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4 posters
Badlands and Broken Souls
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°301
Re: Badlands and Broken Souls
Whitey- Posts : 1770
Join date : 2017-09-17
Age : 48
Location : ColoRADo
Character Information
Hit points:
(30/30)
Action Points:
(0/0)
Character Sheet:
- Post n°302
Re: Badlands and Broken Souls
Marvin will cast Hunters Mark as a bonus action and place it on Frogman at K-8.
He’ll let loose two arrow attacks, the first with ADV due to being hidden:
Attack1
Thu Sep 08 2022 14:03:12 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 1, + 10, TOTAL: 11
Thu Sep 08 2022 14:03:11 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 1, + 10, TOTAL: 11
Absofuckinglutley incredible. And I thought the Luck feature would be a throwaway.
Re-rolling Attack1:
Thu Sep 08 2022 14:04:47 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 9, + 10, TOTAL: 19
Thu Sep 08 2022 14:04:47 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 9, + 10, TOTAL: 19
Huh, doubles again, but assuming a hit.
Attack2:
Thu Sep 08 2022 14:05:47 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 20, + 10, TOTAL: 30
Crit! Dice are going bunkers today.
Damage1 w/SA & HM:
Thu Sep 08 2022 14:08:29 GMT-0600 (MDT)
Rolling line 1 : 4d6 + 6 to total : 5, 5, 6, 6, + 6, TOTAL: 28
Damage 2 Crit w/CS:
Thu Sep 08 2022 14:09:54 GMT-0600 (MDT)
Rolling line 1 : 2d6 + 6 to total : 1, 3, + 6, TOTAL: 10
Rolling line 2 : 2d8 + 0 to total : 1, 1, TOTAL: 2
40 total points of damage. Marvin will duck back out of the cavern and jump behind Zax in the tunnel.
Done
He’ll let loose two arrow attacks, the first with ADV due to being hidden:
Attack1
Thu Sep 08 2022 14:03:12 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 1, + 10, TOTAL: 11
Thu Sep 08 2022 14:03:11 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 1, + 10, TOTAL: 11
Absofuckinglutley incredible. And I thought the Luck feature would be a throwaway.
Re-rolling Attack1:
Thu Sep 08 2022 14:04:47 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 9, + 10, TOTAL: 19
Thu Sep 08 2022 14:04:47 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 9, + 10, TOTAL: 19
Huh, doubles again, but assuming a hit.
Attack2:
Thu Sep 08 2022 14:05:47 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 20, + 10, TOTAL: 30
Crit! Dice are going bunkers today.
Damage1 w/SA & HM:
Thu Sep 08 2022 14:08:29 GMT-0600 (MDT)
Rolling line 1 : 4d6 + 6 to total : 5, 5, 6, 6, + 6, TOTAL: 28
Damage 2 Crit w/CS:
Thu Sep 08 2022 14:09:54 GMT-0600 (MDT)
Rolling line 1 : 2d6 + 6 to total : 1, 3, + 6, TOTAL: 10
Rolling line 2 : 2d8 + 0 to total : 1, 1, TOTAL: 2
40 total points of damage. Marvin will duck back out of the cavern and jump behind Zax in the tunnel.
Done
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°303
Re: Badlands and Broken Souls
Damn dude... nice attacks!
He takes all the damage. I will take their turns later tonight during halftime
He takes all the damage. I will take their turns later tonight during halftime
Whitey- Posts : 1770
Join date : 2017-09-17
Age : 48
Location : ColoRADo
Character Information
Hit points:
(30/30)
Action Points:
(0/0)
Character Sheet:
- Post n°304
Re: Badlands and Broken Souls
The Crit roll flopped pretty hard, was hoping for better
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°305
Re: Badlands and Broken Souls
The frogmen as you called them advance immediately but then stop. One more 'appears' behind them..
they do not attack or advance further.
Let's call it H-16 for 'Zax and H 17 for Marvin
Brock prays to Theunor and you all now have the effects of Bless:
"Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll
a d4 and add the number rolled to the attack roll or saving throw.
He stays behind everyone else for now.
'Zax is up!
they do not attack or advance further.
Let's call it H-16 for 'Zax and H 17 for Marvin
Brock prays to Theunor and you all now have the effects of Bless:
"Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll
a d4 and add the number rolled to the attack roll or saving throw.
He stays behind everyone else for now.
'Zax is up!
Chris- Posts : 9534
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°306
Re: Badlands and Broken Souls
"Glory to you and to your frogs!"
Zax charges into battle with Shatterspike twirling overhead. He sets up at K-10, which is his full 30ft
Action = Attack, 2 swings, bless
1st swing, GWM all in, bless
Rolling line 1 : 1d20 + 5 to total : 19, + 5, TOTAL: 24
Bless
Rolling line 1 : 1d4 + 0 to total : 2, TOTAL: 2
26 total
Ka-thunk
Rolling line 1 : 2d6 + 17 to total : 6, 3, + 17, TOTAL: 26
Is he still up? 2nd swing on him, if he is already down, I will amend the turn
2nd swing, no GWP, to try and finish him off
Rolling line 1 : 1d20 + 10 to total : 5, + 10 TOTAL: 15
Bless
Rolling line 1 : 1d4 + 0 to total : 4, TOTAL: 4
19 to hit
damage if it hits
Rolling line 1 : 2d6 + 7 to total : 3, 3, + 7, TOTAL: 13
I still have a bonus action, pending outcome
Zax charges into battle with Shatterspike twirling overhead. He sets up at K-10, which is his full 30ft
Action = Attack, 2 swings, bless
1st swing, GWM all in, bless
Rolling line 1 : 1d20 + 5 to total : 19, + 5, TOTAL: 24
Bless
Rolling line 1 : 1d4 + 0 to total : 2, TOTAL: 2
26 total
Ka-thunk
Rolling line 1 : 2d6 + 17 to total : 6, 3, + 17, TOTAL: 26
Is he still up? 2nd swing on him, if he is already down, I will amend the turn
2nd swing, no GWP, to try and finish him off
Rolling line 1 : 1d20 + 10 to total : 5, + 10 TOTAL: 15
Bless
Rolling line 1 : 1d4 + 0 to total : 4, TOTAL: 4
19 to hit
damage if it hits
Rolling line 1 : 2d6 + 7 to total : 3, 3, + 7, TOTAL: 13
I still have a bonus action, pending outcome
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°307
Re: Badlands and Broken Souls
he is still up, go ahead with your rest of your action
Chris- Posts : 9534
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°308
Re: Badlands and Broken Souls
Dang, tough froggies, huh ok
Zax will use a bonus action for his racial teleport to G11
Done
Zax will use a bonus action for his racial teleport to G11
Done
Chris wrote:
Gor'Zax
HP: 73/76
AC: 20/22
BM dice: 5/5d8
2nd wind: 0/1
Action Surge: 1/1
SV: str +9, con +7 (ring +1 to all)
PP: 15
Necro resistant
BM DC = 16
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°309
Re: Badlands and Broken Souls
they are quite tough... but the one you hit is looking really rough (given the attacks that you and Marvin made).
