What about the spike growth zone? Trying to figure where it extends please
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4 posters
distant rumblings
Chris- Posts : 9534
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- Post n°201
Re: distant rumblings
No worries! I didnt think about huge vs large either, lol
What about the spike growth zone? Trying to figure where it extends please
What about the spike growth zone? Trying to figure where it extends please
whit10- Posts : 6629
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- Post n°202
Re: distant rumblings
whoops, meant to include that. It's there now - the black box
navyik- Posts : 5049
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- Post n°203
Re: distant rumblings
whit10 wrote:whoops, meant to include that. It's there now - the black box
It’s a 20’ radius. The area of effect goes out 15’ more in each direction.
Chris- Posts : 9534
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- Post n°204
Re: distant rumblings
"Arrod, stay safe, my friend." Arrod will move and Dash 80ft off the map to the south, after Zax takes his turn.
"Oh my Queen, today is a goooood day to die! Guide me to your arms once more."
Warhol and Marvin see Zax fade away into shadow. He reappears dismounted next to the giant at G-7 with Shatterspike held high overhead. He still looks like a translucent shade.
Bonus action - Blessing of the Raven Queen. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Starting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent.
Action = Attack, 2 swings, full Power Attack -5\+10
swing 1
Result of the throw of dice "1d20 +3" :
16 + 3 = 19
hit
damage
Result of the throw of dice "2d6 +15" :
4 + 4 + 15 = 23
swing #2
Result of the throw of dice "1d20 +3" :
11 + 3 = 14
hit (I think?)
damage
Result of the throw of dice "2d6 +15" :
3 + 3 + 15 = 21
donezo
"Oh my Queen, today is a goooood day to die! Guide me to your arms once more."
Warhol and Marvin see Zax fade away into shadow. He reappears dismounted next to the giant at G-7 with Shatterspike held high overhead. He still looks like a translucent shade.
Bonus action - Blessing of the Raven Queen. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Starting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent.
Action = Attack, 2 swings, full Power Attack -5\+10
swing 1
Result of the throw of dice "1d20 +3" :
16 + 3 = 19
hit
damage
Result of the throw of dice "2d6 +15" :
4 + 4 + 15 = 23
swing #2
Result of the throw of dice "1d20 +3" :
11 + 3 = 14
hit (I think?)
damage
Result of the throw of dice "2d6 +15" :
3 + 3 + 15 = 21
donezo
whit10- Posts : 6629
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- Post n°205
Re: distant rumblings
Chris- Posts : 9534
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- Post n°206
Re: distant rumblings
I think that's the wrong map?
whit10- Posts : 6629
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- Post n°207
Re: distant rumblings
fixed
Chris- Posts : 9534
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- Post n°208
Re: distant rumblings
whit10 wrote:fixed
lol, its just not your fight, GM
radius of spell is still too small. 20ft radius is 20ft in all directions, so 40ft by 40ft
Last edited by Chris on Tue Jul 19, 2022 12:42 pm; edited 2 times in total
whit10- Posts : 6629
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- Post n°209
Re: distant rumblings
fixed again
Chris- Posts : 9534
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- Post n°210
Re: distant rumblings
whit10- Posts : 6629
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- Post n°211
Re: distant rumblings
fine
Whitey- Posts : 1770
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- Post n°212
Re: distant rumblings
Will post Marvin’s turn tonight
Whitey- Posts : 1770
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- Post n°213
Re: distant rumblings
Marvin draws down on the giant in the defile and lets loose an arrow that appears to be wrapped in vines, with fern leaves where the flechettes should be:
Tue Jul 19 2022 18:07:45 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 16, + 10, TOTAL: 26
HIT!
Damage, with Sneak Attack and Colossus Slayer:
Rolling line 1 : 2d6 + 6 to total : 2, 3, + 6, TOTAL: 11
Rolling line 2 : 1d8 + 0 to total : 4, TOTAL: 4
15 points of damage and the giant must make a STR Save DC 13 (with ADV) or be restrained.
