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3 posters

    Father Taulie Tankard, Tempest Cleric of Thunor

    Chris
    Chris


    Posts : 9506
    Join date : 2011-10-26

    Character Information
    Hit points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue35/35Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (35/35)
    Action Points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue0/0Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (0/0)
    Character Sheet:

    Father Taulie Tankard, Tempest Cleric of Thunor Empty Father Taulie Tankard, Tempest Cleric of Thunor

    Post  Chris Fri May 01, 2020 12:50 am

    Father Taulie Tankard, Tempest Cleric of Thunor Tempes11

    Taulie Tankard
    Hill Dwarf
    Tempest Cleric 11\storm sorcerer 1

    STR 12 +1
    DEX 10 -
    CON  16 +3  (dwarf +2, Res Con+1)
    INT   8 -1
    WIS  18 +4 (ASI +2, hill dwarf +1)
    CHA  14 +2

    Saves:
    Cleric: WIS +8, CHA +6
    Resilient CON +7

    AC 22  (full plate +1, shield +1)
    HP 110/110

    Battle Axe +2: +7 to hit, d8+3 damage +d8 thunder
    Warhammer +1:   +6 to hit, d8+2 damage +d8 thunder
    Spell attack +8 cleric, +6 sorcerer

    Spell Save DC 16 cleric, 14 sorcerer

    Shield is holy symbol, lightning bolt on the face

    Tempest Cleric abilities

    Bonus Proficiencies:  At 1st level, you gain proficiency with martial weapons and heavy armor.

    Wrath of the Storm
    Also at 1st level, you can thunderously rebuke attackers. When a creature within 5 feet of you that you can see hits you with an attack, you can use your reaction to cause the creature to make a Dexterity saving throw. The creature takes 2d8 lightning or thunder damage (your choice) on a failed saving throw, and half as much damage on a successful one.

    You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest.

    Channel Divinity: Destructive Wrath
    Starting at 2nd level, you can use your Channel Divinity to wield the power of the storm with unchecked ferocity.
    When you roll lightning or thunder damage, you can use your Channel Divinity to deal maximum damage, instead of rolling.

    Thunderous Strike
    At 6th level, when you deal lightning damage to a Large or smaller creature, you can also push it up to 10 feet away from you.

    Divine Strike
    At 8th level, you gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 thunder damage to the target. When you reach 14th level, the extra damage increases to 2d8.



    Storm Sorcerer abilities

    Wind Speaker
    The arcane magic you command is infused with elemental air. You can speak, read, and write Primordial. Knowing this language allows you to understand and be understood by those who speak its dialects: Aquan, Auran, Ignan, and Terran.

    Tempestuous Magic
    Starting at 1st level, you can use a bonus action on your turn to cause whirling gusts of elemental air to briefly surround you, immediately before or after you cast a spell of 1st level or higher. Doing so allows you to fly up to 10 feet without provoking opportunity attacks.


    Tempest Cleric spells:
    4/3/3/3/2/1   (combined 12th level caster)

    5 cantrips
    Guidance, Sacred Flame, Toll the Dead, Light, Spare the Dying

    prepared list 14 spells:
    1st - Cure Wounds, Healing Word
    2nd -  Prayer of Healing, Hold Person, Spiritual Weapon
    3rd - Dispel Magic, Spirit Guardians, Revivify, create food and water
    4th - Banishment, Stone Shape
    5th - Dispel Good and Evil, Greater Restoration,
    6th - Heal, Sunbeam

    Domain Bonus Spells:
    1st - Fog Cloud, Thunderwave
    2nd - Gust of Wind, Shatter
    3rd - Call Lightning, Sleet Storm
    4th - Control Water, Ice Storm
    5th - Destructive Wave, Insect Plague


    Storm Sorcerer spells:
    combined 12th caster, see above

    4 cantrips
    Shocking grasp, Lightning Lure, Booming Blade, Mage Hand
    1st known 2 = Absorb Elements, Shield

    Feats:  Resilient CON, ASI WIS +2

    Dwarven Traits:
    CON +2, WIS +1
    speed 25, not slowed by heavy armor
    Darkvision 60ft
    ADV on saves vs poison
    Resistance to poison damage
    Tool Prof - brewers tools (of course)
    Stonecunning +8 to check about stone work
    dwarven toughness +1 hp\level
    languages: common, dwarven, Primordial,  Aquan, Auran, Ignan, and Terran