Now, the other one has a readied action - so he takes his reaction to chomp on you
Rolling line 1 : 1d20 + 8 to total : 13, + 8, TOTAL: 21
You have your shield, yes? Not to get overly picky, but please specify that in the future.
He just misses you...
The other one that you hit also takes a reaction to attack with it's tongue...
Rolling line 1 : 1d20 + 8 to total : 17, + 8, TOTAL: 25
That is a hit.
Rolling line 1 : 3d6 + 5 to total : 3, 4, 3, + 5, TOTAL: 15
15 Necrotic damage to Gor'Zax and you must make a DC 16 Str. Save.
resolve this and it will be Warhol's turn.
I will update the map after the resolution of the Str. Save
Now, the other one has a readied action - so he takes his reaction to chomp on you
Rolling line 1 : 1d20 + 8 to total : 13, + 8, TOTAL: 21
You have your shield, yes? Not to get overly picky, but please specify that in the future.
He just misses you...
The other one that you hit also takes a reaction to attack with it's tongue...
Rolling line 1 : 1d20 + 8 to total : 17, + 8, TOTAL: 25
That is a hit.
Rolling line 1 : 3d6 + 5 to total : 3, 4, 3, + 5, TOTAL: 15
15 Necrotic damage to Gor'Zax and you must make a DC 16 Str. Save.
resolve this and it will be Warhol's turn.
I will update the map after the resolution of the Str. Save
Chris- Posts : 9534
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°310
Re: Badlands and Broken Souls
no shield, as I stated, Zax was using Shatterspike which is a 2H maul, so AC is 20. GWM is only usable with a 2H weapon. It is a rare occasion that he uses his shield and I will try to remember to specify when he does
STR SV
Result of the throw of dice "1d20 +9" :
11 + 9 = 20
plus Bless
Result of the throw of dice "1d4" :
2
22 total
Zax is resistant to Necro damage, so he takes 7
plus whatever from the first attack that is a hit also
STR SV
Result of the throw of dice "1d20 +9" :
11 + 9 = 20
plus Bless
Result of the throw of dice "1d4" :
2
22 total
Zax is resistant to Necro damage, so he takes 7
plus whatever from the first attack that is a hit also
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°311
Re: Badlands and Broken Souls
navyik- Posts : 5049
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°312
Re: Badlands and Broken Souls
Warhol
as a Tortle
Ac 20
Hp 64/64. (+12 temp)
passive Perception 18
Warhol steps to the doorway
Warhol sees that the Frogs are testing Zax’s strength, so as a bonus action he summons a bear spirit to bolster the party.
Bear Spirit. The bear spirit grants you and your allies its might and endurance. Each creature of your choice in the aura when the spirit appears gains temporary hit points equal to 5 + your druid level. In addition, you and your allies gain advantage on Strength checks and Strength saving throws while in the aura.
That’s 12 temp hit points for each character and the bat. And advantage on str checks and str saves.
The batt flies forth to k-10 delivering Warhol’s touch attack for him to the weakest frog.
Inflict Wounds
1st-level necromancy
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
Result of the throw of dice "1d20 +1d4 +8" :
19 + 2 + 8 = 29
Damage
Result of the throw of dice "3d10" :
6 + 1 + 6 = 13
as a Tortle
Ac 20
Hp 64/64. (+12 temp)
passive Perception 18
Warhol steps to the doorway
Warhol sees that the Frogs are testing Zax’s strength, so as a bonus action he summons a bear spirit to bolster the party.
Bear Spirit. The bear spirit grants you and your allies its might and endurance. Each creature of your choice in the aura when the spirit appears gains temporary hit points equal to 5 + your druid level. In addition, you and your allies gain advantage on Strength checks and Strength saving throws while in the aura.
That’s 12 temp hit points for each character and the bat. And advantage on str checks and str saves.
The batt flies forth to k-10 delivering Warhol’s touch attack for him to the weakest frog.
Inflict Wounds
1st-level necromancy
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
Result of the throw of dice "1d20 +1d4 +8" :
19 + 2 + 8 = 29
Damage
Result of the throw of dice "3d10" :
6 + 1 + 6 = 13
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°313
Re: Badlands and Broken Souls
Whitey- Posts : 1770
Join date : 2017-09-17
Age : 48
Location : ColoRADo
Character Information
Hit points:
(30/30)
Action Points:
(0/0)
Character Sheet:
- Post n°314
Re: Badlands and Broken Souls
Marvin will advance to G-12, using Zax for cover. He uses his bonus action to place Hunter’s Mark on the adjacent Frogger. Leaning out from behind Zax he’ll snap off two shots:
Sat Sep 10 2022 07:41:16 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 17, + 10, TOTAL: 27
Rolling line 2 : 1d4 + 0 to total : 2, TOTAL: 2
Sat Sep 10 2022 07:41:09 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 8, + 10, TOTAL: 18
Rolling line 2 : 1d4 + 0 to total : 2, TOTAL: 2
20 & 29, assuming both are hits.
Damage1, w/SA & HM:
Sat Sep 10 2022 07:42:29 GMT-0600 (MDT)
Rolling line 1 : 4d6 + 6 to total : 4, 1, 3, 4, + 6, TOTAL: 18
Damage2, W/ CS:
Sat Sep 10 2022 07:44:17 GMT-0600 (MDT)
Rolling line 1 : 1d6 + 6 to total : 1, + 6, TOTAL: 7
Rolling line 2 : 1d8 + 0 to total : 7, TOTAL: 7
32 total damage. Marvin’s done.
Stat Block
HP:39/52 (51/64)
AC: 18
Attacks: 2
PP: 15
Saves:
STR +4
DEX +7
CON +1
INT +3
WIS +2
CHR +0
Spell Save: 13
Spell Attack: +5
Spell Slots:
1st: 2/4
2nd: 1/2
Arrows: 32/36
Sat Sep 10 2022 07:41:16 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 17, + 10, TOTAL: 27
Rolling line 2 : 1d4 + 0 to total : 2, TOTAL: 2
Sat Sep 10 2022 07:41:09 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 8, + 10, TOTAL: 18
Rolling line 2 : 1d4 + 0 to total : 2, TOTAL: 2
20 & 29, assuming both are hits.
