I am sorry to hear about work, but I totally get it.
PF2e isn't perfect and I doubt any system ever will be. It does solve some of the issues with 5e and the game design is very tight.
just a few examples:
Character progression is vertical by levels and horizontal by optional selections. What this means is really any build is viable because all the +1s come from levels, not feats or class abilities. Feats (racial, background and class) provide horizontal growth which just means more options.
Class balance is much better with martials and casters being fun and effective. Monks are actually really good!
Monsters have levels, not CRs, so everything scales nicely.
3 action economy - 3 action points. not divided into Action, Move and Bonus Action. This again provides more options but is also a cause for more "crunch" as more things take an AP, like drawing a weapon. So 3 Moves or 3 attacks (with penalties) or combos. There are also lots more things to do in combat that are useful like Demoralize, Aid, recall knowledge, etc.
save or suck on spells is fixed by having 4 results possible for all rolls (skills, attacks, saves).
Crit success (10+)
success
fail
crit fail (-10)
yes, that means Marvin with his crazy + to hit would get a lot more crits because he hits +10 over the AC. works both ways though, so a big ogre is also more scary.
I would love for us to just try pf2e. If we decide that we it doesn't work for our group, we can totally go back to 5e. Or even if someone else just wants to run 5e, that's fine too. This isn't a permanent shift or anything.
I have all the PF2e books available on pdf to share
https://drive.google.com/drive/folders/18sFqBYCd6EZR-puoHPC0Z5GRTpOngx3b?usp=share_linkyou really only need the basic book for character creation. I can help walk through that too.
by far the BEST way to make your character is with the online character builder
https://pathbuilder2e.com/this way, you pick what you want and the online tool eliminates the other stuff. so you could say, I want a halfling ranger.... and it will only show you the options for that build. it has tooltips that explain everything better than I can. it will even track your +1 level ups (since everything gets +1 each level).
We did 1 test adventure a couple months back. We just played it real slow and I tried to give options each turn and we allowed all manner of retcons to figure out the rules. Even Matt played!