Will finish turn after resolution of first attack.
Stat Block
HP: 46(58)/46(58)
AC: 18
Attacks: 2
PP: 15
Saves:
STR +4
DEX +7
CON +1
INT +3
WIS +2
CHR +0
Spell Save: 13
Spell Attack: +5
Spell Slots:
1st: 3/4
2nd: 2/2
Arrows: 39/40
Tue Jul 19 2022 18:07:45 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 16, + 10, TOTAL: 26
HIT!
Damage, with Sneak Attack and Colossus Slayer:
Rolling line 1 : 2d6 + 6 to total : 2, 3, + 6, TOTAL: 11
Rolling line 2 : 1d8 + 0 to total : 4, TOTAL: 4
15 points of damage and the giant must make a STR Save DC 13 (with ADV) or be restrained.
Will finish turn after resolution of first attack.
Stat Block
HP: 46(58)/46(58)
AC: 18
Attacks: 2
PP: 15
Saves:
STR +4
DEX +7
CON +1
INT +3
WIS +2
CHR +0
Spell Save: 13
Spell Attack: +5
Spell Slots:
1st: 3/4
2nd: 2/2
Arrows: 39/40
whit10- Posts : 6629
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- Post n°214
Re: distant rumblings
Str. Save: w/advantage
Rolling line 1 : 1d20 + 6 to total : 13, + 6, TOTAL: 19
Rolling line 1 : 1d20 + 6 to total : 4, + 6, TOTAL: 10
the giant makes the save. He's taken the 15 from your first attack
go ahead with the rest of Marvin's turn
Rolling line 1 : 1d20 + 6 to total : 13, + 6, TOTAL: 19
Rolling line 1 : 1d20 + 6 to total : 4, + 6, TOTAL: 10
the giant makes the save. He's taken the 15 from your first attack
go ahead with the rest of Marvin's turn
Whitey- Posts : 1770
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- Post n°215
Re: distant rumblings
As a bonus action Marvin will cast Hunters Mark on the injured giant.
He launches a normal looking arrow at the giant’s torso:
Rolling line 1 : 1d20 + 10 to total : 10, + 10, TOTAL: 20
HIT!
Damage, plus Hunters Mark:
Tue Jul 19 2022 19:13:48 GMT-0600 (MDT)
Rolling line 1 : 2d6 + 6 to total : 5, 2, + 6, TOTAL: 13
Marvin will back up a bit more to F-12.
Done.
He launches a normal looking arrow at the giant’s torso:
Rolling line 1 : 1d20 + 10 to total : 10, + 10, TOTAL: 20
HIT!
Damage, plus Hunters Mark:
Tue Jul 19 2022 19:13:48 GMT-0600 (MDT)
Rolling line 1 : 2d6 + 6 to total : 5, 2, + 6, TOTAL: 13
Marvin will back up a bit more to F-12.
Done.
whit10- Posts : 6629
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- Post n°216
Re: distant rumblings
that giant is getting cut up badly.
His action is to swing at 'Zax twice, since he's right there.
Rolling line 1 : 1d20 + 8 to total : 5, + 8, TOTAL: 13
Rolling line 1 : 1d20 + 8 to total : 5, + 8, TOTAL: 13
lol... two big swings and misses.
another giant appears at the entrance to the defile but it's movement is slowed, it can't target anyone due to LoS and it takes damage from the Spike Growth. It did not make it's Wisdom save to see the terrain/spikes
Rolling line 1 : 2d4 + 0 to total : 1, 1, TOTAL: 2
It takes the damage and the giants are done.
Warhol is up!
His action is to swing at 'Zax twice, since he's right there.
Rolling line 1 : 1d20 + 8 to total : 5, + 8, TOTAL: 13
Rolling line 1 : 1d20 + 8 to total : 5, + 8, TOTAL: 13
lol... two big swings and misses.
another giant appears at the entrance to the defile but it's movement is slowed, it can't target anyone due to LoS and it takes damage from the Spike Growth. It did not make it's Wisdom save to see the terrain/spikes
Rolling line 1 : 2d4 + 0 to total : 1, 1, TOTAL: 2
It takes the damage and the giants are done.
