Chris Mon Dec 01, 2014 11:45 am
a friendly suggestion..... post the initiative order as part of your map each time. this helps the GM as well as the players
Chris wrote:
Plague Zombies
Olivia (since everyone waited for her)
CR3
CJC
Elliot (waited on CJC)
JT
JT is up. If I am following the thread correctly, both 1408 (hit by CR3 for 18 and Olivia fpr 25 = 43) and 1307 (crit by elliot for 32) are damaged but still up
JT will sweep his dwarven war axe at the zombie's legs at 1408 who is flanked by CR3 and thus denied his Dex to AC and vulnerable to sneak attack
+10 + 2 flanking + 2 favored enemy
Result of the throw of dice "1d20 +14" :
11 + 14 = 25
if that hit, damage
Result of the throw of dice "1d10 +9" :
6 + 9 = 15
sneak attack
Result of the throw of dice "3d6" :
5 + 4 + 5 = 14
total damage = 29
+3 AC for offensive defense, AC now 23
FORT save for the inevitable pop
Result of the throw of dice "1d20 +7" :
12 + 7 = 19
+4 if poison, spell or SLA
JT will use his move action to tumble to 1209 and offer flanking on the zombie at 1309
Acro vs CMD to avoid AoO
Result of the throw of dice "1d20 +18" :
11 + 18 = 29