The rock disappears into the darkness of the mouth without a sound.
what do you do now?
navyik wrote:“I need a stick...” assuming he finds a stick he will poke the mouth. Still watching his step.
chris wrote:
Creepers and vines cling to the walls of this corridor
Tree roots hang from the sagging ceiling, and the
air reeks of rot and damp.
navyik wrote:He puts his pinkie finger just barely in.
whit10 wrote:"invisible eh, try this...."
Edmund grabs his Web wand, points it at the space where Blue was attacked and launches a Web (while also trying to avoid Blue of course) - trying to Web the unseen attacker
Chris wrote:@Josh, please remember stat blocks for combat when you post your turns, not needed for initiative of course
whit10 wrote:can't really see grid coordinates to give them to you, he aimed it at the opening (just beyond Blue).
whit10 wrote:my mistake, I'm sorry, my eyes were messing with me this morning for some reason.
Edmund will move up next to Blue and then point it at the opening so as to not get him in the Web. He's trying to point it "into" the visage/opening.
Does that make sense?
Chris wrote:
Initiative order for visible combatants:
Round 1 - FIGHT!
Adder 25
Tyn 22
Blue 17
Baldric 10
whit10 wrote:wait, there's no Web that shoots out? The wand didn't work?
Chris wrote:
Initiative order for visible combatants:
Round 1 - FIGHT!
Adder 25
Tyn 22
Blue 17
unseen attacker: 12
Baldric 10
whit10 wrote:Just use Arcane Deflection for now, that will make the first attack miss no matter what.
he can't stop the second one even with both of them (and AD is only good for one attack per round)
Edmund is taking some damage
Chris wrote:
Initiative order for visible combatants:
Round 2 - FIGHT!
Adder 25
Tyn 22
Blue 17
Shadow Demon 12
Baldric 10
Chris wrote:
Round 2 - FIGHT!
Adder 25
Tyn 22
Blue 17
Shadow Demon 12 (-13)
Baldric 10
Chris wrote:
Round 2 - FIGHT!
Adder 25
Tyn 22
Blue 17
Shadow Demon 12 (-38)
Baldric 10
navyik wrote:
Blue shimmies to G-3 to slash with his matching moon touched scimitar. (They got them as a set in the last map). He attacks with advantage when an ally is adjacent to the same opponent (Kobold ability).
Rolling "1d20 +8" 2 times
1: 1 + 8 = 9
2: 20 + 8 = 28
How about THOSE dice!!!
Damage for critical is 2d6+4
Sneak attack is 4d6
Result of the throw of dice "6d6 +4" :
4 + 3 + 4 + 2 + 4 + 3 + 4 = 24
Blue disengages as a bonus action and scampers back to his previous position (no map change).
navyik wrote:So is that like a manhole cover next to the iron grate? Blue will lower the hood on the lantern to 5’ dim light and carefully approach the grate for a peek.