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    Josh's Character Page

    whit10
    whit10


    Posts : 6614
    Join date : 2012-03-27

    Character Information
    Hit points:
    Josh's Character Page Left_bar_bleue19/19Josh's Character Page Empty_bar_bleue  (19/19)
    Action Points:
    Josh's Character Page Left_bar_bleue1/0Josh's Character Page Empty_bar_bleue  (1/0)
    Character Sheet:

    Josh's Character Page Empty Josh's Character Page

    Post  whit10 Fri Feb 27, 2015 12:15 am

    I figure this is easier than having multiple character pages or stuff like that... dude will get posted at some point down the road.
    whit10
    whit10


    Posts : 6614
    Join date : 2012-03-27

    Character Information
    Hit points:
    Josh's Character Page Left_bar_bleue19/19Josh's Character Page Empty_bar_bleue  (19/19)
    Action Points:
    Josh's Character Page Left_bar_bleue1/0Josh's Character Page Empty_bar_bleue  (1/0)
    Character Sheet:

    Josh's Character Page Empty Re: Josh's Character Page

    Post  whit10 Fri Apr 03, 2015 12:39 am

    Nygaru – Tiger-folk (Kinyasa)
    Mounted campaign

    20 RPs.
    Medium Sized, Normal Speed, Standard Language (Common and Nyasa)
    Monstrous Humanoid – 3 RP (Dark vision 60’)
    Claws – 2 RP, 1d4 + Strength damage, Natural Attacks
    Flexible Stats – 2 RP (+2 to two physical stats – Dex. and Str.)
    Flexible Bonus Feat – 4 RP (one bonus feat of any kind)
    Skill Bonus – 2 RP, +2 to Handle Animal
    Skill Bonus – 2 RP, +2 to Perception
    Skill Bonus – 2 RP, +2 to Climb
    Weapon Familiarity: Nyasa (Elven) Curved Blade and Naginata, 1 RP
    Stalker – 1 RP, Perception and Stealth are always Class skills
    Sprinter - 1 RP, Prerequisite: Normal speed; Benefit: Members of this race gain a +10 foot racial bonus to their speed when using the charge, run, or withdraw actions.


    Abilities:
     Bonus Raised at
    Str. 16 (18)  3           4th
    Dex. 16 3
    Con. 14 2
    Int. 14 2
    Wis. 12 1
    Cha. 10

    Traits: Armor Expert, Dangerously Curious (UMD is class skill and +1)

    Class:  Fighter (Rough Rider Archetype)

    Skills: 28 +7 from Fav. Class (14 Ranks per GM are noted with *) No AC penalties
    Ranks Abil. Mod. Misc. Mod. Total
    Climb 5 3 2 14
    -Handle Anim. 2 2 7
    Intimidate
    Know. Dungeon
    Know. Engine 2 2 7
    *Know. Geog. 3 2 8
    *Heal 2 1 6
    Perception 7 1 2 13
    *Ride 7 3 2 (stay in saddle) 13
    Stealth 7 3 13
    Survival 6 1 10
    Swim 1 3 7
    UMD 7 1 11

    Feats:
    1st: Mounted Combat (bonus), Ride by Attack, Power Attack, Weapon Focus: Curved Blade
    2nd: Improved Bull Rush
    3rd: Unseat
    4th: Weapon Spec.: Curved Blade
    5th: Improved Sunder
    6th: Vital Strike
    7th: Dodge

    Fighter Traits: Rough Rider (APG archetype)
    All Simple, Martial Weapon Proficiencies, All Armor and Shield Proficiencies

    Steadfast Mount (Ex): At 2nd level, after a roughrider has spent 1 hour practicing with a mount, the mount gains a +1 dodge bonus to AC and a +1 morale bonus on saves, but only while the roughrider is mounted on it or adjacent to it. This bonus increases by +1 for every four levels after 2nd. This ability replaces bravery.

    Armored Charger (Ex): At 3rd level, a roughrider no longer suffers armor check penalties on Ride skill checks. His mount's speed is not reduced when carrying a medium load or wearing medium barding. This ability replaces armor training 1.

    Mounted Mettle (Ex): At 5th level, a roughrider and his mount gain a +1 bonus on attack and damage rolls when he is mounted or adjacent to his mount. This bonus increases by +1 for every four levels after 5th. This ability replaces weapon training 1, 2, 3, and 4.