Damage1, w/SA & HM:
Sat Sep 10 2022 07:42:29 GMT-0600 (MDT)
Rolling line 1 : 4d6 + 6 to total : 4, 1, 3, 4, + 6, TOTAL: 18
Damage2, W/ CS:
Sat Sep 10 2022 07:44:17 GMT-0600 (MDT)
Rolling line 1 : 1d6 + 6 to total : 1, + 6, TOTAL: 7
Rolling line 2 : 1d8 + 0 to total : 7, TOTAL: 7
32 total damage. Marvin’s done.
Stat Block
HP:39/52 (51/64)
AC: 18
Attacks: 2
PP: 15
Saves:
STR +4
DEX +7
CON +1
INT +3
WIS +2
CHR +0
Spell Save: 13
Spell Attack: +5
Spell Slots:
1st: 2/4
2nd: 1/2
Arrows: 32/36
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°315
Re: Badlands and Broken Souls
32 damage to the froggy...
Beasties go:
two more appear out of thin air, one more comes around from an alcove to the right. The one that came from the alcove advances at the bat and attempts to bite it;
Rolling line 1 : 1d20 + 8 to total : 8, + 8, TOTAL: 16
that is a hit
Rolling line 1 : 3d6 + 5 to total : 4, 3, 6, + 5, TOTAL: 18
18 necrotic damage - I believe that kills the bat
The froggy next to Zax looks quite hungry and attempts to bite him...
Rolling line 1 : 1d20 + 8 to total : 15, + 8, TOTAL: 23 - Hit!
Rolling line 1 : 3d6 + 5 to total : 4, 3, 2, + 5, TOTAL: 14 necrotic and the target is grappled (DC 16 to escape)
It bites 'Zax again with advantage:
Rolling line 1 : 1d20 + 8 to total : 5, + 8, TOTAL: 13
Rolling line 1 : 1d20 + 8 to total : 4, + 8, TOTAL: 12
Zax is a lucky bugger... it's second attack misses, somehow. lol
The other froggy that was already present moves up within 15' of Marvin and lashes out at him with a long tongue...
Rolling line 1 : 1d20 + 8 to total : 14, + 8, TOTAL: 22 - Hit!
Rolling line 1 : 3d6 + 5 to total : 5, 2, 5, + 5, TOTAL: 17 necrotic damage to Marvin and he must make a DC 16 Str. Save or be pulled within 5' of the froggy.
Marvin can make his str. save and then I will finish the froggies turn and take Brock's turn (and update the map)
Beasties go:
two more appear out of thin air, one more comes around from an alcove to the right. The one that came from the alcove advances at the bat and attempts to bite it;
Rolling line 1 : 1d20 + 8 to total : 8, + 8, TOTAL: 16
that is a hit
Rolling line 1 : 3d6 + 5 to total : 4, 3, 6, + 5, TOTAL: 18
18 necrotic damage - I believe that kills the bat
The froggy next to Zax looks quite hungry and attempts to bite him...
Rolling line 1 : 1d20 + 8 to total : 15, + 8, TOTAL: 23 - Hit!
Rolling line 1 : 3d6 + 5 to total : 4, 3, 2, + 5, TOTAL: 14 necrotic and the target is grappled (DC 16 to escape)
It bites 'Zax again with advantage:
Rolling line 1 : 1d20 + 8 to total : 5, + 8, TOTAL: 13
Rolling line 1 : 1d20 + 8 to total : 4, + 8, TOTAL: 12
Zax is a lucky bugger... it's second attack misses, somehow. lol
The other froggy that was already present moves up within 15' of Marvin and lashes out at him with a long tongue...
Rolling line 1 : 1d20 + 8 to total : 14, + 8, TOTAL: 22 - Hit!
Rolling line 1 : 3d6 + 5 to total : 5, 2, 5, + 5, TOTAL: 17 necrotic damage to Marvin and he must make a DC 16 Str. Save or be pulled within 5' of the froggy.
Marvin can make his str. save and then I will finish the froggies turn and take Brock's turn (and update the map)
Whitey- Posts : 1770
Join date : 2017-09-17
Age : 48
Location : ColoRADo
Character Information
Hit points:
(30/30)
Action Points:
(0/0)
Character Sheet:
- Post n°316
Re: Badlands and Broken Souls
Marvin’s STR save, w/ Bless & ADV:
Sat Sep 10 2022 13:13:02 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 4 to total : 15, + 4, TOTAL: 19
Rolling line 2 : 1d4 + 0 to total : 1, TOTAL: 1
Sat Sep 10 2022 13:13:01 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 4 to total : 20, + 4, TOTAL: 24
Rolling line 2 : 1d4 + 0 to total : 4, TOTAL: 4
Crit! So he’s EXTRA not restrained
Sat Sep 10 2022 13:13:02 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 4 to total : 15, + 4, TOTAL: 19
Rolling line 2 : 1d4 + 0 to total : 1, TOTAL: 1
Sat Sep 10 2022 13:13:01 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 4 to total : 20, + 4, TOTAL: 24
Rolling line 2 : 1d4 + 0 to total : 4, TOTAL: 4
Crit! So he’s EXTRA not restrained
Chris- Posts : 9534
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°317
Re: Badlands and Broken Souls
Zax is still resistant to necro, so another 7. but he got +12 temp HP from Warhol after the first hit. so he takes 7, then loses 7 temp HP (whew)
he is grappled
the froggie couldn't have missed me since I was already in his mouth, he just couldn't chew through my armor
he is grappled
the froggie couldn't have missed me since I was already in his mouth, he just couldn't chew through my armor
Chris wrote:
Gor'Zax
HP: 66+5/12/76+5/12
AC: 20/22
BM dice: 5/5d8
2nd wind: 0/1
Action Surge: 1/1
Racial teleports: 2/3
SV: str +9, con +7 (ring +1 to all)
PP: 15
Necro resistant
BM DC = 16
conditions: bless, GRAPPLED, bear spirit
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°318
Re: Badlands and Broken Souls
ok, Marvin is not grappled.... excellent rolls!
One more froggy appears at the right side of the cave and then teleports to the left side. He is out of range at this point though (and things are a bit crowded as well).
The froggies are done...
Brock goes and shouts an oath to Thuenor as he charges into battle. He attacks the one at I-9
Two swings:
Rolling line 1 : 1d20 + 7 to total : 2, + 7, TOTAL: 9
Sat Sep 10 2022 18:20:32 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d20 + 7 to total : 11, + 7, TOTAL: 18
He connects on one attack and puts a charge into it with a smite:
Rolling line 1 : 4d8 + 4 to total : 4, 5, 4, 1, + 4, TOTAL: 18
not the greatest damage roll but it adds up.
map is updated and Gor'Zax is up!