Warhol is up!
navyik- Posts : 5049
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- Post n°217
Re: distant rumblings
It’s 2d4 for each 5’ of movement.
Warhol
as a Tortle
Ac 20
Hp 56/56
passive Perception 18
Spike growth 10/9
Warhol steps up to d-11. He produces flame and flings it at the first giant.
Result of the throw of dice "1d20 +8" :
8 + 8 = 16
Damage
Result of the throw of dice "2d8" :
5 + 2 = 7
The hawk is still patrolling the skies looking for other threats nearby.
Warhol
as a Tortle
Ac 20
Hp 56/56
passive Perception 18
Spike growth 10/9
Warhol steps up to d-11. He produces flame and flings it at the first giant.
Result of the throw of dice "1d20 +8" :
8 + 8 = 16
Damage
Result of the throw of dice "2d8" :
5 + 2 = 7
The hawk is still patrolling the skies looking for other threats nearby.
whit10- Posts : 6629
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- Post n°218
Re: distant rumblings
noted, additional 3 damage
'Zax is up
'Zax is up
Chris- Posts : 9534
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- Post n°219
Re: distant rumblings
"Cover fire!" Zax calls to Marvin.
Action - Attack
BM - commanding strike to MvM with +d8, sneak attack, Col Slayer and HM
1 swing at full PA
Result of the throw of dice "1d20 +3" :
1 + 3 = 4
womp womp
Action - Attack
BM - commanding strike to MvM with +d8, sneak attack, Col Slayer and HM
1 swing at full PA
Result of the throw of dice "1d20 +3" :
1 + 3 = 4
womp womp
Chris wrote:
Gor'Zax
HP: 67/67
AC: 19/21
BM dice: 4/5d8
2nd wind: 1/1
Action Surge: 1/1
SV: str +7, con +6, wis +2
PP: 15
Necro resistant
Arrod
HP: 19/19
AC: 18
whit10- Posts : 6629
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- Post n°220
Re: distant rumblings
top of round 3, nothing changed on the map.
Marvin is up!
Marvin is up!
Whitey- Posts : 1770
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- Post n°221
Re: distant rumblings
Marvin takes his cover fire shot granted by Zax:
Rolling line 1 : 1d20 + 10 to total : 20, + 10, TOTAL: 30
AwwwwwSHIT it’s a CRIT!!
Wed Jul 20 2022 11:15:38 GMT-0600 (MDT)
Rolling line 1 : 6d6 + 6 to total : 3, 6, 3, 1, 4, 1, + 6, TOTAL: 24
Rolling line 2 : 4d8 + 0 to total : 5, 7, 7, 1, TOTAL: 20
That’s a 44 point arrow boys!
Marvin will hold off on his turn until that shot is resolved
Rolling line 1 : 1d20 + 10 to total : 20, + 10, TOTAL: 30
AwwwwwSHIT it’s a CRIT!!
Wed Jul 20 2022 11:15:38 GMT-0600 (MDT)
Rolling line 1 : 6d6 + 6 to total : 3, 6, 3, 1, 4, 1, + 6, TOTAL: 24
Rolling line 2 : 4d8 + 0 to total : 5, 7, 7, 1, TOTAL: 20
That’s a 44 point arrow boys!
Marvin will hold off on his turn until that shot is resolved
Chris- Posts : 9534
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- Post n°222
Re: distant rumblings
BOOOOOM!
whit10- Posts : 6629
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- Post n°223
Re: distant rumblings
that is one dead giant. lol
go ahead with the rest of your turn Marvin
go ahead with the rest of your turn Marvin
Whitey- Posts : 1770
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- Post n°224
Re: distant rumblings
I need to start carrying my dice with me. Been years and years since I got to throw a full handful like that. Digital just ain’t the same.
