Search
Dice - http://dicelog.com
D20 SRD - http://www.d20srd.org/index.htm
Pathfinder SRD - http://paizo.com/pathfinderRPG/prd/
Modern SRD - http://www.d20moderndb.com/game-rules/d20-modern-srd
Pando - http://www.pando.com/
Dropbox - http://www.dropbox.com/
Open Office - http://www.openoffice.org/
3 posters
Tomb of the Nine Gods
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°451
Re: Tomb of the Nine Gods
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°452
Re: Tomb of the Nine Gods
I know the armor destroying statue only had it's power knocked out for a bit... I need to find that post to see if we can still go there safely.
Or should we just go after that larger room?
Or should we just go after that larger room?
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°453
Re: Tomb of the Nine Gods
it was disabled for 1 hour, so it is back up and running since you took a short rest
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°454
Re: Tomb of the Nine Gods
ok, thanks, I figured that was the case. Just wanted confirmation.
navyik- Posts : 5040
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°455
Re: Tomb of the Nine Gods
We can search the natural caverns, or burn a dispel magic to go around, or try our luck down the stairs. I really don’t want to go down yet. I’m game for either of the first two.
“What if the eyes are projecting the wall?” Blue drapes a sack over the disk of eyes.”
“What if the eyes are projecting the wall?” Blue drapes a sack over the disk of eyes.”
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°456
Re: Tomb of the Nine Gods
Very clever, Blue, but the eyes awaken the wights. They have nothing to do with the window. "Don the masks or be seen."
There is a pretty simple way through it, that I am surprised Josh in particular hasn't suggested, lol
There is a pretty simple way through it, that I am surprised Josh in particular hasn't suggested, lol
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°457
Re: Tomb of the Nine Gods
eh? me? I'll have to look things over again when I wake up more.
navyik- Posts : 5040
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°458
Re: Tomb of the Nine Gods
Dispel magic?
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°459
Re: Tomb of the Nine Gods
navyik wrote:Dispel magic?
Did Blue ever have Detect Magic going while in this room?
I don't remember
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°460
Re: Tomb of the Nine Gods
fuck it; lets go burn the Dispel Magic; I can't think of anything else anyway
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°461
Re: Tomb of the Nine Gods
whit10 wrote:fuck it; lets go burn the Dispel Magic; I can't think of anything else anyway
wait for Blue's answer
navyik- Posts : 5040
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°462
Re: Tomb of the Nine Gods
Blue did
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°463
Re: Tomb of the Nine Gods
That's what I thought, he did not see any magical aura of any kind on the crystal window. It is just a mundane object.
navyik- Posts : 5040
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°464
Re: Tomb of the Nine Gods
“Can’t don the masks if you break it from the outside. But we’re past that point. Should we break it?
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°465
Re: Tomb of the Nine Gods
navyik wrote:“Can’t don the masks if you break it from the outside. But we’re past that point. Should we break it?
BINGO!
there is no way to beat the room's puzzle if you break in from the outside, the eyes will see you as soon as you step into the room, you can't sneak around to the masks, barring using some kind of teleport or something clever
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°466
Re: Tomb of the Nine Gods
Adder has dimension door but that's only good for him and one other person
or am I being obtuse and you think Adder should use that to go through and see if there is a mechanism to open it?
or am I being obtuse and you think Adder should use that to go through and see if there is a mechanism to open it?
navyik- Posts : 5040
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°467
Re: Tomb of the Nine Gods
We couldn’t break it before, but we can break it now as the threat is already neutralized. Tynman in the tomb with the flail.
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°468
Re: Tomb of the Nine Gods
navyik wrote:We couldn’t break it before, but we can break it now as the threat is already neutralized. Tynman in the tomb with the flail.
It isn't easy to break, by any means, but after enough whacks with a bludgeoning weapon it finally shatters.
The window has AC 5, a damage threshold of 15, 10
hit points, and immunity to poison and psychic damage.
The pathway is now open between Obo'laka's tomb and the initial hallway
where to next, m'lords?
navyik- Posts : 5040
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°469
Re: Tomb of the Nine Gods
“There are two passages opposite the atrium. How bout it Eddie?”
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°470
Re: Tomb of the Nine Gods
let's go with the second one; I really have no strong opinions either way
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°471
Re: Tomb of the Nine Gods
Tynman glances down the hallway to the East
13. Stone Skull
A giant stone skull crusted with moss juts out from the end of the passageway. A flame flickers within each of its eye sockets, and a view into a chamber beyond can be seen through its open jaws. The skull’s jaws are
opened wide enough to allow a Medium or smaller creature to climb though.