One more froggy appears at the right side of the cave and then teleports to the left side. He is out of range at this point though (and things are a bit crowded as well).
The froggies are done...
Brock goes and shouts an oath to Thuenor as he charges into battle. He attacks the one at I-9
Two swings:
Rolling line 1 : 1d20 + 7 to total : 2, + 7, TOTAL: 9
Sat Sep 10 2022 18:20:32 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d20 + 7 to total : 11, + 7, TOTAL: 18
He connects on one attack and puts a charge into it with a smite:
Rolling line 1 : 4d8 + 4 to total : 4, 5, 4, 1, + 4, TOTAL: 18
not the greatest damage roll but it adds up.
map is updated and Gor'Zax is up!
Chris- Posts : 9534
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°319
Re: Badlands and Broken Souls
Gor'Zax silently wishes Brock was a wizard or sorcerer with fireball spells. He calls upon the Blessing of the Raven Queen to extradite him from the frog-maw.
Bonus action - teleport to E-11 (sorry Marvin)
Action - Attack, 2 swings, bless
1st swing, no GWM, bless, Menacing strike
Rolling line 1 : 1d20 + 10 to total : 9, + 10, TOTAL: 19
Sat Sep 10 2022 18:51:01 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d4 + 0 to total : 2, TOTAL: 2
21 total to hit
Damage
Rolling line 1 : 2d6 + 7 to total : 3, 3, + 7, TOTAL: 13
Sat Sep 10 2022 18:51:53 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d8 + 0 to total : 3, TOTAL: 3
16 total, magical bludgeoning
Dc16 wis save or be frightened
1 more swing, pending save
Bonus action - teleport to E-11 (sorry Marvin)
Action - Attack, 2 swings, bless
1st swing, no GWM, bless, Menacing strike
Rolling line 1 : 1d20 + 10 to total : 9, + 10, TOTAL: 19
Sat Sep 10 2022 18:51:01 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d4 + 0 to total : 2, TOTAL: 2
21 total to hit
Damage
Rolling line 1 : 2d6 + 7 to total : 3, 3, + 7, TOTAL: 13
Sat Sep 10 2022 18:51:53 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d8 + 0 to total : 3, TOTAL: 3
16 total, magical bludgeoning
Dc16 wis save or be frightened
1 more swing, pending save
whit10- Posts : 6629
Join date : 2012-03-27
Character Information
Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°320
Re: Badlands and Broken Souls
your strike hits home... the attempt to frighten does nothing from what you can tell.
go ahead with the rest of your turn
go ahead with the rest of your turn
Chris- Posts : 9534
Join date : 2011-10-26
Character Information
Hit points:
(35/35)
Action Points:
(0/0)
Character Sheet:
- Post n°321
Re: Badlands and Broken Souls
2nd swing, gwm all in, bless, menacing strike
Rolling line 1 : 1d20 + 7 to total : 11, + 7, TOTAL: 18
Bless
Rolling line 1 : 1d4 + 0 to total : 3, TOTAL: 3
21 total to hit
Damage
Rolling line 1 : 2d6 + 17 to total : 6, 5, + 17, TOTAL: 28
Bm dice
Rolling line 1 : 1d8 + 0 to total : 7, TOTAL: 7
35 total, magic bludgeoning
Another dc 16 wis sv
Done
Stat block
Rolling line 1 : 1d20 + 7 to total : 11, + 7, TOTAL: 18
Bless
Rolling line 1 : 1d4 + 0 to total : 3, TOTAL: 3
21 total to hit
Damage
Rolling line 1 : 2d6 + 17 to total : 6, 5, + 17, TOTAL: 28
Bm dice
Rolling line 1 : 1d8 + 0 to total : 7, TOTAL: 7
35 total, magic bludgeoning
Another dc 16 wis sv
Done
Stat block
Chris wrote:
Gor'Zax
HP: 66+5/12/76+5/12
AC: 20/22
BM dice: 3/5d8
2nd wind: 0/1
Action Surge: 1/1
Racial teleports: 1/3
SV: str +9, con +7 (ring +1 to all)
PP: 15
Necro resistant
BM DC = 16
conditions: bless, bear spirit
whit10- Posts : 6629
Join date : 2012-03-27
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Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°322
Re: Badlands and Broken Souls
navyik- Posts : 5049
Join date : 2012-03-22
Character Information
Hit points:
(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°323
Re: Badlands and Broken Souls
Warhol
as a Tortle
Ac 20
Hp 64/64. (+12 temp)
passive Perception 18
Warhol groans out a resonance that fills the room… WITH WOLVES!
3 Attacking the frog at 9-10 E-F with advantage
11-F
11-G
10-D
Rolling "1d20 +4" 6 times
1: 11 + 4 = 15
2: 9 + 4 = 13
3: 10 + 4 = 14
4: 15 + 4 = 19
5: 18 + 4 = 22
6: 11 + 4 = 15
Damage
Rolling "2d4 +3" 3 times
1: 1 + 2 + 3 = 6
2: 1 + 3 + 3 = 7
3: 3 + 4 + 3 = 10
5 Attacking the frog at 8-9 H-I with advantage
10-H
10-J
10-G
7-I
7-J
Rolling "1d20 +4" 10 times
1: 7 + 4 = 11
2: 19 + 4 = 23
3: 5 + 4 = 9
4: 13 + 4 = 17
5: 20 + 4 = 24 crit
6: 7 + 4 = 11
7: 8 + 4 = 12
8: 17 + 4 = 21
9: 17 + 4 = 21
10: 12 + 4 = 16
Damage
Rolling "2d4 +3" 4 times
1: 1 + 1 + 3 = 5
2: 3 + 3 + 3 = 9
3: 3 + 1 + 3 = 7
4: 3 + 2 + 3 = 8
The crit
Result of the throw of dice "4d4 +3" :
2 + 2 + 4 + 4 + 3 = 15
Str DC 11 for each hit or be knocked prone to suffer additional attacks.
as a Tortle
Ac 20
Hp 64/64. (+12 temp)
passive Perception 18
Warhol groans out a resonance that fills the room… WITH WOLVES!
