I figure this is easier than having multiple character pages or stuff like that... dude will get posted at some point down the road.
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Josh's Character Page
whit10- Posts : 6614
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°1
Josh's Character Page
whit10- Posts : 6614
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°2
Re: Josh's Character Page
Nygaru – Tiger-folk (Kinyasa)
Mounted campaign
20 RPs.
Medium Sized, Normal Speed, Standard Language (Common and Nyasa)
Monstrous Humanoid – 3 RP (Dark vision 60’)
Claws – 2 RP, 1d4 + Strength damage, Natural Attacks
Flexible Stats – 2 RP (+2 to two physical stats – Dex. and Str.)
Flexible Bonus Feat – 4 RP (one bonus feat of any kind)
Skill Bonus – 2 RP, +2 to Handle Animal
Skill Bonus – 2 RP, +2 to Perception
Skill Bonus – 2 RP, +2 to Climb
Weapon Familiarity: Nyasa (Elven) Curved Blade and Naginata, 1 RP
Stalker – 1 RP, Perception and Stealth are always Class skills
Sprinter - 1 RP, Prerequisite: Normal speed; Benefit: Members of this race gain a +10 foot racial bonus to their speed when using the charge, run, or withdraw actions.
Abilities:
Bonus Raised at
Str. 16 (18) 3 4th
Dex. 16 3
Con. 14 2
Int. 14 2
Wis. 12 1
Cha. 10
Traits: Armor Expert, Dangerously Curious (UMD is class skill and +1)
Class: Fighter (Rough Rider Archetype)
Skills: 28 +7 from Fav. Class (14 Ranks per GM are noted with *) No AC penalties
Ranks Abil. Mod. Misc. Mod. Total
Climb 5 3 2 14
-Handle Anim. 2 2 7
Intimidate
Know. Dungeon
Know. Engine 2 2 7
*Know. Geog. 3 2 8
*Heal 2 1 6
Perception 7 1 2 13
*Ride 7 3 2 (stay in saddle) 13
Stealth 7 3 13
Survival 6 1 10
Swim 1 3 7
UMD 7 1 11
Feats:
1st: Mounted Combat (bonus), Ride by Attack, Power Attack, Weapon Focus: Curved Blade
2nd: Improved Bull Rush
3rd: Unseat
4th: Weapon Spec.: Curved Blade
5th: Improved Sunder
6th: Vital Strike
7th: Dodge
Fighter Traits: Rough Rider (APG archetype)
All Simple, Martial Weapon Proficiencies, All Armor and Shield Proficiencies
Steadfast Mount (Ex): At 2nd level, after a roughrider has spent 1 hour practicing with a mount, the mount gains a +1 dodge bonus to AC and a +1 morale bonus on saves, but only while the roughrider is mounted on it or adjacent to it. This bonus increases by +1 for every four levels after 2nd. This ability replaces bravery.
Armored Charger (Ex): At 3rd level, a roughrider no longer suffers armor check penalties on Ride skill checks. His mount's speed is not reduced when carrying a medium load or wearing medium barding. This ability replaces armor training 1.
Mounted Mettle (Ex): At 5th level, a roughrider and his mount gain a +1 bonus on attack and damage rolls when he is mounted or adjacent to his mount. This bonus increases by +1 for every four levels after 5th. This ability replaces weapon training 1, 2, 3, and 4.
Leap from the Saddle (Ex): At 7th level, after a roughrider's mount takes a single move, he may attempt a fast dismount (DC 20 Ride check). If he succeeds, he can take a full attack action. This ability replaces armor training 2.
Combat:
BAB: 7/2
CMB: CMD:
HP: 84 Initiative: +4
Movement: 30/40 (charge, run, withdraw)
Attacks: (+1 to hit and damage while mounted or etc.),
Curved Blade (+1 and Adam.): Attack: +12/7, Damage: 1d10 + 7, Crit.: 18-29 x2
Naginata (MW): +11/6, Damage: 1d8, Crit.: x4, Reach
Comp. Long Bow (Str. Mod +3): +10/5, Damage: 1d8 +3, Crit.: x3
Warhammer: +10/5, Damage: 1d8, Crit.: x3
Claws: +10/5, 1d4 +3 Damage – natural attack
AC: 22
FF: 18 Touch: 15
Armor Bonus: 7 Dex Bonus: 3 Deflection Bonus: 1
Dodge Bonus: 1 Shield Bonus: Misc.:
Armor: +1 Mithril Breast Plate, No AC penalty, Max Dex. +5, 15 lbs
Saves:
Base Mod. Abil. Mod. Misc. Mod. Total
Fort: 5 2
Reflex: 2 3
Will: 2 1
Gear:
Money: 23,500 gp (145 remaining)
Exotic Military Saddle w/ provisions and bags 100
Mithril Breast Plate Armor +1 – 5200
Mithril Chain Shirt Barding (Cat) +1 - 3100
Handy Haversack – 2000
Belt: +2 to Strength
+1 Adam. Curved Blade – 5080
MW Naginata
Wand – Shield, 25 charges – 325
Wand – Cure Mod. Wounds – 12 Charges – 1125
Wand – Lead Blades – 25 charges - 325
Ring of Protection: +1 - 2000
Beast
Large Black Tiger
Medium Sized, Normal Speed
-Monstrous – 3 RP (Dark vision 60’)
-Flexible Bonus Feat – 4 RP (one bonus feat of any kind)
-Flexible Stats – 2 RP (+2 to two mental stats – Int. and Wis.)
