whit10 wrote:Prone Actions
When a character is prone (on the ground), he can move at ½ his
normal speed and use abilities, although he suffers a -5 penalty on
attack rolls when striking at a non-prone enemy. Conversely, nonprone
creatures enjoy a +2 bonus on attack rolls to hit prone foes.
Seriously!!!!????
stand up and shoot once I guess. Goliath will stand up too (I gotta say that this is overly confusing... was Tommy thrown from his horse, couldn't he make a Handle Animal check to negate some of the damage or the effects? Just things I want to bring up)
Roll(1d20)+4:
18,+4
Total:22
Hits or something
Roll(2d6)+3:
6,1,+3
Total:10
yadda yadda
It's been listed in this thread and the WW HOUSE RULES thread that prone characters gain +2 to all defenses against foes that are NOT adjacent. I guess it's easier to just complain than read the threads.
Tommy hits yotie (2) and slays the beast.