Will post Marvin’s turn tonight.
Will post Marvin’s turn tonight.
Chris- Posts : 9534
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- Post n°225
Re: distant rumblings
Whitey wrote:I need to start carrying my dice with me. Been years and years since I got to throw a full handful like that. Digital just ain’t the same.
Will post Marvin’s turn tonight.
visions of Brian Huber playing Shadowrun come to mind
Whitey- Posts : 1770
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- Post n°226
Re: distant rumblings
Marvin advances behind Zax to G-8, using his bonus action to move Hunter’s Mark to the next target. He leans out from behind the elf and snaps off two shots at the next giant coming down the pipe:
Thu Jul 21 2022 06:42:03 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 13, + 10, TOTAL: 23
Thu Jul 21 2022 06:42:02 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 13, + 10, TOTAL: 23
Two hits!
Damage1 w/Hunter’s Mark and Colossus Slayer:
Thu Jul 21 2022 06:43:15 GMT-0600 (MDT)
Rolling line 1 : 2d6 + 6 to total : 5, 2, + 6, TOTAL: 13
Rolling line 2 : 1d8 + 0 to total : 6, TOTAL: 6
Damage2 with Hunter’s Mark:
Thu Jul 21 2022 06:46:16 GMT-0600 (MDT)
Rolling line 1 : 2d6 + 6 to total : 4, 5, + 6, TOTAL: 15
34 damage. Marvin is done
Thu Jul 21 2022 06:42:03 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 13, + 10, TOTAL: 23
Thu Jul 21 2022 06:42:02 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 13, + 10, TOTAL: 23
Two hits!
Damage1 w/Hunter’s Mark and Colossus Slayer:
Thu Jul 21 2022 06:43:15 GMT-0600 (MDT)
Rolling line 1 : 2d6 + 6 to total : 5, 2, + 6, TOTAL: 13
Rolling line 2 : 1d8 + 0 to total : 6, TOTAL: 6
Damage2 with Hunter’s Mark:
Thu Jul 21 2022 06:46:16 GMT-0600 (MDT)
Rolling line 1 : 2d6 + 6 to total : 4, 5, + 6, TOTAL: 15
34 damage. Marvin is done
whit10- Posts : 6629
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- Post n°227
Re: distant rumblings
ok, two more arrows thunk into the advancing giant.
Well, hill giants ain't real sharp.... so the one that is visible keeps advancing on Gor'Zax while taking damage from the Spike Stones
Rolling line 1 : 6d4 + 0 to total : 2, 1, 1, 4, 1, 1, TOTAL: 10
Now it takes two swings at 'Zax with it's club... it's feet are somewhat shredded at this point and it's bellowing in rage
Rolling line 1 : 1d20 + 8 to total : 16, + 8, TOTAL: 24
Rolling line 1 : 1d20 + 8 to total : 11, + 8, TOTAL: 19
need to clarify something... the main weapon that 'Zax uses is a two-handed weapon right? So he isn't really able to use his shield right now as I understand it?
Just want to be correct on this, let me know if I missed something.
Well, hill giants ain't real sharp.... so the one that is visible keeps advancing on Gor'Zax while taking damage from the Spike Stones
Rolling line 1 : 6d4 + 0 to total : 2, 1, 1, 4, 1, 1, TOTAL: 10
Now it takes two swings at 'Zax with it's club... it's feet are somewhat shredded at this point and it's bellowing in rage
Rolling line 1 : 1d20 + 8 to total : 16, + 8, TOTAL: 24
Rolling line 1 : 1d20 + 8 to total : 11, + 8, TOTAL: 19
need to clarify something... the main weapon that 'Zax uses is a two-handed weapon right? So he isn't really able to use his shield right now as I understand it?
Just want to be correct on this, let me know if I missed something.
