Chris Wed Aug 12, 2015 11:24 am
whit10 wrote:yeah, I agree... too minute here.
My basic plan was to have Shivak uses his "silver tongue" to get them to fight among themselves or, if that failed, lead a bunch of the monsters to them in hopes that they do the work for him and then just pick up the pieces afterwords.
Not sure if that's even feasible but that was my idea for this. It's how he would deal with things later on, no need for violence on his part most of the time. But as we've discussed, he doesn't have those abilities quite yet
I like the idea of getting them to fight among themselves, but I think it would be very hard to pull it off in game terms. Remember, there are 4 of them, all in training as Sith. You can only use Affect Mind on 1 of them (who doesn't realize he is affected) but the other 3 are sure to recognize what you are doing and beat you to a pulp with their vibro swords.
Besides, Affect Mind cannot make a suggestion that threatens the target's life - per the rules.
I think trying to use Diplomacy or Bluff might lead to similar results.
I think luring them into a bunch of Klorr slugs or pulling Klorr slugs to them would be feasible.
Shivak sets up an ambush by luring a pack of hungry Klorr slugs right into the group. The 4 Sith acolytes prove themselves worthy of the challenge. Shivak watches from the shadows as they hack, slash, and use lightning to fight off the giant bugs.
Unfortunately, 1 of the acolytes goes down in the fight and the noise attracts more Klorr slugs. The surviving 3 run out of the tombs leaving "dead Ed" behind. The Klorr chase their prey.
Shivak recovers "dead Ed's" holocron from his corpse.
any other actions before returning to Overseer Harken?