-Skill Bonus – 2 RP, +2 to Perception
-Skill Bonus – 2 RP, +2 to Stealth
-Sprinter - 1 RP, Prerequisite: Normal speed; Benefit: Members of this race gain a +10 foot racial bonus to their speed when using the charge, run, or withdraw actions.
-Climb: 2 RP, Members of this race have a climb speed of 20 feet, and gain the +8 racial bonus on Climb checks that a climb speed normally grants.
-All-Around Vision (4 RP): Prerequisites: None; Benefit: Members of this race have some way of seeing all around them, granting them a +4 racial bonus on Perception checks and making them immune to flanking.
Abilities: +2 to Str. and Dex. from AC level
Bonus Raised at:
Str: 23 6
Dex: 18 4 4th level
Con: 17 3
Int: 4
Wis: 17 3
Cha: 10
Skills: 6 ranks (all even split)
Climb 11
Perception 10
Stealth 14
Feats:
Dodge (Bonus)
Mobility, Skill Focus – Stealth, Spring Attack
Tricks: Bonus - 3
Fighting (attack, down, and stay), Defend, Track, Guard
Combat:
BAB: +4
Attacks: +10 to hit; bite (1d8 +6), 2 claws (1d6 +6); +2 to hit and damage if adjacent or mounted
Special Attacks: grab, pounce, rake - 1d6 +6
Low-light vision, Scent, Natural AC bonus: +3, Link, Evasion, Devotion
AC: 20 (22)
FF: 15 Touch: 15/17
Armor Bonus: 5, Dodge Bonus: 1, +2 if mounted or rider adjacent) Deflection:
Dex. Bonus: 4
Armor: Mithril Chain Shirt +1, Bonus: +5, No AC penalty, Max Dex: +6, 25 lbs.
Saves: Fort: 8, Reflex: 9, Will: 5
Mounted campaign
20 RPs.
Medium Sized, Normal Speed, Standard Language (Common and Nyasa)
Monstrous Humanoid – 3 RP (Dark vision 60’)
Claws – 2 RP, 1d4 + Strength damage, Natural Attacks
Flexible Stats – 2 RP (+2 to two physical stats – Dex. and Str.)
Flexible Bonus Feat – 4 RP (one bonus feat of any kind)
Skill Bonus – 2 RP, +2 to Handle Animal
Skill Bonus – 2 RP, +2 to Perception
Skill Bonus – 2 RP, +2 to Climb
Weapon Familiarity: Nyasa (Elven) Curved Blade and Naginata, 1 RP
Stalker – 1 RP, Perception and Stealth are always Class skills
Sprinter - 1 RP, Prerequisite: Normal speed; Benefit: Members of this race gain a +10 foot racial bonus to their speed when using the charge, run, or withdraw actions.
Abilities:
Bonus Raised at
Str. 16 (18) 3 4th
Dex. 16 3
Con. 14 2
Int. 14 2
Wis. 12 1
Cha. 10
Traits: Armor Expert, Dangerously Curious (UMD is class skill and +1)
Class: Fighter (Rough Rider Archetype)
Skills: 28 +7 from Fav. Class (14 Ranks per GM are noted with *) No AC penalties
Ranks Abil. Mod. Misc. Mod. Total
Climb 5 3 2 14
-Handle Anim. 2 2 7
Intimidate
Know. Dungeon
Know. Engine 2 2 7
*Know. Geog. 3 2 8
*Heal 2 1 6
Perception 7 1 2 13
*Ride 7 3 2 (stay in saddle) 13
Stealth 7 3 13
Survival 6 1 10
Swim 1 3 7
UMD 7 1 11
Feats:
1st: Mounted Combat (bonus), Ride by Attack, Power Attack, Weapon Focus: Curved Blade
2nd: Improved Bull Rush
3rd: Unseat
4th: Weapon Spec.: Curved Blade
5th: Improved Sunder
6th: Vital Strike
7th: Dodge
Fighter Traits: Rough Rider (APG archetype)
All Simple, Martial Weapon Proficiencies, All Armor and Shield Proficiencies
Steadfast Mount (Ex): At 2nd level, after a roughrider has spent 1 hour practicing with a mount, the mount gains a +1 dodge bonus to AC and a +1 morale bonus on saves, but only while the roughrider is mounted on it or adjacent to it. This bonus increases by +1 for every four levels after 2nd. This ability replaces bravery.