Chris- Posts : 9534
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- Post n°228
Re: distant rumblings
correct, current AC is 19, sadly
at least they are not crits
at least they are not crits
whit10- Posts : 6629
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- Post n°229
Re: distant rumblings
yeah, sorry dude.
Rolling line 1 : 3d10 + 5 to total : 10, 1, 9, + 5, TOTAL: 25
Rolling line 1 : 3d10 + 5 to total : 6, 6, 1, + 5, TOTAL: 18
total of 43 pts of damage.
The remaining giant comes lumbering into view... and takes 4d4 damage from the spike stones (it helps when the enemy isn't real bright)
Rolling line 1 : 4d4 + 0 to total : 3, 2, 1, 3, TOTAL: 9
The giants are done
Warhol is up!
Rolling line 1 : 3d10 + 5 to total : 10, 1, 9, + 5, TOTAL: 25
Rolling line 1 : 3d10 + 5 to total : 6, 6, 1, + 5, TOTAL: 18
total of 43 pts of damage.
The remaining giant comes lumbering into view... and takes 4d4 damage from the spike stones (it helps when the enemy isn't real bright)
Rolling line 1 : 4d4 + 0 to total : 3, 2, 1, 3, TOTAL: 9
The giants are done
Warhol is up!
Chris- Posts : 9534
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- Post n°230
Re: distant rumblings
Blessing of Raven Queen is still active until my turn, so Zax has resistance to all damage. He takes 12 and 9 for 21 total
Nevermind, that was 2 turns ago, lol
Nevermind, that was 2 turns ago, lol
whit10- Posts : 6629
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- Post n°231
Re: distant rumblings
yeah, I thought that had expired. Right?
Chris- Posts : 9534
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- Post n°232
Re: distant rumblings
whit10 wrote:yeah, I thought that had expired. Right?
of course, the turn I had damage resistance, the giant missed twice
my next turn went by so fast, I forgot about it, lol
all good
navyik- Posts : 5049
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- Post n°233
Re: distant rumblings
Warhol
as a Tortle
Ac 20
Hp 56/56
passive Perception 18
Spike growth 10/8
Warhol summons the unicorn spirit.
Unicorn Spirit. The unicorn spirit lends its protection to those nearby. You and your allies gain advantage on all ability checks made to detect creatures in the spirit’s aura. In addition, if you cast a spell using a spell slot that restores hit points to any creature inside or outside the aura, each creature of your choice in the aura also regains hit points equal to your druid level.
Then he casts healing word as a 3rd level spell.
Result of the throw of dice "3d4 +12" :
4 + 4 + 4 + 12 = 24 Hp back to Zax.
as a Tortle
Ac 20
Hp 56/56
passive Perception 18
Spike growth 10/8
Warhol summons the unicorn spirit.
Unicorn Spirit. The unicorn spirit lends its protection to those nearby. You and your allies gain advantage on all ability checks made to detect creatures in the spirit’s aura. In addition, if you cast a spell using a spell slot that restores hit points to any creature inside or outside the aura, each creature of your choice in the aura also regains hit points equal to your druid level.
Then he casts healing word as a 3rd level spell.
Result of the throw of dice "3d4 +12" :
4 + 4 + 4 + 12 = 24 Hp back to Zax.
Chris- Posts : 9534
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- Post n°234
Re: distant rumblings
navyik wrote:In addition, if you cast a spell using a spell slot that restores hit points to any creature inside or outside the aura, each creature of your choice in the aura also regains hit points equal to your druid level.
Then he casts healing word as a 3rd level spell.
Result of the throw of dice "3d4 +12" :
4 + 4 + 4 + 12 = 24 Hp back to Zax.
nice aura, cheers for the pick-me-up!
-43 +24 = -19 net
Chris wrote:
Gor'Zax
HP: 48/67
AC: 19/21
BM dice: 4/5d8
2nd wind: 1/1
Action Surge: 1/1
SV: str +7, con +6, wis +2
PP: 15
Necro resistant
Arrod
HP: 19/19
AC: 18
Chris- Posts : 9534
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- Post n°235
Re: distant rumblings
Initiative order:
Marvin: 27
Giants: 19
Warhol: 17
Zax: 7
I will just go since nothing Alan did affected the giants.... Mike, grab your sack of dice!