3 Attacking the frog at 9-10 E-F with advantage
11-F
11-G
10-D
Rolling "1d20 +4" 6 times
1: 11 + 4 = 15
2: 9 + 4 = 13
3: 10 + 4 = 14
4: 15 + 4 = 19
5: 18 + 4 = 22
6: 11 + 4 = 15
Damage
Rolling "2d4 +3" 3 times
1: 1 + 2 + 3 = 6
2: 1 + 3 + 3 = 7
3: 3 + 4 + 3 = 10
5 Attacking the frog at 8-9 H-I with advantage
10-H
10-J
10-G
7-I
7-J
Rolling "1d20 +4" 10 times
1: 7 + 4 = 11
2: 19 + 4 = 23
3: 5 + 4 = 9
4: 13 + 4 = 17
5: 20 + 4 = 24 crit
6: 7 + 4 = 11
7: 8 + 4 = 12
8: 17 + 4 = 21
9: 17 + 4 = 21
10: 12 + 4 = 16
Damage
Rolling "2d4 +3" 4 times
1: 1 + 1 + 3 = 5
2: 3 + 3 + 3 = 9
3: 3 + 1 + 3 = 7
4: 3 + 2 + 3 = 8
The crit
Result of the throw of dice "4d4 +3" :
2 + 2 + 4 + 4 + 3 = 15
Str DC 11 for each hit or be knocked prone to suffer additional attacks.
Chris- Posts : 9534
Join date : 2011-10-26
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(35/35)
Action Points:
(0/0)
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- Post n°324
Re: Badlands and Broken Souls
whit10 wrote:he's hurting bad... you get the feeling that the menacing part isn't doing anything, no discernable
Thanks, I figured they were immune to fear after the first one, since you normally show all your dice, but 1 more to be sure seemed reasonable.
whit10- Posts : 6629
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(19/19)
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- Post n°325
Re: Badlands and Broken Souls
normally, I will show the dice unless there is a reason not to.
I will update at halftime of the Bears game - so glad FB is back!
I will update at halftime of the Bears game - so glad FB is back!
whit10- Posts : 6629
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(19/19)
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(1/0)
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- Post n°326
Re: Badlands and Broken Souls
ok, wolf attacks:
the three that attack the one engaged with 'Zax kill the froggy.
The other five all hit and now it has to make 5 Str. saves:
Rolling line 1 : 1d20 + 8 to total : 8, + 8, TOTAL: 16
Rolling line 1 : 1d20 + 8 to total : 11, + 8, TOTAL: 19
Rolling line 1 : 1d20 + 8 to total : 2, + 8, TOTAL: 10
Rolling line 1 : 1d20 + 8 to total : 5, + 8, TOTAL: 13
Rolling line 1 : 1d20 + 8 to total : 15, + 8, TOTAL: 23
made all but one, he is prone; just to ask, where are you getting "additional attacks" from?
the three that attack the one engaged with 'Zax kill the froggy.
The other five all hit and now it has to make 5 Str. saves:
Rolling line 1 : 1d20 + 8 to total : 8, + 8, TOTAL: 16
Rolling line 1 : 1d20 + 8 to total : 11, + 8, TOTAL: 19
Rolling line 1 : 1d20 + 8 to total : 2, + 8, TOTAL: 10
Rolling line 1 : 1d20 + 8 to total : 5, + 8, TOTAL: 13
Rolling line 1 : 1d20 + 8 to total : 15, + 8, TOTAL: 23
made all but one, he is prone; just to ask, where are you getting "additional attacks" from?
navyik- Posts : 5049
Join date : 2012-03-22
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(68/68)
Action Points:
(0/0)
Character Sheet:
- Post n°327
Re: Badlands and Broken Souls
Oh snap! You’re correct. The wolf doesn’t get an attack after a trip! My bad. That is only for a tiger. Got my stuff all mixed up.
whit10- Posts : 6629
Join date : 2012-03-27
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Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°328
Re: Badlands and Broken Souls
Whitey- Posts : 1770
Join date : 2017-09-17
Age : 48
Location : ColoRADo
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(30/30)
Action Points:
(0/0)
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- Post n°329
Re: Badlands and Broken Souls
Marvin will move his Hunter’s Mark to the Frogger at H-9 and fire off two arrow attacks (with Bless):
Sun Sep 11 2022 20:36:42 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 6, + 10, TOTAL: 16
Rolling line 2 : 1d4 + 0 to total : 4, TOTAL: 4
Sun Sep 11 2022 20:36:36 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 17, + 10, TOTAL: 27
Rolling line 2 : 1d4 + 0 to total : 4, TOTAL: 4
Assuming two hits.
Damage1 w/SA, HM, & CS:
Sun Sep 11 2022 20:38:30 GMT-0600 (MDT)
Rolling line 1 : 4d6 + 6 to total : 1, 5, 2, 2, + 6, TOTAL: 16
Rolling line 2 : 1d8 + 0 to total : 5, TOTAL: 5
Damage2:
Sun Sep 11 2022 20:39:04 GMT-0600 (MDT)
Rolling line 1 : 1d6 + 6 to total : 6, + 6, TOTAL: 12
33 Total Damage
Marvin moves to I-14.
Done
Sun Sep 11 2022 20:36:42 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 6, + 10, TOTAL: 16
Rolling line 2 : 1d4 + 0 to total : 4, TOTAL: 4
Sun Sep 11 2022 20:36:36 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 17, + 10, TOTAL: 27
Rolling line 2 : 1d4 + 0 to total : 4, TOTAL: 4
Assuming two hits.
Damage1 w/SA, HM, & CS:
Sun Sep 11 2022 20:38:30 GMT-0600 (MDT)
Rolling line 1 : 4d6 + 6 to total : 1, 5, 2, 2, + 6, TOTAL: 16
Rolling line 2 : 1d8 + 0 to total : 5, TOTAL: 5
Damage2:
Sun Sep 11 2022 20:39:04 GMT-0600 (MDT)
Rolling line 1 : 1d6 + 6 to total : 6, + 6, TOTAL: 12
33 Total Damage
Marvin moves to I-14.
Done
whit10- Posts : 6629
Join date : 2012-03-27
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(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°330
Re: Badlands and Broken Souls
Marvin's shot sink into the froggy and take him down. There are three left for now
I will take the froggy's turn later today
I will take the froggy's turn later today
whit10- Posts : 6629
Join date : 2012-03-27
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Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°331
Re: Badlands and Broken Souls
ok, froggy turns
the two near the rear advance and attack the nearest wolves...
the first one bites at each wolf nearest it:
Rolling line 1 : 1d20 + 8 to total : 15, + 8, TOTAL: 23
hit - Rolling line 1 : 3d6 + 5 to total : 4, 4, 1, + 5, TOTAL: 14
that kills the wolf
second bite attack on the next wolf
Rolling line 1 : 1d20 + 8 to total : 10, + 8, TOTAL: 18
hit - Rolling line 1 : 3d6 + 5 to total : 3, 6, 1, + 5, TOTAL: 15
another wolf is bitten and dies
the next froggy does the same to two wolves:
Rolling line 1 : 1d20 + 8 to total : 7, + 8, TOTAL: 15
hit - Rolling line 1 : 3d6 + 5 to total : 4, 1, 5, + 5, TOTAL: 15
the wolf dies
second bite on the next wolf
Rolling line 1 : 1d20 + 8 to total : 1, + 8, TOTAL: 9
ick - that's a miss
the third froggy bites at Brock:
Rolling line 1 : 1d20 + 8 to total : 19, + 8, TOTAL: 27
that's a hit and and now he attempts to swallow the dwarf:
Rolling line 1 : 1d20 + 8 to total : 11, + 8, TOTAL: 19
Brock disappears down the froggy's gullet.