    Leap from the Saddle (Ex): At 7th level, after a roughrider's mount takes a single move, he may attempt a fast dismount (DC 20 Ride check). If he succeeds, he can take a full attack action. This ability replaces armor training 2.

    Combat:
    BAB: 7/2
    CMB: CMD:
    HP: 84 Initiative: +4
    Movement: 30/40 (charge, run, withdraw)



    Attacks: (+1 to hit and damage while mounted or etc.),
    Curved Blade (+1 and Adam.): Attack: +12/7, Damage: 1d10 + 7, Crit.: 18-29 x2
    Naginata (MW): +11/6, Damage: 1d8, Crit.: x4, Reach
    Comp. Long Bow (Str. Mod +3): +10/5, Damage: 1d8 +3, Crit.: x3
    Warhammer: +10/5, Damage: 1d8, Crit.: x3
    Claws: +10/5, 1d4 +3 Damage – natural attack

    AC: 22
    FF: 18 Touch: 15
    Armor Bonus: 7 Dex Bonus: 3 Deflection Bonus: 1
    Dodge Bonus: 1 Shield Bonus: Misc.:

    Armor: +1 Mithril Breast Plate, No AC penalty, Max Dex. +5, 15 lbs

    Saves:
    Base Mod. Abil. Mod. Misc. Mod. Total
    Fort: 5 2
    Reflex: 2 3
    Will: 2 1

    Gear:
    Money: 23,500 gp (145 remaining)
    Exotic Military Saddle w/ provisions and bags 100
    Mithril Breast Plate Armor +1 – 5200
    Mithril Chain Shirt Barding (Cat) +1 - 3100
    Handy Haversack – 2000
    Belt: +2 to Strength
    +1 Adam. Curved Blade – 5080
    MW Naginata
    Wand – Shield, 25 charges – 325
    Wand – Cure Mod. Wounds – 12 Charges – 1125
    Wand – Lead Blades – 25 charges - 325
    Ring of Protection: +1 - 2000

    Beast
    Large Black Tiger

    Medium Sized, Normal Speed
    -Monstrous – 3 RP (Dark vision 60’)
    -Flexible Bonus Feat – 4 RP (one bonus feat of any kind)
    -Flexible Stats – 2 RP (+2 to two mental stats – Int. and Wis.)
    -Skill Bonus – 2 RP, +2 to Perception
    -Skill Bonus – 2 RP, +2 to Stealth
    -Sprinter - 1 RP, Prerequisite: Normal speed; Benefit: Members of this race gain a +10 foot racial bonus to their speed when using the charge, run, or withdraw actions.
    -Climb: 2 RP, Members of this race have a climb speed of 20 feet, and gain the +8 racial bonus on Climb checks that a climb speed normally grants.
    -All-Around Vision (4 RP): Prerequisites: None; Benefit: Members of this race have some way of seeing all around them, granting them a +4 racial bonus on Perception checks and making them immune to flanking.

    Abilities: +2 to Str. and Dex. from AC level
    Bonus Raised at:
    Str: 23 6
    Dex: 18 4 4th level
    Con: 17 3
    Int: 4
    Wis: 17 3
    Cha: 10

    Skills: 6 ranks (all even split)
    Climb 11
    Perception 10
    Stealth 14

    Feats:
    Dodge (Bonus)
    Mobility, Skill Focus – Stealth, Spring Attack

    Tricks: Bonus - 3
    Fighting (attack, down, and stay), Defend, Track, Guard

    Combat:
    BAB: +4
    Attacks: +10 to hit; bite (1d8 +6), 2 claws (1d6 +6); +2 to hit and damage if adjacent or mounted
    Special Attacks: grab, pounce, rake - 1d6 +6

    Low-light vision, Scent, Natural AC bonus: +3, Link, Evasion, Devotion

    AC: 20 (22)
    FF: 15 Touch: 15/17
    Armor Bonus: 5, Dodge Bonus: 1, +2 if mounted or rider adjacent) Deflection:
    Dex. Bonus: 4

    Armor:  Mithril Chain Shirt +1, Bonus: +5, No AC penalty, Max Dex: +6, 25 lbs.

    Saves: Fort: 8, Reflex: 9, Will: 5
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      Current date/time is Sat Apr 27, 2024 11:42 pm