13. Stone Skull
A giant stone skull crusted with moss juts out from the end of the passageway. A flame flickers within each of its eye sockets, and a view into a chamber beyond can be seen through its open jaws. The skull’s jaws are
opened wide enough to allow a Medium or smaller creature to climb though.
navyik- Posts : 5040
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°472
Re: Tomb of the Nine Gods
And the view beyond?
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°473
Re: Tomb of the Nine Gods
Tynman can see a dark chamber with something in the center, possibly another sarcophagus. He would have to get closer or get a light source inside the room to see anything more.
Remember, this is all total darkness, so dim light with Darkvision. It is dim out here, dim in there... hard to see much except vague shapes and shadows.
Remember, this is all total darkness, so dim light with Darkvision. It is dim out here, dim in there... hard to see much except vague shapes and shadows.
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°474
Re: Tomb of the Nine Gods
How about a low-risk torch... Baldric has three left. He'll light one and throw it in the room (into a clear area so as to not start anything on fire though, if possible)
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°475
Re: Tomb of the Nine Gods
Baldric tosses a lit torch into the room beyond the stone skull.
14. Tomb
Skulls crusted with dried mud glower from niches cut
into the walls of this tomb. A maze of tiny passages is cut into the walls beyond the
niches.
A stone sarcophagus stands at the center of the chamber, its lid adorned with a
coiled serpent carved in relief.
Behind the sarcophagus, resting atop a marble pedestal, is an ornate crystal box
with a small humanoid skull floating inside it.
closest I could find, lol (now I want one!)
Religion check for the serpent motif or skull, or the player can guess.
14. Tomb
Skulls crusted with dried mud glower from niches cut
into the walls of this tomb. A maze of tiny passages is cut into the walls beyond the
niches.
A stone sarcophagus stands at the center of the chamber, its lid adorned with a
coiled serpent carved in relief.
Behind the sarcophagus, resting atop a marble pedestal, is an ornate crystal box
with a small humanoid skull floating inside it.
closest I could find, lol (now I want one!)
Religion check for the serpent motif or skull, or the player can guess.
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°476
Re: Tomb of the Nine Gods
Religion check:
Roll(1d20)+3:
19,+3
Total:22
heh... Baldric got a good skill roll
Roll(1d20)+3:
19,+3
Total:22
heh... Baldric got a good skill roll
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°477
Re: Tomb of the Nine Gods
The snake motif represents the Trickster God Moa
Moa (male) Lawful Good
Truthful and kind
“I must always speak
the truth.”
Baldric doesn't recognize any significance to a skull floating in a box
Moa (male) Lawful Good
Truthful and kind
“I must always speak
the truth.”
Baldric doesn't recognize any significance to a skull floating in a box
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°478
Re: Tomb of the Nine Gods
"must always speak the truth" repeats Baldric, running it over in his mind (with a somewhat blank stare)
navyik- Posts : 5040
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°479
Re: Tomb of the Nine Gods
“Baldy, I think you’d better go in there...”
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°480
Re: Tomb of the Nine Gods
Baldric will unsheath his sword and go through the skull
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°481
Re: Tomb of the Nine Gods
Baldric crawls through the mouth of the Stone Skull.
Tynman, Blue and Adder notice that one of the flames lit in the skull's eyes goes out. Baldric hears 2 separate things:
A maze of tiny passages is cut into the walls beyond the
niches, Baldric can hear the faint yet grotesque scuttling of
insects from within.
The voice of a young girl echoes in your mind: “What’s happening? Why can’t I see?”
Tynman, Blue and Adder notice that one of the flames lit in the skull's eyes goes out. Baldric hears 2 separate things:
A maze of tiny passages is cut into the walls beyond the
niches, Baldric can hear the faint yet grotesque scuttling of
insects from within.
The voice of a young girl echoes in your mind: “What’s happening? Why can’t I see?”
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°482
Re: Tomb of the Nine Gods
Baldric yells back out to the others "might be a girl in here; could use some help"
Are there any other sources of light that could be used? Other torches on the walls or anything like that?
Are there any other sources of light that could be used? Other torches on the walls or anything like that?
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°483
Re: Tomb of the Nine Gods
Baldric doesn't see any other options for light sources.
Are the rest joining Baldric in Moa's Tomb?
Are the rest joining Baldric in Moa's Tomb?