Brock takes quite a bit of damage: total of 27 (I rolled but don't need to post it here). The dwarf is also grappled. The Banderhobb also teleports 30' away.
Brock doesn't really get a turn here but he can try to break the grapple:
Rolling line 1 : 1d20 + 6 to total : 6, + 6, TOTAL: 12 - that isn't good enough, he is still in it's gullet.
Map is updated. It is Gor'Zax turn!
the two near the rear advance and attack the nearest wolves...
the first one bites at each wolf nearest it:
Rolling line 1 : 1d20 + 8 to total : 15, + 8, TOTAL: 23
hit - Rolling line 1 : 3d6 + 5 to total : 4, 4, 1, + 5, TOTAL: 14
that kills the wolf
second bite attack on the next wolf
Rolling line 1 : 1d20 + 8 to total : 10, + 8, TOTAL: 18
hit - Rolling line 1 : 3d6 + 5 to total : 3, 6, 1, + 5, TOTAL: 15
another wolf is bitten and dies
the next froggy does the same to two wolves:
Rolling line 1 : 1d20 + 8 to total : 7, + 8, TOTAL: 15
hit - Rolling line 1 : 3d6 + 5 to total : 4, 1, 5, + 5, TOTAL: 15
the wolf dies
second bite on the next wolf
Rolling line 1 : 1d20 + 8 to total : 1, + 8, TOTAL: 9
ick - that's a miss
the third froggy bites at Brock:
Rolling line 1 : 1d20 + 8 to total : 19, + 8, TOTAL: 27
that's a hit and and now he attempts to swallow the dwarf:
Rolling line 1 : 1d20 + 8 to total : 11, + 8, TOTAL: 19
Brock disappears down the froggy's gullet.
Brock takes quite a bit of damage: total of 27 (I rolled but don't need to post it here). The dwarf is also grappled. The Banderhobb also teleports 30' away.
Brock doesn't really get a turn here but he can try to break the grapple:
Rolling line 1 : 1d20 + 6 to total : 6, + 6, TOTAL: 12 - that isn't good enough, he is still in it's gullet.
Map is updated. It is Gor'Zax turn!
Chris- Posts : 9534
Join date : 2011-10-26
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(35/35)
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(0/0)
Character Sheet:
- Post n°332
Re: Badlands and Broken Souls
Oh snap! They ate our dwarf buddy
Zax will Attack action the nearest froggie, 2 swings moving on if he gets a kill
1st swing, bless, gwm all in, BM trip attack
Rolling line 1 : 1d20 + 5 to total : 11, + 5, TOTAL: 16
Mon Sep 12 2022 20:55:29 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d4 + 0 to total : 3, TOTAL: 3
19 total
Damage
Mon Sep 12 2022 20:57:50 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d8 + 0 to total : 4, TOTAL: 4
Mon Sep 12 2022 20:57:38 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 2d6 + 17 to total : 6, 2, + 17, TOTAL: 25
29 total plus dc16 str sv or be knocked prone
Holding pending trip hit
Zax will Attack action the nearest froggie, 2 swings moving on if he gets a kill
1st swing, bless, gwm all in, BM trip attack
Rolling line 1 : 1d20 + 5 to total : 11, + 5, TOTAL: 16
Mon Sep 12 2022 20:55:29 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d4 + 0 to total : 3, TOTAL: 3
19 total
Damage
Mon Sep 12 2022 20:57:50 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d8 + 0 to total : 4, TOTAL: 4
Mon Sep 12 2022 20:57:38 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 2d6 + 17 to total : 6, 2, + 17, TOTAL: 25
29 total plus dc16 str sv or be knocked prone
Holding pending trip hit
whit10- Posts : 6629
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(19/19)
Action Points:
(1/0)
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- Post n°333
Re: Badlands and Broken Souls
it takes the damage... Str. Save:
Rolling line 1 : 1d20 + 8 to total : 7, + 8, TOTAL: 15
well damn, he's prone - go ahead 'Zax
Rolling line 1 : 1d20 + 8 to total : 7, + 8, TOTAL: 15
well damn, he's prone - go ahead 'Zax
Chris- Posts : 9534
Join date : 2011-10-26
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Hit points:
(35/35)
Action Points:
(0/0)
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- Post n°334
Re: Badlands and Broken Souls
awwww yeah, ground and pound!
2nd swing, GWM all in, bless, adv for prone
1d20+5
10+5 = 15
1d20+5
12+5 = 17
1d4+0
3+0 = 3
20 total
damage
2d6+17
6,6+17 = 29
Action Surge - 2 more swings
1st swing, GWM all in, bless, ADV
1d20+5
13+5 = 18
1d20+5
6+5 = 11
1d4+0
1+0 = 1
19 total
damage
2d6+17
5,5+17 = 27
I guess I should ask if it is dead at some point here? Zax has all his movement left and can move to the next target. If he died after the regular attacks, then I wouldn't continue to get advantage, which is why I figure I gotta stop and ask. sorry to hold up combat
edit - I have to leave from Aspen soon to drive back to Stmbt, so I will be offline for several hours. sorry again
2nd swing, GWM all in, bless, adv for prone
1d20+5
10+5 = 15
1d20+5
12+5 = 17
1d4+0
3+0 = 3
20 total
damage
2d6+17
6,6+17 = 29
Action Surge - 2 more swings
1st swing, GWM all in, bless, ADV
1d20+5
13+5 = 18
1d20+5
6+5 = 11
1d4+0
1+0 = 1
19 total
damage
2d6+17
5,5+17 = 27
I guess I should ask if it is dead at some point here? Zax has all his movement left and can move to the next target. If he died after the regular attacks, then I wouldn't continue to get advantage, which is why I figure I gotta stop and ask. sorry to hold up combat
edit - I have to leave from Aspen soon to drive back to Stmbt, so I will be offline for several hours. sorry again
whit10- Posts : 6629
Join date : 2012-03-27
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Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°335
Re: Badlands and Broken Souls
navyik- Posts : 5049
Join date : 2012-03-22
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(68/68)
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(0/0)
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- Post n°336
Re: Badlands and Broken Souls
I think Chris is saying he still has one attack left from the action surge. So he may just squash that frog after his drive.