Zax calls for fire support, "-baH-!" (fire!)
Action - Attack, 2 swings
Commanding Strike to Marvin +d8, SA, CS, HM, etc
Zax will take his swing with full PA assuming it is still alive, if not, I can re-do
Result of the throw of dice "1d20 +3" :
15 + 3 = 18
damage:
Result of the throw of dice "2d6 +15" :
5 + 1 + 15 = 21
Bonus Action - 2nd wind
Zax thumps his chest, with an insult in Shadar-Kai, "Hab SoSlI' Quch!" (your mother has a flat forehead)
Result of the throw of dice "1d10 +7" :
5 + 7 = 12 healed
Gor'Zax
HP: 60/67
AC: 19/21
BM dice: 3/5d8
2nd wind: 0/1
Action Surge: 1/1
SV: str +7, con +6, wis +2
PP: 15
Necro resistant
Arrod
HP: 19/19
AC: 18
Marvin: 27
Giants: 19
Warhol: 17
Zax: 7
I will just go since nothing Alan did affected the giants.... Mike, grab your sack of dice!
Zax calls for fire support, "-baH-!" (fire!)
Action - Attack, 2 swings
Commanding Strike to Marvin +d8, SA, CS, HM, etc
Zax will take his swing with full PA assuming it is still alive, if not, I can re-do
Result of the throw of dice "1d20 +3" :
15 + 3 = 18
damage:
Result of the throw of dice "2d6 +15" :
5 + 1 + 15 = 21
Bonus Action - 2nd wind
Zax thumps his chest, with an insult in Shadar-Kai, "Hab SoSlI' Quch!" (your mother has a flat forehead)
Result of the throw of dice "1d10 +7" :
5 + 7 = 12 healed
Gor'Zax
HP: 60/67
AC: 19/21
BM dice: 3/5d8
2nd wind: 0/1
Action Surge: 1/1
SV: str +7, con +6, wis +2
PP: 15
Necro resistant
Arrod
HP: 19/19
AC: 18
Whitey- Posts : 1770
Join date : 2017-09-17
Age : 48
Location : ColoRADo
Character Information
Hit points:
(30/30)
Action Points:
(0/0)
Character Sheet:
- Post n°236
Re: distant rumblings
Marvin pauses briefly to consider if it's truly covering fire while he's standing right behind the aggro-elf, but shrugs it off as quickly as the thought arrives and snaps off another shot:
Thu Jul 21 2022 16:29:28 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d20 + 10 to total : 11, + 10, TOTAL: 21
HIT!
Thu Jul 21 2022 16:30:41 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 3d6 + 6 to total : 5, 1, 1, + 6, TOTAL: 13
Rolling line 2 : 2d8 + 0 to total : 5, 8, TOTAL: 13
26 to the big ugly.
Marvin will take his turn after the last couple hits are resolved...
Thu Jul 21 2022 16:29:28 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d20 + 10 to total : 11, + 10, TOTAL: 21
HIT!
Thu Jul 21 2022 16:30:41 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 3d6 + 6 to total : 5, 1, 1, + 6, TOTAL: 13
Rolling line 2 : 2d8 + 0 to total : 5, 8, TOTAL: 13
26 to the big ugly.
Marvin will take his turn after the last couple hits are resolved...