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°484
Re: Tomb of the Nine Gods
Adder will hold up for a second and watch the lights in the skull as anyone else passes (just in front of it); ready to stop the next person if it looks like things are 'happening'
navyik- Posts : 5040
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°485
Re: Tomb of the Nine Gods
Tynman will go through
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°486
Re: Tomb of the Nine Gods
The rest of the party closes ranks at the Stone Skull. Tynman crawls through its jaws. Blue and Adder see the flame in the other eye socket go out.
Tynman and Baldric both hear a voice in their heads, it sounds more frantic this time, “Where am I? How did I get here? Please... I can hear you, but I can't see you...."
Tynman and Baldric both hear a voice in their heads, it sounds more frantic this time, “Where am I? How did I get here? Please... I can hear you, but I can't see you...."
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°487
Re: Tomb of the Nine Gods
ok, something is definitely up here... is there any "direction" to where the voice is emanating from?
navyik- Posts : 5040
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°488
Re: Tomb of the Nine Gods
Tynman points to the skull. “Ask her. She always tells the truth.”
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°489
Re: Tomb of the Nine Gods
good idea
"can we have more light?" (to the skull)
"can we have more light?" (to the skull)
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°490
Re: Tomb of the Nine Gods
direction of the voice? in your heads
The voice of a young girl echoes in your mind: “Yes, more light! Please! I can't see anything, it is so dark in here.”
The voice of a young girl echoes in your mind: “Yes, more light! Please! I can't see anything, it is so dark in here.”
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°491
Re: Tomb of the Nine Gods
Adder can see Baldric in the next room right?
He will summon Mage Hand and have it raise the torch up to near the top of the room. (see if that helps)
He will summon Mage Hand and have it raise the torch up to near the top of the room. (see if that helps)
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°492
Re: Tomb of the Nine Gods
A glowing hand lifts the torch high into the air. The direction of the light certainly helps the party see better.
The voice of a young girl echoes in your mind, more frantically than before, "Did you hear me?? I need light. I can't find Nepartak. Are you friends of my Nepa? Help!! Why can't I see anything?!!?!"
The voice of a young girl echoes in your mind, more frantically than before, "Did you hear me?? I need light. I can't find Nepartak. Are you friends of my Nepa? Help!! Why can't I see anything?!!?!"
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°493
Re: Tomb of the Nine Gods
Is Nepartak one of the gods? (sorry, can't remember which page that's on)
Alan... any suggestions?
Did the light from the torch change in intensity after Baldric stepped through in any way?
Alan... any suggestions?
Did the light from the torch change in intensity after Baldric stepped through in any way?
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°494
Re: Tomb of the Nine Gods
whit10 wrote:Is Nepartak one of the gods? (sorry, can't remember which page that's on)
Alan... any suggestions?
Did the light from the torch change in intensity after Baldric stepped through in any way?
No, not one of the 9 trickster gods.
History check?
Baldric entering Moa's Tomb did not affect the torch he threw in earlier. It is still burning and now held up in the air by the mage hand. Nothing has changed in terms of the room or the light.
The only thing that changed was the 2 flames in the Stone Skull's eyes went out, 1 after Baldric entered and 1 after Tynman entered, but that is outside Moa's Tomb.
Tynman can also hear the insect scuttling sounds inside Moa's Tomb.
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°495
Re: Tomb of the Nine Gods
ok, going to wait for Mr. Beaman's input
navyik- Posts : 5040
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°496
Re: Tomb of the Nine Gods
“We are hearing a voice in our heads. Are you,” Tynman asks. “The voice wants more light. “
Blue will float up to eye level with the big skull. He lights the lantern and investigates the eye sockets.
Result of the throw of dice "1d20 +9" :
12 + 9 = 21
Blue will float up to eye level with the big skull. He lights the lantern and investigates the eye sockets.
Result of the throw of dice "1d20 +9" :
12 + 9 = 21
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°497
Re: Tomb of the Nine Gods
Neither the LoR nor Blue's skills reveal any new information about the eye sockets of the Stone Skull.
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°498
Re: Tomb of the Nine Gods
well, there's the thing about only speaking the truth but I have no idea here.... (ugh)
Chris- Posts : 9519
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°499
Re: Tomb of the Nine Gods
Remember, that came from your Religion check. That is Moa's motto. That wasn't written on the tomb or anything.
Perhaps you should check Acererack's clues?
wink, wink, nudge, nudge
Perhaps you should check Acererack's clues?
wink, wink, nudge, nudge
whit10- Posts : 6622
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°500
Re: Tomb of the Nine Gods
I looked through the clues and I've got bupkus....
Alan, any suggestions?
Alan, any suggestions?