    Background: Sailor
    Skills:  
    Athletics +5
    Perception +8
    Religion +8
    Persuasion + 6

    Equipment:
    full plate +1
    warhammer +1
    potion of animal friendship
    shield with holy symbol
    dungeoneers pack

    3,500 platinum each crewmate
    5,000 gold each crewmate
    shield +1
    battle axe +2

    Potion of Stone Giant Strength
    Wand of Enemy Detection


    Last edited by Chris on Fri Jul 09, 2021 9:45 am; edited 10 times in total
    Chris
    Chris


    Posts : 9506
    Join date : 2011-10-26

    Character Information
    Hit points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue35/35Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (35/35)
    Action Points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue0/0Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (0/0)
    Character Sheet:

    Father Taulie Tankard, Tempest Cleric of Thunor Empty Re: Father Taulie Tankard, Tempest Cleric of Thunor

    Post  Chris Fri May 01, 2020 1:02 am

    You awaken to a smoke filled, hazy daylight…possibly mid to late morning, although exactly which morning it is currently escapes you. What appears to be the second coming of last night’s dinner lies in a fetid pool of vomit next to one of your shoes, which has either been conveniently placed there by some kind passerby or had fortunately not wandered far from you in the night. Your other shoe is firmly in place, although curiously on the wrong foot. As you drag yourself to a mostly upright sitting position you take stock of your surroundings. It appears an alley near the marketplace was this morning’s bed. No bother, you’ve slept in (and alongside) worse.

    Fragments of recollection start to enter your wine-addled memory. You have spent the last several days alternating between kindly ministering to the besieged people of Bohrnalduhr and engaging in a righteous bender. Your flock is mostly the dregs of the docks and marketplace who can barely put food on their own tables, let alone rise up against an invading army of Underdark nightmares. You’ve done what you canto keep them hidden and provided for.

    Vellum and his toady Gamble sent you out of the fortress “for the sake of the people” after the initial incursion of the Mindflayers. You know the truth is those uppity bastards have had it in for you for years and jumped at the first chance to put you in harm’s way. Well you’ve shown them, haven’t you? Survived the siege and spread a good deal of their coin among the city’s innkeepers and tavern wenches along the way.

    As your thoughts wander to the myriad of ways you could wipe that smug grin off Gamble’s face, the haze at the end of the alley clears somewhat, giving you a glimpse of a battle worn group passing through the market with what looks to be a full cart of supplies bearing the sigil of the fortress’ stores. Whether they’ve come in possession of those wares ethically has no bearing on your thoughts about the matter, it is enough to know they obtained them somehow from the notoriously stingy Magister and would seem to be the sort of wayward souls who might need your able spiritual guidance. The ale kegs stacked at the end of the cart might just have more bearing on your thoughts than the party’s ethics anyway…

    You collect yourself (and your shoes) and struggle to your feet, pausing to let the spell of nausea and your splitting headache pass. Once you are steadied, you duck out of the alley into the marketplace...
    Whitey
    Whitey


    Posts : 1759
    Join date : 2017-09-17
    Age : 48
    Location : ColoRADo

    Character Information
    Hit points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue30/30Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (30/30)
    Action Points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue0/0Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (0/0)
    Character Sheet:

    Father Taulie Tankard, Tempest Cleric of Thunor Empty Re: Father Taulie Tankard, Tempest Cleric of Thunor

    Post  Whitey Fri May 01, 2020 8:24 am

    This guy definitely belongs on the sea. Awesome.
    Chris
    Chris


    Posts : 9506
    Join date : 2011-10-26

    Character Information
    Hit points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue35/35Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (35/35)
    Action Points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue0/0Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (0/0)
    Character Sheet:

    Father Taulie Tankard, Tempest Cleric of Thunor Empty Re: Father Taulie Tankard, Tempest Cleric of Thunor

    Post  Chris Fri May 01, 2020 9:47 am

    *edit - his AC was too high, I don't know where I got 23, it is 21
    full plate 18, shield +2, +1 magic armor

    his HP were too low, I forgot to add the Hill dwarf +1 per level, so now 101 not 90


    let me know if anybody sees anything else wrong, I might have had a couple beers when I made him, to get into character, of course drunken