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°237
Re: distant rumblings
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°238
Re: distant rumblings
damn guys, let me update! lol
ok, I have recorded that damage. Go ahead with the rest of your turn
ok, I have recorded that damage. Go ahead with the rest of your turn
Whitey- Posts : 1770
Join date : 2017-09-17
Age : 48
Location : ColoRADo
Character Information
Hit points:
(30/30)
Action Points:
(0/0)
Character Sheet:
- Post n°239
Re: distant rumblings
HP: 46/46
AC: 18
Attacks: 2
PP: 15
Saves:
STR +4
DEX +7
CON +1
INT +3
WIS +2
CHR +0
Spell Save: 13
Spell Attack: +5
Spell Slots:
1st: 3/4
2nd: 2/2
Arrows: 31/40
Marvin will lean out and snap off two more arrows at the giant in front of Zax:
Sat Jul 23 2022 08:43:06 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d20 + 10 to total : 18, + 10, TOTAL: 28
Sat Jul 23 2022 08:43:05 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d20 + 10 to total : 6, + 10, TOTAL: 16
I think that's two hits. Damage1 w/ HM, CS, & SA:
Sat Jul 23 2022 08:44:19 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 3d6 + 6 to total : 4, 4, 6, + 6, TOTAL: 20
Rolling line 2 : 1d8 + 0 to total : 1, TOTAL: 1
Damage2 w/HM:
Sat Jul 23 2022 08:45:10 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 2d6 + 6 to total : 5, 2, + 6, TOTAL: 13
34 Total damage.
Marvin will use his bonus action to HIDE behind Zax, employing Cunning Action and his Halfling Lightfoot ability to Hide in a creature's space at least one size larger. Both giants are subject to an active Perception check against Marvin's Stealth roll:
Sat Jul 23 2022 08:49:10 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d20 + 11 to total : 13, + 11, TOTAL: 24
Done.
AC: 18
Attacks: 2
PP: 15
Saves:
STR +4
DEX +7
CON +1
INT +3
WIS +2
CHR +0
Spell Save: 13
Spell Attack: +5
Spell Slots:
1st: 3/4
2nd: 2/2
Arrows: 31/40
Marvin will lean out and snap off two more arrows at the giant in front of Zax:
Sat Jul 23 2022 08:43:06 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d20 + 10 to total : 18, + 10, TOTAL: 28
Sat Jul 23 2022 08:43:05 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d20 + 10 to total : 6, + 10, TOTAL: 16
I think that's two hits. Damage1 w/ HM, CS, & SA:
Sat Jul 23 2022 08:44:19 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 3d6 + 6 to total : 4, 4, 6, + 6, TOTAL: 20
Rolling line 2 : 1d8 + 0 to total : 1, TOTAL: 1
Damage2 w/HM:
Sat Jul 23 2022 08:45:10 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 2d6 + 6 to total : 5, 2, + 6, TOTAL: 13
34 Total damage.
Marvin will use his bonus action to HIDE behind Zax, employing Cunning Action and his Halfling Lightfoot ability to Hide in a creature's space at least one size larger. Both giants are subject to an active Perception check against Marvin's Stealth roll:
Sat Jul 23 2022 08:49:10 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d20 + 11 to total : 13, + 11, TOTAL: 24
Done.
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°240
Re: distant rumblings
well that's a nifty little power....
the giant takes more damage and is dead.
The remaining giant advances (taking 6d4 in the process) and then takes two swings at 'Zax.
First the damage he takes:
Rolling line 1 : 6d4 + 0 to total : 4, 2, 3, 3, 1, 3, TOTAL: 16
Now he attacks:
Rolling line 1 : 1d20 + 8 to total : 19, + 8, TOTAL: 27
Rolling line 1 : 1d20 + 8 to total : 6, + 8, TOTAL: 14
one hit, one miss.
Damage to 'Zax
Rolling line 1 : 3d10 + 5 to total : 8, 7, 8, + 5, TOTAL: 28
28 to 'Zax.
Warhol is up!
the giant takes more damage and is dead.
The remaining giant advances (taking 6d4 in the process) and then takes two swings at 'Zax.
First the damage he takes:
Rolling line 1 : 6d4 + 0 to total : 4, 2, 3, 3, 1, 3, TOTAL: 16
Now he attacks:
Rolling line 1 : 1d20 + 8 to total : 19, + 8, TOTAL: 27
Rolling line 1 : 1d20 + 8 to total : 6, + 8, TOTAL: 14
one hit, one miss.
