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MAS
Chris
Robyo
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    In the Intest of aid

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    Post  Robyo Tue Aug 20, 2019 10:57 pm

    Elf here. Darkvision 60'.
    whit10
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    Post  whit10 Tue Aug 20, 2019 11:26 pm

    GM, are there any tracks or disturbances on the floor that Sam can see?
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    Post  Josef909 Wed Aug 21, 2019 10:34 am

    Sam leans over to inspect the floor of the tunnel, but he sees no tracks or disturbances.
    Chris
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    Post  Chris Wed Aug 21, 2019 2:08 pm

    anytime the party slows or halts, Kruhl re-orientates himself towards the rear to keep watch, warhammer and sheild at the ready
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    Post  Josef909 Wed Aug 21, 2019 7:12 pm

    Noted!
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    Post  Chris Mon Aug 26, 2019 11:57 am

    whit10 wrote:Sam will whisper to Hawkes "port or starboard cap'n?" as he looks at the T intersection

    bounce somebody pick a direction please
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    Post  whit10 Mon Aug 26, 2019 12:33 pm

    yeah, since the Cap'n must have been distracted by something.

    Let's go left...
    navyik
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    Post  navyik Mon Aug 26, 2019 11:02 pm

    Hawkes nods left.
    Josef909
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    Post  Josef909 Thu Aug 29, 2019 11:54 pm

    The group bears left, Kruhl remaining ever vigilant towards the back. Ahead, they can see light cascading in through a demolished section of wall. On the floor at the end of the tunnel, Sam can see what had previously been the grate of the floordrain. It is clear that this is at least one way the interlopers breached the temple. The party draws near enough to get a peek inside...

    They see a Mindflayer with his back turned, as he faces some sort of altar or table to do his work. On the floor below his platform, there is another floater taking stock of the other, stranger, forms in the room. As far as the group can tell, there seems to be 7. They move slowly, some on patrols around this grand and spacious room. They appear to be semi-formless globs of flesh, eyes, tentacles, and mouths.

    In the Intest of aid - Page 3 Shriek10
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    Post  Josef909 Thu Aug 29, 2019 11:54 pm

    In the Intest of aid - Page 3 Slide211
    In the Intest of aid - Page 3 Slide311

    If there are any issues with sizes, colors, etc, I am happy to share the PPP of this encounter for modification or stewardship.
    Chris
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    Post  Chris Fri Aug 30, 2019 10:34 am

    cool map! I love the multiple levels.

    where is the party?
    Josef909
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    Post  Josef909 Fri Aug 30, 2019 11:53 am

    The opening in the wall from the tunnels is at X-5
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    Post  whit10 Fri Aug 30, 2019 1:44 pm

    Sam whispers to Cap'n Hawkes - let me go in first, give me 10 seconds.

    Sam will cast Invisibility on himself and then move into the room, unless something happens to make him stop.

    Joe, I can't make out the where the mind flayer is, exactly. Can you post that? (Sam's movement is pending on that)

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    Post  Josef909 Fri Aug 30, 2019 3:37 pm

    He is the enemy at the top of the map. M32.
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    Post  whit10 Sun Sep 01, 2019 10:17 am

    ok, Sam will work his way towards the Mind Flayer. A double move is 60'. I believe that gets him to P-15. Sorry, having some trouble seeing the map really well (due to the debris).

    I assume he will need a stealth check:

    Roll(1d20)+13:
    10,+13
    Total:23
    Whitey
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    Post  Whitey Sun Sep 01, 2019 10:38 am

    Crispy leans in to Hawkes’ ear and whispers “If we can draw the others into the ummm lower bowl I can roast them all at once...”
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    Post  Josef909 Mon Sep 02, 2019 2:15 pm

    @Josh - you can def try that if you like. Just to be clear, rubble like this is difficult terrain, so it would take at least 3 if not 4 full rounds of movement to get to the upper platform. Not to mention avoiding notice by all the patrols and the floater, but you sure can try it if you'd like.
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    Post  whit10 Mon Sep 02, 2019 3:24 pm

    damn, I was afraid of that; that would have occurred to Sam as well. Scratch the casting of any spells yet. Let me think on this for a minute
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    Post  whit10 Tue Sep 03, 2019 1:06 pm

    after thinking for a second... "should we just charge in? I don't think I can get there in time" in a whisper of course
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    Post  Chris Tue Sep 03, 2019 1:20 pm

    whit10 wrote:after thinking for a second... "should we just charge in? I don't think I can get there in time" in a whisper of course

    "Bring them on! I prefer a straight fight to all this sneaking around."

    but let me buff the party first....