Armored Charger (Ex): At 3rd level, a roughrider no longer suffers armor check penalties on Ride skill checks. His mount's speed is not reduced when carrying a medium load or wearing medium barding. This ability replaces armor training 1.
Mounted Mettle (Ex): At 5th level, a roughrider and his mount gain a +1 bonus on attack and damage rolls when he is mounted or adjacent to his mount. This bonus increases by +1 for every four levels after 5th. This ability replaces weapon training 1, 2, 3, and 4.
Leap from the Saddle (Ex): At 7th level, after a roughrider's mount takes a single move, he may attempt a fast dismount (DC 20 Ride check). If he succeeds, he can take a full attack action. This ability replaces armor training 2.
Combat:
BAB: 7/2
CMB: CMD:
HP: 84 Initiative: +4
Movement: 30/40 (charge, run, withdraw)
Attacks: (+1 to hit and damage while mounted or etc.),
Curved Blade (+1 and Adam.): Attack: +12/7, Damage: 1d10 + 7, Crit.: 18-29 x2
Naginata (MW): +11/6, Damage: 1d8, Crit.: x4, Reach
Comp. Long Bow (Str. Mod +3): +10/5, Damage: 1d8 +3, Crit.: x3
Warhammer: +10/5, Damage: 1d8, Crit.: x3
Claws: +10/5, 1d4 +3 Damage – natural attack
AC: 22
FF: 18 Touch: 15
Armor Bonus: 7 Dex Bonus: 3 Deflection Bonus: 1
Dodge Bonus: 1 Shield Bonus: Misc.:
Armor: +1 Mithril Breast Plate, No AC penalty, Max Dex. +5, 15 lbs
Saves:
Base Mod. Abil. Mod. Misc. Mod. Total
Fort: 5 2
Reflex: 2 3
Will: 2 1
Gear:
Money: 23,500 gp (145 remaining)
Exotic Military Saddle w/ provisions and bags 100
Mithril Breast Plate Armor +1 – 5200
Mithril Chain Shirt Barding (Cat) +1 - 3100
Handy Haversack – 2000
Belt: +2 to Strength
+1 Adam. Curved Blade – 5080
MW Naginata
Wand – Shield, 25 charges – 325
Wand – Cure Mod. Wounds – 12 Charges – 1125
Wand – Lead Blades – 25 charges - 325
Ring of Protection: +1 - 2000
Beast
Large Black Tiger
Medium Sized, Normal Speed
-Monstrous – 3 RP (Dark vision 60’)
-Flexible Bonus Feat – 4 RP (one bonus feat of any kind)
-Flexible Stats – 2 RP (+2 to two mental stats – Int. and Wis.)
-Skill Bonus – 2 RP, +2 to Perception
-Skill Bonus – 2 RP, +2 to Stealth
-Sprinter - 1 RP, Prerequisite: Normal speed; Benefit: Members of this race gain a +10 foot racial bonus to their speed when using the charge, run, or withdraw actions.
-Climb: 2 RP, Members of this race have a climb speed of 20 feet, and gain the +8 racial bonus on Climb checks that a climb speed normally grants.
-All-Around Vision (4 RP): Prerequisites: None; Benefit: Members of this race have some way of seeing all around them, granting them a +4 racial bonus on Perception checks and making them immune to flanking.
Abilities: +2 to Str. and Dex. from AC level
Bonus Raised at:
Str: 23 6
Dex: 18 4 4th level
Con: 17 3
Int: 4
Wis: 17 3
Cha: 10
Skills: 6 ranks (all even split)
Climb 11
Perception 10
Stealth 14
Feats:
Dodge (Bonus)
Mobility, Skill Focus – Stealth, Spring Attack
Tricks: Bonus - 3
Fighting (attack, down, and stay), Defend, Track, Guard
Combat:
BAB: +4
Attacks: +10 to hit; bite (1d8 +6), 2 claws (1d6 +6); +2 to hit and damage if adjacent or mounted
Special Attacks: grab, pounce, rake - 1d6 +6
Low-light vision, Scent, Natural AC bonus: +3, Link, Evasion, Devotion
AC: 20 (22)
FF: 15 Touch: 15/17
Armor Bonus: 5, Dodge Bonus: 1, +2 if mounted or rider adjacent) Deflection:
Dex. Bonus: 4
Armor: Mithril Chain Shirt +1, Bonus: +5, No AC penalty, Max Dex: +6, 25 lbs.
Saves: Fort: 8, Reflex: 9, Will: 5
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