Damage to 'Zax
Rolling line 1 : 3d10 + 5 to total : 8, 7, 8, + 5, TOTAL: 28
28 to 'Zax.
Warhol is up!
Whitey- Posts : 1770
Join date : 2017-09-17
Age : 48
Location : ColoRADo
Character Information
Hit points:
(30/30)
Action Points:
(0/0)
Character Sheet:
- Post n°241
Re: distant rumblings
DM is Marvin hidden from this giant?
Also, as a free action he says quietly to Zax "Lets try to subdue this one!"
Also, as a free action he says quietly to Zax "Lets try to subdue this one!"
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°242
Re: distant rumblings
um, as far as you know you're hidden...
Whitey- Posts : 1770
Join date : 2017-09-17
Age : 48
Location : ColoRADo
Character Information
Hit points:
(30/30)
Action Points:
(0/0)
Character Sheet:
- Post n°243
Re: distant rumblings
Ok, just let me know if my next attack has advantage or not when it comes up as that’s the benefit to being hidden in combat.
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°244
Re: distant rumblings
oh, I know. I had taken note of it
Chris- Posts : 9534
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°245
Re: distant rumblings
Zax hp 32/67
Zax will use his reaction for a Riposte BM after the miss
Rolling line 1 : 1d20 + 8 to total : 18, + 8, TOTAL: 26
Crunch!
Damage
Rolling line 1 : 2d6 + 5 to total : 4, 3, + 5, TOTAL: 12
Rolling line 1 : 1d8 + 0 to total : 4, TOTAL: 4
16 back at him!
Zax will use his reaction for a Riposte BM after the miss
Rolling line 1 : 1d20 + 8 to total : 18, + 8, TOTAL: 26
Crunch!
Damage
Rolling line 1 : 2d6 + 5 to total : 4, 3, + 5, TOTAL: 12
Rolling line 1 : 1d8 + 0 to total : 4, TOTAL: 4
16 back at him!
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°246
Re: distant rumblings
Hold on there crusher... it's still Warhol's turn first.
Chris- Posts : 9534
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°247
Re: distant rumblings
My reaction happened during the giant's turn which is before Warhol's
navyik- Posts : 5049
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°248
Re: distant rumblings
Warhol
as a Tortle
Ac 20
Hp 56/56
passive Perception 18
Spike growth 10/7
Warhol throws more flames at the giant (cantrip)
Result of the throw of dice "2d8" :
1 + 2 = 3. 🤪
As a bonus action, Warhol casts healing word for Zax, also adding his level to the healing due to the unicorn spirit.
Result of the throw of dice "2d4 +12" :
3 + 4 + 12 = 19 hp to Zax.
The hawk continues to search for threats. The 4th giant?
as a Tortle
Ac 20
Hp 56/56
passive Perception 18
Spike growth 10/7
Warhol throws more flames at the giant (cantrip)
Result of the throw of dice "2d8" :
1 + 2 = 3. 🤪
As a bonus action, Warhol casts healing word for Zax, also adding his level to the healing due to the unicorn spirit.
Result of the throw of dice "2d4 +12" :
3 + 4 + 12 = 19 hp to Zax.
The hawk continues to search for threats. The 4th giant?
Chris- Posts : 9534
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°249
Re: distant rumblings
Cheers!
51/67 HP
51/67 HP
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°250
Re: distant rumblings
The hawk does not see anything. No giants for miles around. However, a dust cloud is growing to the west and headed your way. It's entering one of the few forests so the hawk can't quite see what it is.
The giant is singed... and is still bellowing and screaming regardless.
now 'Zax goes and inflicts another fine hit.
Map if needed.
Top o' the next round. Marvin is up!
The giant is singed... and is still bellowing and screaming regardless.
now 'Zax goes and inflicts another fine hit.
Map if needed.
Top o' the next round. Marvin is up!
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