    Bless
    1 Enchantment

    Casting Time: 1 action
    Range: 30 feet
    Components: V S M (A sprinkling of holy water)
    Duration: Up to 1 minute
    Classes: Cleric, Paladin
    You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw.
    At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.


    using a 1st only, so I can bless 3 people - Sam, Hawkes and Abi


    if Hawkes decides to attack now, if not I can wait, but I didn't want to hold up initiative with a pre-fight buff
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    Post  whit10 Tue Sep 03, 2019 8:15 pm

    Thanks mate!

    Sam could serve as bait in the middle of the room but the problem is the Mind Flayer, ranged attacks and all that...

    Sam just can't teleport quite far enough to get to the Mind Flayer
    Chris
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    Post  Chris Wed Sep 04, 2019 11:38 am

    Kruhl is built to be the bait\target\aggro magnet
    he is happy to go first, if that is the plan and everyone is ready
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    Post  whit10 Wed Sep 04, 2019 12:45 pm

    works for me
    navyik
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    Post  navyik Wed Sep 04, 2019 8:06 pm

    “Draw them in and teleport away.” Hawkes uses a tone of reassurance and gives Sam an inspiration d8. “Sell it well that you have accidentally wandered into a trap.”
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    Post  whit10 Wed Sep 04, 2019 9:21 pm

    uh, player to player - no. Sam isn't suicidal. The Mind Flayer can attack him before he can teleport.

    Chris already volunteered to be bait
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    Post  Chris Thu Sep 05, 2019 12:40 pm

    give Kruhl the Inspiration dice for a saving throw if needed and he will go in as bait


    Kruhl will stow his warhammer and carry a torch w\ shield. He feels confident that his new friends won't just abandon him and run.

    Kruhl makes his way cautiously down the ramp. He does not give any indication that he sees the strange tentacle-mouth things.

    It looks like he can make it to Q-3 with a double move? I think that would give him a little cover from that large rock at Q-5 while still allowing at least 1 or 2 to see him.



    Chris wrote:Kruhl

    saves: Cha +12, Wis +8, all +4 from aura. Dex +9 (shield master)
    Passive Perception 14
    Auras: Protection (cha to all saves 10ft) and Hatred (+cha damage fiends\undead 10ft)
    Spell\channel save DC = 16

    AC = 20 (breastplate +1, shield +1, dex +2)
    HP: 82/82

    Paladin Spells
    1st = 3/4
    2nd = 2/3

    Warlock 2/2

    HP: 87/87
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    Post  whit10 Thu Sep 05, 2019 1:03 pm

    ok, as Kruhl is doing this, Sam will cast Invisibility on himself and, when Kruhl enters the room, Sam will stay 10' behind him and will then try to move silently towards the upper level.

    I believe there will be a few checks for this. Just let me know when you need them

    "right behind you Kruhl" as Sam disappears
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    Post  Chris Thu Sep 05, 2019 1:09 pm

    whit10 wrote:ok, as Kruhl is doing this, Sam will cast Invisibility on himself and, when Kruhl enters the room, Sam will stay 10' behind him and will then try to move silently towards the upper level.

    I believe there will be a few checks for this. Just let me know when you need them

    "right behind you Kruhl" as Sam disappears

    Kruhl is going DOWN the ramp to the lowest level. lol!

    But I like how easily lies slip off the rogue's tongue as he goes the opposite direction Twisted Evil
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    Post  whit10 Thu Sep 05, 2019 2:44 pm

    eh, Sam's invisible, so you think he's still right behind ya. lol
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    Post  Chris Thu Sep 05, 2019 4:04 pm

    whit10 wrote:eh, Sam's invisible, so you think he's still right behind ya. lol

    Rolling Eyes that figures....
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    Post  whit10 Thu Sep 05, 2019 4:42 pm

    gotta play him "in character" man. Sorry
    Chris
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    Post  Chris Thu Sep 05, 2019 5:00 pm

    whit10 wrote:gotta play him "in character" man. Sorry

    of course! just remember that Kruhl is a Paladin of Vengeance and will have to be played "in character" too Twisted Evil
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    Post  whit10 Thu Sep 05, 2019 5:34 pm

    LMAO! I know, but Sam's not actually abandoning him at all... he's just going for the Mind Flayer first, since he's the biggest threat (in Sam's mind anyway)... no vengeance for you! lol
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    Post  navyik Thu Sep 05, 2019 7:36 pm

    Okay, If Kruhl is the bait, then he gets the d8. Ooh that rhymes. “May the god of jumping in blind and going off half cocked be with you.”
    Chris
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    Post  Chris Fri Sep 06, 2019 10:33 am

    navyik wrote:Okay, If Kruhl is the bait, then he gets the d8. Ooh that rhymes. “May the god of jumping in blind and going off half cocked be with you.”

