF ANYBODY HAS A WAY TO BUFF/DEBUFF THIS STUN< PLEASE JUMP IN!



    study giving folks a chance to assist
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    Post  Chris Thu Sep 13, 2018 12:05 pm

    Rogan's CON save DC 13 vs Stun
    as a Barb he has ADV on CON saves

    Result of the throw of dice "1d20 +4" :

    6 + 4 = 10

    Result of the throw of dice "1d20 +4" :

    4 + 4 = 8

    affraid it seems Rogan's luck has finally run out

    Rogan takes 5 damage and is stunned!


    St u n n e d
    • A stunned creature is incapacitated (see the
    condition), can’t move, and can speak only
    falteringly.
    • The creature automatically fails Strength
    and Dexterity saving throws.
    • Attack rolls against the creature have
    advantage.



    Since it's still Rogan's turn.....

    Rogan sways slightly as he stands in disbelief of his pending defeat.  He had the Kraken blade partially raised, as if going for his own throat.  He catches his own reflection in the mysterious dagger.  

    Revenge is a dish best served with cold cuts - Page 4 Kraken12

    He is consumed by his memories as his life's choices replay like shadows from a fire dancing on the wall of a cave.

    Revenge is a dish best served with cold cuts - Page 4 Cavesh10

    The rest of the party all just happened to be looking at Rogan at that exact moment.  You can each see Rogan raising the Kraken blade towards his own throat just as Renda STUNS him.  The blade flashes briefly.  Could it be moonlight?  The moon is known by sailors to have strange powers.  Could it be some other magic at work? Could it be the hand of the Gods?  The party isn't sure.  You don't know why you are meant to see this, but you feel that it is important, somehow.

    The party bears ghost-like witness to Rogan's life as he watches it......

    You are standing on a beach.  The wind blows fiercely from offshore.

    Revenge is a dish best served with cold cuts - Page 4 Stormy10

    You see a much-younger Rogan staring into the wind, defiant of the elements.

    Revenge is a dish best served with cold cuts - Page 4 Young_10

    He is dressed more like a viking than a pirate.  You can see many clans of orc raiders encamped behind him on the beach, as if waiting

    Revenge is a dish best served with cold cuts - Page 4 Maxres10

    an Orc Shaman is attempting to appease their Gods with the sacrifice of many beasts

    Revenge is a dish best served with cold cuts - Page 4 Markmo10

    The winds continue to blow against Rogan.


    Revenge is a dish best served with cold cuts - Page 4 Images11

    The shaman tells Rogan that he must make a greater sacrifice to pay for good winds, if he wishes to sack the Dwarven Fortress-City of Frostheim.  


    Rogan calls for his only child Ragash, his son and heir, to be brought forth

    Revenge is a dish best served with cold cuts - Page 4 Ragash10

    Rogan leads his son up to the rocky cliffs overlooking their camp and the ocean.  The wind blows in their faces.

    Revenge is a dish best served with cold cuts - Page 4 Stormy11

    Rogan unsheathes the Kraken dagger, given to him by his father to make sacrifice to Verex, God of Plunder and the Seas. (thanks for the idea Matt!)

    Revenge is a dish best served with cold cuts - Page 4 Ellyss10

    Rogans opens Ragash's throat with the Kraken blade.  His young blood turns the foam below red.  Rogan can hear cheers rise up from the beach.  The winds fall instantly quiet and the waves are still.

    Revenge is a dish best served with cold cuts - Page 4 Deposi10

    Rogan and his armada sail to the Dwarven Fortress-City of Frostheim

    Revenge is a dish best served with cold cuts - Page 4 Stoneh10

    Frostheim is home of the Dwarf King Dondren.  The party sees an immediate resemblance to their departed Captain Gundren in the old King's face.

    Revenge is a dish best served with cold cuts - Page 4 Dondre10


    After a long and bloody seige, Frostheim finally falls to Rogan's raiders.  With his last breath, the old King Dondren curses Rogan and his raiders, "As long as sons of Frostheim sail freely, you shall wander the seas forever."  

