Chris wrote:good change of plans, JT (with his nice Perception) will keep look out, scanning the dunes....
good idea, except that we need JT to translate. Elliot will handle the intimidating.
Can you describe JT's dwarven trenchax? Is it appropriate for digging a grave?
When the truck comes to a stop, Elliot gets out. He retrieves his rifle fron the car and slings it.
He goes to the back of the truck, and lowers the gate. He says gruffly to CR3..
"Keep a lookout. I'll handle this."
He reaches into the back of the truck and grabs the man by his boots, roughly dragging him out to fall, still bound, to the hard desert ground. He glares at the man as he slowly draws his sawbacked bayonet from it's scabbard, never taking his gaze from the man's eyes. It's fifteen inch blade gleams wickedly in the moonlight.
He reaches down and quickly slashes the binding at the prisoner's ankles, not being particularly careful about whether or not he cuts him.
He replaces his bayonet into it's scabbard and grabs the man by his shirt collar, hauling him to his feet. He shoves him roughly, away from the truck towards the open desert.
He looks around quickly in an exaggerated fashion, and draws his pistol. He makes a show of chambering a round. He points it at the man, and jerks the barrel in the direction of the desert, away from the truck.
"WALK!" He barks at the man..
To his friend JT..
"Gimme that ax, partner."
After the mans back is turned, he motions for JT and the Colonel to follow them.
Intimidate: 1d20+7 (18+7)=25
Meh. Not bad to start.
Elliot is gonna march him a couple dozen paces out into the desert and make him start digging. Hoping that trenchax is similar to a standard trenching tool, so Elliot can toss it at his feet to use. Then, he'll begin the interrogation.
Hoping JT and the Colonel follow along to help.