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5 posters

    The Price of Honor

    whit10
    whit10


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    Post  whit10 Mon Dec 14, 2015 12:41 pm

    head up there but "someone needs to find away to get rid of these fracking vines!!!"
    whit10
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    Post  whit10 Mon Dec 14, 2015 4:06 pm

    since we're in "off initiative"

    Shivak would like to try something. Use Affect Mind to get rid of the spores (just got to think outside the box sometimes)

    "Leave my body forever"

    Roll(1d20)+24:
    13,+24
    Total:37

    (see if the hunch was right)
    navyik
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    Post  navyik Mon Dec 14, 2015 5:17 pm

    "SDX, how do you think the Eldrazi would respond to the sounds of those deep space 'angels'?

    Dockmaster, pipe SDX'S com through your loudspeakers and short range com frequencies.

    SDX. How's about a battle cry? Let's see if the Eldrazi fear those things... or taste good to them..." scratch

    Tarro will reload.

    Do the stations main guns take power from this generator?
    MAS
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    Post  MAS Mon Dec 14, 2015 7:41 pm

    SDX 51/100



    SDX Dismisses the Eidolon (Standard Action).

    "Immediate priority navigation to command center. Emulation of vacuum creature potentially valid course of action."

    GM - How far to the command center on foot?

    ALAN - To clarify, you are suggesting that we attempt to contact the Space Angels as reinforcements? The idea has merit - but remember that we were successful last time because Josh used the Force to make them friendly. SDX only translated.
    navyik
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    Post  navyik Mon Dec 14, 2015 9:35 pm

    MAS wrote:

    ALAN - To clarify, you are suggesting that we attempt to contact the Space Angels as reinforcements? The idea has merit - but remember that we were successful last time because Josh used the Force to make them friendly. SDX only translated.

    "The 'angels' know port nowhere well and din't attack it. I'm counting on them to recognize what is probably a natural rival. Call it a Hunter's Hunch."
    Chris
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    Post  Chris Mon Dec 14, 2015 11:22 pm

    Shivak tries to compel the spores\vines, which is a great idea, but they are not sentient and do not respond.

    study The spores react to a specific couple of counter-effects.  I will give you a hint:  each character is capable of at least 1 very mundane (no spells\powers etc) method of neutralization, some have multiple options

    _______________________________________________________________________________________

    Tarro - orbital guns are on separate asteroids and have independent power supplies, as shown back in "Welcome to Nowhere" (which seems like a year ago, lol)

    The Price of Honor - Page 4 Nowher10

    _______________________________________________________________________________________

    SDX - here is a rough idea of the path by foot.  Remember, the main section of Port Nowhere, like most of the other sections, is a retrofitted starship merged into an asteroid.  The main section was a capital class ship.  You guys are deep in the asteroid at the reactor.  You would have to travel back up to the main part of the ship (where the cantina and docking bays are) and then make your way up to the C&C tower.  It would be a long walk, but perhaps you can figure out another option  scratch

    The Price of Honor - Page 4 Port_n10

    ____________________________________________________________________________________

    Let me know if\how\when you decide to attempt some form of S.O.S. to the Space Angels.  I love the idea cheers

    just a couple quotes to refresh your memory on the context.....


    Chris wrote:
    In response to Shivak, the bio-luminescent wisps begin to scintillate their color patterns.  They swirl around the Wrenvenge in a wave of 1000s, maybe millions of wisps.

    The Price of Honor - Page 4 Biolum10

    One in particular seems curious about the movement of the red being outside the ship


    Chris wrote:
    encounter with Wisps\space angels - this could have been combat (the red one WAS going to eat Tarro), but you handled it well

    Chris wrote:
    MAS wrote:
    Celestial (angels and other good outsiders)

    "We are peaceful creatures happy to meet you. We are lost and looking for solid matter to rest on. Can you guide us towards a place that will be safe for us?"

    The wisps react to the harmonic, almost hymnal, chanting that represents Celestial.  They pulse and oscillate their luminescent lights in a definite pattern.  SDX is able to determine that they are understanding his request and responding as best as they are able.  

    navyik
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    Post  navyik Mon Dec 14, 2015 11:58 pm

    whit10 wrote:head up there but "someone needs to find away to get rid of these fracking vines!!!"