    The waves swallow Rogan's remaining armada before they can return home with their plunder.  The wealth of Frostheim was indeed a great sacrifice to the Dwarven God of the Sea Oreideon.  

    Rogan's ship alone survived.  He became consumed with killing every dwarf he encountered at sea.  Gundren's death has led the party to Rogan.  His fate is now in your hands......
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    Post  Chris Thu Sep 13, 2018 12:11 pm

    In a flash, the party's consciousness returns to the present moment. You are all back on Rogan's cog. He is stunned, staring into the Kraken blade as if memorized.

    Chris wrote:
    initiative Round 4


    Renda 23
    Sjon 19 (back to human form)
    Stout Sgt (hat) = 19
    ONE-EYED ROGAN 19
    Hawkes 16
    Sam 14
    Crispy 13 FLYING
    Witch 13
    bearded (1) 11
    bard 8
    ranger 4
    Worgs 3

    Tiefling whores 0
    Unfeathers 0
    Tentacles 0


    Hawkes is up
    Sam on deck
    Crispy in the hole
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    Post  MAS Thu Sep 13, 2018 9:03 pm

    YEAAAAAAAAAHHHHHHHHHHHHHHH!

    Renda' gonna ea GOOD next turn.

    Nice narrative GM!
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    Post  navyik Fri Sep 14, 2018 1:43 pm

    Here's AoO

    Result of the throw of dice "1d20 +7" :

    15 + 7 = 22

    Damage

    Result of the throw of dice "1d8 +5" :

    7 + 5 = 12

    I will take Hawkes turn after the resolution of the AoO
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    Post  Chris Fri Sep 14, 2018 2:08 pm

    navyik wrote:
    I will take Hawkes turn after the resolution of the AoO

    Rogan takes 6 but is still standing

    go ahead
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    Post  navyik Fri Sep 14, 2018 5:15 pm

    Hawkes attacks twice

    Rolling "1d20 +8" 2 times

    1: 11 + 8 = 19 rapier
    2: 19 + 8 = 27 rapier

    Damage:
    Rolling "1d8 +5" 2 times

    1: 2 + 5 = 7
    2: 7 + 5 = 12

    If Rogan drops, "You are free of your burden old man.  You can thank Gundren for that when you see him."

    Either way, Hawkes bolts for the tiller, sheathing his rapier and dropping his cutlass.

    "Lady do not flee," to the whore.  "Sutter Hawkes has never robbed an honest whore of her wages!"

    "Renda, get Rogans knife.  And the female is not food.  She is breeding stock."

    "Crispy, toast that mutt and weigh anchor."

    "Sam, set the mainsail and trim leeward!  Sjon, I need a wave astern and a wind to the port.  We can slingshot the bay and out with the wind!  Move it before that sea monster sees we are not it's clan! (Reference Renda's philosophy)."
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    Post  Chris Sat Sep 15, 2018 10:31 am

    I love the way Hawkes is taking charge, lets roll with that!

    Hawkes runs his blade through Rogan. Though stunned, Rogan manages a faint smile of relief. Hawkes catches a glimpse of rocky cliffs and sandy beaches in Rogan's eyes as they go dim. Rogan's body crumbles to dust. Hawkes wonders just how old he was.....

    Lets go ahead and stay in a loose combat turn for now. Everyone gets 1 turn and then the Krakken clock ticks down. You have a very short time to escape.

    The whore cowers as she is used to being mistreated.

    @Alan - lets roll with Hawkes taking charge. Direct the crew specifically what to do, including what dice rolls to make and what roles to take on the ship.

    Regardless of where we were in initiative, everyone now has 1 turn, under Hawkes command to work as a crew. That still means 1 move, 1 action, etc


    Unfeathers flies up to the crow's nest, "<sqwak> Rogan is dead! Long live Captain Hawkes! <sqwak>"
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    Post  whit10 Sat Sep 15, 2018 12:25 pm

    I'm not sure what skill Sam would use to obey those orders?

    Otherwise Sam will move to wherever the Main sail is for now and wait for a GM ruling

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