    Father Taulie Tankard, Tempest Cleric of Thunor Drunke10
    Chris
    Chris


    Posts : 9506
    Join date : 2011-10-26

    Character Information
    Hit points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue35/35Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (35/35)
    Action Points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue0/0Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (0/0)
    Character Sheet:

    Father Taulie Tankard, Tempest Cleric of Thunor Empty Re: Father Taulie Tankard, Tempest Cleric of Thunor

    Post  Chris Fri May 01, 2020 10:56 am

    Much like the above picture, Taulie looks somewhat like a hobo cleric.

    His wooden shield is half of a keg barrel, cut long ways, with a lightning bolt on the side. This functions as both his holy symbol and his sled. He drags his plate mail around on the sled, until both the armor and shield are needed, which has been often during the invasion.

    His dungeoneer's pack is also a keg, in various states of fill. Everything else hangs off the keg. Most prized to Taulie are his brewers tools and his warhammer, the head of which is a metal beer stein turned on its side, so the handle attaches to the shaft. Taulie is known to drink directly from his warhammer, or his boot, whichever is closer to his face at the time.
    whit10
    whit10


    Posts : 6615
    Join date : 2012-03-27

    Character Information
    Hit points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue19/19Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (19/19)
    Action Points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue1/0Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (1/0)
    Character Sheet:

    Father Taulie Tankard, Tempest Cleric of Thunor Empty Re: Father Taulie Tankard, Tempest Cleric of Thunor

    Post  whit10 Fri May 01, 2020 11:11 am

    this guy and Sam are going to get along famously!
    Chris
    Chris


    Posts : 9506
    Join date : 2011-10-26

    Character Information
    Hit points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue35/35Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (35/35)
    Action Points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue0/0Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (0/0)
    Character Sheet:

    Father Taulie Tankard, Tempest Cleric of Thunor Empty Re: Father Taulie Tankard, Tempest Cleric of Thunor

    Post  Chris Fri May 01, 2020 11:17 am

    Father Taulie Tankard, Tempest Cleric of Thunor Taulie10


    Taulie Tankard

    AC 21
    HP 101\101

    WIS +8, CON+7, CHA +6
    spell save DC 16 cleric, 14 sorc
    channel divinity 2\2
    PP 18

    spell slots available:
    4/4
    3/3
    3/3
    3/3
    2/2
    0/1
    Chris
    Chris


    Posts : 9506
    Join date : 2011-10-26

    Character Information
    Hit points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue35/35Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (35/35)
    Action Points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue0/0Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (0/0)
    Character Sheet:

    Father Taulie Tankard, Tempest Cleric of Thunor Empty Re: Father Taulie Tankard, Tempest Cleric of Thunor

    Post  Chris Sat May 09, 2020 4:51 pm

    Chris wrote:

    Taulie Tankard

    AC 21
    HP 110\110

    WIS +8, CON+7, CHA +6
    spell save DC 16 cleric, 14 sorc
    channel divinity 2\2
    PP 18

    spell slots available:
    4/4
    3/3
    3/3
    3/3
    2/2
    1/1


    Last edited by Chris on Tue Jul 13, 2021 3:18 pm; edited 1 time in total
    Chris
    Chris


    Posts : 9506
    Join date : 2011-10-26

    Character Information
    Hit points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue35/35Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (35/35)
    Action Points:
    Father Taulie Tankard, Tempest Cleric of Thunor Left_bar_bleue0/0Father Taulie Tankard, Tempest Cleric of Thunor Empty_bar_bleue  (0/0)
    Character Sheet:

    Father Taulie Tankard, Tempest Cleric of Thunor Empty Re: Father Taulie Tankard, Tempest Cleric of Thunor

    Post  Chris Tue Sep 29, 2020 1:45 pm

    Whitey wrote:
    terminal velocity of an armor laden dwarf in seawater is 1.49 m/s, or about 5 f/s.


    preserved for posterity and future use

    Sponsored content


    Father Taulie Tankard, Tempest Cleric of Thunor Empty Re: Father Taulie Tankard, Tempest Cleric of Thunor

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