    "Ever try shaving with that lightsaber?"
    MAS
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    Post  MAS Tue Dec 15, 2015 12:00 am

    I'm afraid that getting the angels involved may prove to be too complex. We may be able to attract them with the correct use of language and light color, but how to tell them which is friend and which is foe?

    I can "teleport" us again with another summoner's surge. We probably want to get up there asap.

    Real quick GM -

    SDX will attempt to speak to the spores using "speak with animals".

    Random thoughts on killing the spores. Exposure to light, vaccum, water?
    ,
    Chris
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    Post  Chris Tue Dec 15, 2015 10:58 am

    Chris wrote:__________________________________________________________________________________________________________________

    Out of Combat round 2

    SDX, Shivak and Sharn take 3 damage from the spores\vines

    The reactor has come online

    There are no further threats in this room currently.

    A holocall comes over the comm station by the reactor, it is the Dockmaster


    navyik wrote:"Ever try shaving with that lightsaber?"
      lol! "all too easy"

    SDX - attempts speak with animals on spores, but there is no response

    Sharn

    Tarro

    Shivak - attempts Affect Mind on spores, but there is no response

    re: Space Angels - you have a shared language, I think Alan's idea assumes they would recognize the Eldrazi as a threat on their own
    whit10
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    Post  whit10 Tue Dec 15, 2015 11:43 am

    yeah, sure, try the saber on 'em
    Chris
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    Post  Chris Tue Dec 15, 2015 11:53 am

    whit10 wrote:yeah, sure, try the saber on 'em

    Ok, Shivak can do this in "out of combat" rd 3, since he has already acted in rd 2

    from PF: The spores can be destroyed by....... if not shaved off before then.

    The vines wither and die on the floor after being shaved off.

    +1 for Tarro Cool


    Tarro and Sharn can still act in rd 2
    whit10
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    Post  whit10 Tue Dec 15, 2015 11:59 am

    thanks for the idea Tarro
    whit10
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    Post  whit10 Tue Dec 15, 2015 1:11 pm

    When Shivak has the opportunity to do so... he will reach out with the force to try and contact the Space Angels using Telepathy (using Surge and a Hero Point - +8 bonus for the HP)

    Surge Point:

    Roll(1d6)+0:
    4,+0
    Total:4

    Roll(1d20)+12:
    15,+12
    Total:27

    That's the Telepathy check.... "we need your assistance"

    Worth a shot
    Chris
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    Post  Chris Tue Dec 15, 2015 1:25 pm

    whit10 wrote:When Shivak has the opportunity to do so... he will reach out with the force to try and contact the Space Angels using Telepathy (using Surge and a Hero Point - +8 bonus for the HP)

    Roll(1d20)+12:
    15,+12
    Total:27

    That's the Telepathy check.... "we need your assistance"

    Ok, Telepathy is a single thought only, so I think "Help!" would convey the same intent as your stated message. DC for Telepathy is based on distance, with a 27, SHivak can contact a being in the same quadrant\region of space.... nice roll! cheers

    again, this will be in a later "out of combat" round (really only ~10 seconds later)

    Sharn and Tarro can still act in rd 2 if they want
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    Post  whit10 Tue Dec 15, 2015 1:54 pm

    Sweeeeettttt
    MAS
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    Post  MAS Tue Dec 15, 2015 8:50 pm

    Assuming we are all spore/vine free now?


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    Post  whit10 Tue Dec 15, 2015 10:02 pm

    that was just for Shivak's vines. The GM will have to chime in about the rest of you. I can certainly try but I don't know if a roll will be involved
    Chris
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    Post  Chris Wed Dec 16, 2015 11:17 am

    MAS wrote:Assuming we are all spore/vine free now?

    study Rob emailed me last night and told me that he is dropping out of SW at least for the time being. If I recall, he works in retail and his schedule is crazy over the holidays. I will run Sharn as a support-heal bot.... unless someone else wants that job?