I will be watching and ready to make Warhol’s move shortly after that.
I will be watching and ready to make Warhol’s move shortly after that.
Chris- Posts : 9534
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(35/35)
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(0/0)
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- Post n°337
Re: Badlands and Broken Souls
Correct!
2nd action surge swing, gwm all in, bless, adv
Rolling line 1 : 1d20 + 5 to total : 2, + 5, TOTAL: 7
Rolling line 1 : 1d20 + 5 to total : 10, + 5, TOTAL: 15
Bless
Rolling line 1 : 1d4 + 0 to total : 2, TOTAL: 2
17 total?
Damage if that hits
Rolling line 1 : 2d6 + 17 to total : 3, 6, + 17, TOTAL: 26
If he is still alive or that missed, Zax is finished. If that kills him, Zax will move and use his bonus action
2nd action surge swing, gwm all in, bless, adv
Rolling line 1 : 1d20 + 5 to total : 2, + 5, TOTAL: 7
Rolling line 1 : 1d20 + 5 to total : 10, + 5, TOTAL: 15
Bless
Rolling line 1 : 1d4 + 0 to total : 2, TOTAL: 2
17 total?
Damage if that hits
Rolling line 1 : 2d6 + 17 to total : 3, 6, + 17, TOTAL: 26
If he is still alive or that missed, Zax is finished. If that kills him, Zax will move and use his bonus action
whit10- Posts : 6629
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(1/0)
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- Post n°338
Re: Badlands and Broken Souls
oh, my mistake.... he goes down, quite dead.
Anything else 'Zax?
Anything else 'Zax?
Chris- Posts : 9534
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(35/35)
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(0/0)
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- Post n°339
Re: Badlands and Broken Souls
Hehe, yup
Zax moves 25 ft to H-7 and takes a swing at froggie, yes that makes 5 in this turn
Great Weapon Master (most broken feat in 5e, lol)
On your turn, when you score a critical hit with a melee weapon or reduce a creature to 0 hit points with one, you can make one melee weapon attack as a bonus action.
Bonus action - attack, gwm all in, bless
Rolling line 1 : 1d20 + 5 to total : 8, + 5, TOTAL: 13
Tue Sep 13 2022 18:19:54 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d4 + 0 to total : 4, TOTAL: 4
17 to hit?
Damage if that hits
Rolling line 1 : 2d6 + 17 to total : 4, 2, + 17, TOTAL: 23
Ok, now I am done
Zax moves 25 ft to H-7 and takes a swing at froggie, yes that makes 5 in this turn
Great Weapon Master (most broken feat in 5e, lol)
On your turn, when you score a critical hit with a melee weapon or reduce a creature to 0 hit points with one, you can make one melee weapon attack as a bonus action.
Bonus action - attack, gwm all in, bless
Rolling line 1 : 1d20 + 5 to total : 8, + 5, TOTAL: 13
Tue Sep 13 2022 18:19:54 GMT-0600 (Mountain Daylight Time)
Rolling line 1 : 1d4 + 0 to total : 4, TOTAL: 4
17 to hit?
Damage if that hits
Rolling line 1 : 2d6 + 17 to total : 4, 2, + 17, TOTAL: 23
Ok, now I am done
whit10- Posts : 6629
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Hit points:
(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°340
Re: Badlands and Broken Souls
navyik- Posts : 5049
Join date : 2012-03-22
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(68/68)
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(0/0)
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- Post n°341
Re: Badlands and Broken Souls
Warhol
as a Tortle
Ac 20
Hp 64/64. (+12 temp)
passive Perception 18
There should only be 5 wolves. 3 were killed. Either way I would be able to make the same move:
Two wolves to 10-G and 9-i attacking the frog by Zax with advantage.
Rolling "1d20 +4" 4 times
1: 6 + 4 = 10
2: 12 + 4 = 16
3: 9 + 4 = 13
4: 19 + 4 = 23
Damage
Rolling "2d4 +2" 2 times
1: 3 + 3 + 2 = 8
2: 3 + 1 + 2 = 6
DC 11 str or prone
Three wolves to 3-H, 5-K, and 5-i attacking the frog that has Brock.
Rolling "1d20 +4" 6 times
1: 13 + 4 = 17
2: 17 + 4 = 21
3: 14 + 4 = 18
4: 12 + 4 = 16
5: 18 + 4 = 22
6: 9 + 4 = 13
damage
Rolling "2d4 +2" 3 times
1: 2 + 2 + 2 = 6
2: 1 + 2 + 2 = 5
3: 2 + 3 + 2 = 7
Dc 11 str or prone
Warhol will go to 9L and fire a guiding bolt at the frog that ate Brock.
Rolling "1d20 +8"
1: 20 + 8 = 28
Can a spell crit in 5e?
If not, only use the first damage roll:
Rolling "4d6" 2 times
1: 4 + 5 + 6 + 4 = 19
2: 3 + 3 + 3 + 4 = 13
The next attack against that frog has advantage.
as a Tortle
Ac 20
Hp 64/64. (+12 temp)
passive Perception 18
There should only be 5 wolves. 3 were killed. Either way I would be able to make the same move:
Two wolves to 10-G and 9-i attacking the frog by Zax with advantage.
Rolling "1d20 +4" 4 times
1: 6 + 4 = 10
2: 12 + 4 = 16
3: 9 + 4 = 13
4: 19 + 4 = 23
Damage
Rolling "2d4 +2" 2 times
1: 3 + 3 + 2 = 8
2: 3 + 1 + 2 = 6
DC 11 str or prone
Three wolves to 3-H, 5-K, and 5-i attacking the frog that has Brock.
Rolling "1d20 +4" 6 times
1: 13 + 4 = 17
2: 17 + 4 = 21
3: 14 + 4 = 18
4: 12 + 4 = 16
5: 18 + 4 = 22
6: 9 + 4 = 13
damage
Rolling "2d4 +2" 3 times
1: 2 + 2 + 2 = 6
2: 1 + 2 + 2 = 5
3: 2 + 3 + 2 = 7
Dc 11 str or prone
Warhol will go to 9L and fire a guiding bolt at the frog that ate Brock.
Rolling "1d20 +8"
1: 20 + 8 = 28
Can a spell crit in 5e?
