Chris Fri Dec 13, 2013 4:44 pm
very nice illusion, let me check the rules (at work again) before I post a response, since it is the Mando's turn now anyways
*edit
ok, I just reread the illusion skill description. was there any other source you were referencing?
I love your idea, I am just not sure it is within the description of the skill to do what you are suggesting.
Ok, I agree with following:
the illusion would appear on their sensors, since it enters their brains directly, they would see a false reading
they all see the same thing
no save, unless they have a reason to doubt it. most likely from direct interaction or study
the illusion is both auditory and visual and can move\pretend to act.
problems, mostly with how the skill description is written:
it makes no mention of number of illusions that can be created, their size, their scope, etc
how much an illusion can "do" in a single round
I disagree with:
cost for range, the entirety of your illusion goes beyond 10m(5 hexes), so you would be at least paying 5 per round
I like what you are trying to do, but honestly, for 3-5 vitality that just seems way beyond the scope of a skill. An illusion of the size and complexity that you created should cost a massive amount of vitality and\or probably take many force users. The illusions you created are all doing very different actions.
I know the skill description is probably too vague, but I just think your proposed application is way beyond any semblance of ability balance, given what any other skills can do. I think the vitality cost is a guide or at least gives us a clue about the size and scope of what you can do. I recognize the skill description doesn't say it is limited to 1 single illusion, but it also doesn't say you can create multiple independent illusions.
I would be open to you buying feats (with required minimum levels) to augment your illusory capabilities if you want to go this route.
Feat - mirror image, you can create multiple copies (1 copy per rank) of the same illusion (brigade of troops, squad of star fighters) they all move in unison, min ranks 5, cost range x 3
Feat - multiplicity, you can create multiple single entity illusions (up to 1/2 your max ranks) which can each perform a single independent move\standard action, min ranks 10 + Mirror Image, cost range x 6
Feat - master of illusions - like what you just did (1 illusion + copies per rank), min ranks 15 + other 2 feats cost range x 10 vitality
A single item illusion can be a distraction: cover a pit trap to make someone think it is solid ground, cover a door with the illusion of a wall, create an illusion (a big bush, a droid, etc) and Hide inside the illusion, heck even creating the illusion of a single republic warship in your example. A single entity illusion could be a monster or a jedi to attack someone or a group.
I think there are plenty of viable uses of illusion, but what you are asking is not within the scope of the skill. I am sorry, but I am going to ask you to re-create your desire as a single illusion - 1 ship, 1 jedi, 1 monster, 1 guy with a cannon.