    Sharn uses a blade to scrape the spores\vines off his body. (rd3)

    SDX - you can use your rd 2 action to physically remove them from yourself, if you have a blade or some kind of tool. Or ask someone else to do the job, like maybe Tarro

    _________________________________________________________________________________________________________________________________________


    Out of Combat rd 3

    Shivak - Telepathy to Wisps
    Sharn - scrapes off his vines
    Tarro -
    SDX -

    The Price of Honor - Page 4 Oruba_10

    Dockmaster, "Reactor is online, jump destination plotted....... is it safe to jump?"
    navyik
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    Post  navyik Wed Dec 16, 2015 2:09 pm

    "Affirmative Dockmaster. We need a visual on the command center as soon as you're ready for us to move."
    Chris
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    Post  Chris Fri Dec 18, 2015 12:22 am

    navyik wrote:"Affirmative Dockmaster.  We need a visual on the command center as soon as you're ready for us to move."

    Dockmaster: "Most of the cameras have been destroyed in the fighting, but there is a small work station that appears intact and clear of Eldrazi .  Jakarro and his few remaining men have built a barricade near the turbo lift to the command tower, but they are being overrun.  Hurry!"

    The Price of Honor - Page 4 Cc_fig10


    Shivak receives a telepathic reply from the red wisp that had been eyeing Tarro.  Shivak cannot understand the words, but he recognizes the hymnal chanting from when they spoke to SDX.  Shivak feels a sense of peace.  

    A small group of wisps appear around Shivak, drawn to his connection with the Force.   They cast Aid on everyone.

    Everyone receives 10 temporary HP and +1 attack rolls\saves vs fear

    The Price of Honor - Page 4 The-je10

    Soon the entire party hears the hymnal chanting, as if a choir of thousands were all around Port Nowhere.  There is a loud, strong note like the call of a trumpet that startles everyone.  It is both a rallying call and a warning to enemies at the same time.

    The party feels Port Nowhere jump into hyperspace, as if following the trumpet as a cue.

    study  Everyone has 1 full round to buff\heal\prep.  

    SDX - choose a location around the work station for the party and we will begin the next fight.
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    Post  whit10 Fri Dec 18, 2015 1:26 am

    Ok, Shivak did a heal self check that nets him 1d8+4 vitality

    He will heal himself once again this round.

    Roll(1d8)+4:
    7,+4
    Total:11

    2nd heal self check:

    Roll(1d20)+16:
    14,+16
    Total:30

    2d6 +6 HP regained

    Roll(2d6)+6:
    5,4,+6
    Total:15

    So, starting at 49 this round (and taking into account the 3 HP for using Telepathy) Shivak is currently at 72/100 (82 with the Temp HP)

    How long has it actually been rounds-wise? He may need to do another Enhance ability check
    Chris
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    Post  Chris Fri Dec 18, 2015 9:48 am

    whit10 wrote:Ok, Shivak did a heal self check that nets him 1d8+4 vitality

    He will heal himself once again this round.

    So, starting at 49 this round (and taking into account the 3 HP for using Telepathy) Shivak is currently at 72/100 (82 with the Temp HP)

    How long has it actually been rounds-wise?  He may need to do another Enhance ability check

    Sorry, Heal Self can only be used once per hour for HP (vitality) or once per day for Ability.

    If you follow the thread, there have been 3 total "out of combat" rounds that have passed + 1 "buff" round at the end of which you will zone into the new map and roll initiative.

    So it will be 4 total rounds by the start of the next combat. There are a lot of effects that will need to be checked, I will try to track current duration for each at the start of combat or you can calculate to see if something needs refreshed.
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    Post  whit10 Fri Dec 18, 2015 12:26 pm

    well, fuckity fuck fuck... then ignore that last heal check.
    HP total is 57 then (67 with the temp ones)

    Chris
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    Post  Chris Fri Dec 18, 2015 12:54 pm

    I am going to run Sharn as a support\heal bot for the party, unless someone else wants to do it

    Sharn would cast Bless, but it is the same bonus as Aid, so it doens't stack

    Does anyone need healing?

    whit10
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    Post  whit10 Fri Dec 18, 2015 1:47 pm

    Shivak could use one more healing attempt. He's going through HP for force skills rather quickly
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    Post  MAS Fri Dec 18, 2015 9:36 pm

    SDX could use a heal!

    He will use an out of combat round to scrape the vines from himself with his manipulator arms, and a borrowed knife if necessary.

    Are you giving SDX a buff around in addition to the "teleport" he'll be casting?

    He'll use his buff round to use the "cure light wounds" wand again.