If not, only use the first damage roll:
Rolling "4d6" 2 times
1: 4 + 5 + 6 + 4 = 19
2: 3 + 3 + 3 + 4 = 13
The next attack against that frog has advantage.
whit10- Posts : 6629
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(19/19)
Action Points:
(1/0)
Character Sheet:
- Post n°342
Re: Badlands and Broken Souls
yes, spells can crit
I'll resolve the rest for now and then you can deal with the damage roll.
the froggy next to 'Zax strength rolls:
Rolling line 1 : 1d20 + 8 to total : 15, + 8, TOTAL: 23
Rolling line 1 : 1d20 + 8 to total : 7, + 8, TOTAL: 15
He is not prone:
the other one that swallowed Brock:
Rolling line 1 : 1d20 + 8 to total : 15, + 8, TOTAL: 23
Rolling line 1 : 1d20 + 8 to total : 2, + 8, TOTAL: 10
Rolling line 1 : 1d20 + 8 to total : 2, + 8, TOTAL: 10
eek! He is quite prone.
go ahead with the Crit damage roll.
I'll resolve the rest for now and then you can deal with the damage roll.
the froggy next to 'Zax strength rolls:
Rolling line 1 : 1d20 + 8 to total : 15, + 8, TOTAL: 23
Rolling line 1 : 1d20 + 8 to total : 7, + 8, TOTAL: 15
He is not prone:
the other one that swallowed Brock:
Rolling line 1 : 1d20 + 8 to total : 15, + 8, TOTAL: 23
Rolling line 1 : 1d20 + 8 to total : 2, + 8, TOTAL: 10
Rolling line 1 : 1d20 + 8 to total : 2, + 8, TOTAL: 10
eek! He is quite prone.
go ahead with the Crit damage roll.
navyik- Posts : 5049
Join date : 2012-03-22
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- Post n°343
Re: Badlands and Broken Souls
I rolled 19 and 13 and said if it is a crit you use both.
So between the wolves and the guiding bolt it was 64 damage if everyone hit.
So between the wolves and the guiding bolt it was 64 damage if everyone hit.
whit10- Posts : 6629
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- Post n°344
Re: Badlands and Broken Souls
Math has never been my strong suit but I'm seeing 50 total damage:
all three wolves hit for 18 total; the spell did 32 damage - total of 50. Am I missing something?
all three wolves hit for 18 total; the spell did 32 damage - total of 50. Am I missing something?
navyik- Posts : 5049
Join date : 2012-03-22
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- Post n°345
Re: Badlands and Broken Souls
whit10 wrote:Math has never been my strong suit but I'm seeing 50 total damage:
all three wolves hit for 18 total; the spell did 32 damage - total of 50. Am I missing something?
Doh! 2 wolves hit the other frog. We’re good. 🤪
whit10- Posts : 6629
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- Post n°346
Re: Badlands and Broken Souls
Whitey- Posts : 1770
Join date : 2017-09-17
Age : 48
Location : ColoRADo
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- Post n°347
Re: Badlands and Broken Souls
Marvin advances to K-9 and as a bonus action moves Hunters Mark to the Frogger who gulped down Brock. He fires two arrows:
Wed Sep 14 2022 06:38:50 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 8, + 10, TOTAL: 18
Wed Sep 14 2022 06:38:48 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 17, + 10, TOTAL: 27
Two hits?
Damage1:
Wed Sep 14 2022 06:35:28 GMT-0600 (MDT)
Rolling line 1 : 1d6 + 6 to total : 1, + 6, TOTAL: 7
Damage 2 W/ HM, SA, & CS:
Wed Sep 14 2022 06:40:05 GMT-0600 (MDT)
Rolling line 1 : 4d6 + 6 to total : 6, 1, 6, 6, + 6, TOTAL: 25
Rolling line 2 : 1d8 + 0 to total : 8, TOTAL: 8
40 total points of damage.
Marvin’s done.
Wed Sep 14 2022 06:38:50 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 8, + 10, TOTAL: 18
Wed Sep 14 2022 06:38:48 GMT-0600 (MDT)
Rolling line 1 : 1d20 + 10 to total : 17, + 10, TOTAL: 27
Two hits?
Damage1:
Wed Sep 14 2022 06:35:28 GMT-0600 (MDT)
Rolling line 1 : 1d6 + 6 to total : 1, + 6, TOTAL: 7
Damage 2 W/ HM, SA, & CS:
Wed Sep 14 2022 06:40:05 GMT-0600 (MDT)
Rolling line 1 : 4d6 + 6 to total : 6, 1, 6, 6, + 6, TOTAL: 25
Rolling line 2 : 1d8 + 0 to total : 8, TOTAL: 8
40 total points of damage.
Marvin’s done.
whit10- Posts : 6629
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- Post n°348
Re: Badlands and Broken Souls
yep, two hits!
Well damn, that plan didn't work... the froggy goes down and Brock can free himself on his turn.
Ok. There is only one froggy left now. It senses what is going on and teleports 30' away and then 'bravely runs away' through the north passage.
Technically, one wolf gets an AoO to stop it. Warhol, you may take this attack if you wish (since it could result in a trip) then I'll resolve the rest of the turn.
Well damn, that plan didn't work... the froggy goes down and Brock can free himself on his turn.
Ok. There is only one froggy left now. It senses what is going on and teleports 30' away and then 'bravely runs away' through the north passage.
Technically, one wolf gets an AoO to stop it. Warhol, you may take this attack if you wish (since it could result in a trip) then I'll resolve the rest of the turn.
navyik- Posts : 5049
Join date : 2012-03-22
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- Post n°349
Re: Badlands and Broken Souls
Wolf AoO
Result of the throw of dice "1d20 +4" :
10 + 4 = 14
Damage
Result of the throw of dice "2d4 +2" :
2 + 3 + 2 = 7
Str DC 11
Result of the throw of dice "1d20 +4" :
10 + 4 = 14
Damage
Result of the throw of dice "2d4 +2" :
2 + 3 + 2 = 7
Str DC 11
whit10- Posts : 6629
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- Post n°350
Re: Badlands and Broken Souls
ok, that is a miss.
The froggy makes it off the map.
Brock crawls out of the maw of the dead froggy - "Bloody damned critters... me kilt is soaked and rancid!" He seem a bit beat up but ok otherwise.
Are any of you wishing to pursue or is just a moment for recovery?
The froggy makes it off the map.
Brock crawls out of the maw of the dead froggy - "Bloody damned critters... me kilt is soaked and rancid!" He seem a bit beat up but ok otherwise.
Are any of you wishing to pursue or is just a moment for recovery?
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