    THRASOS was the personified spirit (daimon) of rashness, insolence, recklessness and excessive boldness. He was a companion of Hybris (Hubris) and Ate, malevolent spirits of arrogance and delusion.

    as mentioned here: Aeschylus, Agamemnon 763 ff (trans. Weir Smyth) (Greek tragedy C5th B.C.)

    it seems Thrasos is our patron saint Cool
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    Post  Josef909 Fri Sep 06, 2019 1:52 pm

    Sounds like you gents have hashed out your entry/attack plan? At least mostly, anyways. Let me know when you're ready to make your move and we will light this firecracker.
    Chris
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    Post  Chris Fri Sep 06, 2019 1:58 pm

    Kruhl is ready
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    Post  whit10 Fri Sep 06, 2019 3:03 pm

    Sam is ready
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    Post  navyik Fri Sep 06, 2019 5:42 pm

    In the Intest of aid - Page 3 CBS1207-KT-overjupiter_grande
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    Whitey
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    Post  Whitey Fri Sep 06, 2019 5:51 pm

    Crispy snuffs his candle flame and is ready
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    Post  Robyo Fri Sep 06, 2019 9:27 pm

    Ready, though to be honest, I really can't differentiate much with the small map.
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    Post  Josef909 Sat Sep 07, 2019 1:53 pm

    Not stalling, nor do I mean to belabor the point...

    But if anyone has issues with the map or visibility thereof, let's handle it now before the fighting starts.
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    Post  Robyo Mon Sep 09, 2019 7:59 pm

    My old eyes can't distinguish much. It's just too tiny. Unfortunately I've no solution, at least in using power point. If we keep a running tab of every piece's coordinates, that might help.
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    Post  navyik Tue Sep 10, 2019 7:10 am

    Robyo wrote:My old eyes can't distinguish much. It's just too tiny. Unfortunately I've no solution, at least in using power point. If we keep a running tab of every piece's coordinates, that might help.

    I always use the desktop site view in a smartphone. Then I can zoom.
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    Post  Robyo Tue Sep 10, 2019 8:23 am

    When I zoom in, the figures become all blurry, so that doesn't seem to help.

    You guys can just roll without me, that's fine.
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    Post  Josef909 Tue Sep 10, 2019 10:53 am

    Naw, let's make it so everyone can see well enough to play. Chris, can I recruit you to fix the mapping so it is readable for everyone? I can send you the grid map and tokens tonight after work.
    Chris
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    Post  Chris Wed Sep 11, 2019 10:13 am

    Josef909 wrote:Naw, let's make it so everyone can see well enough to play.  Chris, can I recruit you to fix the mapping so it is readable for everyone?  I can send you the grid map and tokens tonight after work.

    of course!

    sorry for the delay, I had a 3 day conference in Westminster for work.  The family came along, which was awesome, cuz I played hookie half the time.  We did go-karts\bumper cars, Denver Zoo, Dave&Busters, ate some great food!

    mantiskungfu74 @ gmail.com
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    Post  Josef909 Wed Sep 11, 2019 6:53 pm

    Chris wrote:
    Josef909 wrote:Naw, let's make it so everyone can see well enough to play.  Chris, can I recruit you to fix the mapping so it is readable for everyone?  I can send you the grid map and tokens tonight after work.

    of course!

    sorry for the delay, I had a 3 day conference in Westminster for work.  The family came along, which was awesome, cuz I played hookie half the time.  We did go-karts\bumper cars, Denver Zoo, Dave&Busters, ate some great food!

    mantiskungfu74 @ gmail.com

    Much appreciated and sent.
    Chris
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    Post  Chris Thu Sep 12, 2019 11:10 am

    voila!

    In the Intest of aid - Page 3 Hoi_1t11
    In the Intest of aid - Page 3 Hoi_2b11
    Chris
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    Post  Chris Thu Sep 12, 2019 11:16 am

    Josef909 wrote:

    Much appreciated and sent.

    all I did was cut your map in half, stretch each map to fit a full slide and then stacked the 2 images in the forum to make it a large scale map

    I sent you back the ppt with the newly sized 2 slides. You can add the tokens back on as they move and you need to update the map

    let me know if you need anything else

    -tech committee

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