    UMD =
    Result of the throw of dice "1d20 +22" :

    6 + 22 = 28

    Cure light wounds

    Result of the throw of dice "1d8 +5" :

    8 + 5 = 13
    Chris
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    Post  Chris Sat Dec 19, 2015 12:41 pm

    SDX scrapes off his spores\vines - no further effect

    Sharn scrapes off his spores\vines - no further effect

    Yes, SDX gets 1 buff round too

    Ok, since a couple people requested healing, Sharn will Channel the Force for a healing burst before you teleport

    Roll(5d6)+0:
    6,3,2,6,2,+0
    Total:19

    everyone gets 19 HP!

    I still need people's relative positions around the work station before you zone into the larger map
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    Post  whit10 Sat Dec 19, 2015 2:32 pm

    Thank you for the HP!

    Shivak's HP - 76/100

    position - 3 o'clock of the station
    navyik
    navyik


    Posts : 5033
    Join date : 2012-03-22

    Character Information
    Hit points:
    The Price of Honor - Page 4 Left_bar_bleue68/68The Price of Honor - Page 4 Empty_bar_bleue  (68/68)
    Action Points:
    The Price of Honor - Page 4 Left_bar_bleue0/0The Price of Honor - Page 4 Empty_bar_bleue  (0/0)
    Character Sheet:

    The Price of Honor - Page 4 Empty Re: The Price of Honor

    Post  navyik Sat Dec 19, 2015 4:17 pm


    Tarro
    Ac 30 SR22
    Touch 20
    Hp 121(+10)/148
    PBAMF

    Aid +1 att/vs. Fear

    MAS
    MAS
    Admin


    Posts : 3602
    Join date : 2011-09-12

    Character Information
    Hit points:
    The Price of Honor - Page 4 Left_bar_bleue60/112The Price of Honor - Page 4 Empty_bar_bleue  (60/112)
    Action Points:
    The Price of Honor - Page 4 Left_bar_bleue0/0The Price of Honor - Page 4 Empty_bar_bleue  (0/0)
    Character Sheet:

    The Price of Honor - Page 4 Empty Re: The Price of Honor

    Post  MAS Sat Dec 19, 2015 9:37 pm

    SDX = 83/100

    After teleport = 3 mythic power used, 2 remaining

    12 o'clock position, 10 ft from the station
    Chris
    Chris


    Posts : 9503
    Join date : 2011-10-26

    Character Information
    Hit points:
    The Price of Honor - Page 4 Left_bar_bleue35/35The Price of Honor - Page 4 Empty_bar_bleue  (35/35)
    Action Points:
    The Price of Honor - Page 4 Left_bar_bleue0/0The Price of Honor - Page 4 Empty_bar_bleue  (0/0)
    Character Sheet:

    The Price of Honor - Page 4 Empty Re: The Price of Honor

    Post  Chris Sat Dec 19, 2015 10:04 pm

    navyik
    navyik


    Posts : 5033
    Join date : 2012-03-22

    Character Information
    Hit points:
    The Price of Honor - Page 4 Left_bar_bleue68/68The Price of Honor - Page 4 Empty_bar_bleue  (68/68)
    Action Points:
    The Price of Honor - Page 4 Left_bar_bleue0/0The Price of Honor - Page 4 Empty_bar_bleue  (0/0)
    Character Sheet:

    The Price of Honor - Page 4 Empty Re: The Price of Honor

    Post  navyik Mon Dec 21, 2015 2:53 am


    Tarro
    Ac 30 SR22
    Touch 20
    Hp 121(+10)/148
    PBAMF

    Aid  +1 att/vs. Fear

    Init 15+12=27
    Chris
    Chris


    Posts : 9503
    Join date : 2011-10-26

    Character Information
    Hit points:
    The Price of Honor - Page 4 Left_bar_bleue35/35The Price of Honor - Page 4 Empty_bar_bleue  (35/35)
    Action Points:
    The Price of Honor - Page 4 Left_bar_bleue0/0The Price of Honor - Page 4 Empty_bar_bleue  (0/0)
    Character Sheet:

    The Price of Honor - Page 4 Empty Re: The Price of Honor

    Post  Chris Mon Dec 21, 2015 11:59 am

    navyik wrote:
    Tarro
    Ac 30 SR22
    Touch 20
    Hp 121(+10)/148
    PBAMF

    Aid  +1 att/vs. Fear

    Init  15+12=27

    new thread


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